
Cook what you kill in this cozy fantasy incremental game! Dive into dangerous dungeons, harvest fresh monster ingredients, and serve delicious dishes to hungry adventurers. Slay, cook, sell and upgrade your way to a sprawling dungeon-food empire!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.29/day in the week to Aug 24 → 27/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Chef Knight is a cozy fantasy incremental game where monsters aren’t just enemies – they’re ingredients.
Dive into dangerous dungeons, defeat monsters to collect fresh ingredients, return to your kitchen to cook delicious meals, then sell your dishes to upgrade before your next run!

Explore top-down dungeons filled with monsters both deadly & delicious. Aim your attacks, dodge dangerous traps, and unlock powerful culinary weapons to handle the darkest depths of the dungeon!

Turn your spoils into scrumptious dishes back in the kitchen. Discover new ingredients, unlock recipes, and watch your monster cuisine grow from simple meals into highly sought-after delicacies!

Sell your dishes to passing adventurers and reinvest the profits into powerful upgrades from a vast skill tree. Improve how fast you fight, how efficiently you cook, and how far you can push each run!
Genres
Engagement
Reviews
Themes across 887 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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Relatively short but fun incremental game
Short. Fun.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $555K | 774 | 78% | $27.99 | |
| $555K | 1.2K | 94% | $14.99 | |
| $554.8K | 506 | 70% | $39.99 | |
| $555.1K | 1K | 69% | $19.99 | |
| $554.6K | 2.5K | 94% | $19.99 | |
| $554.6K | 1.4K | 77% | $16.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $11.2K | 45 | 69% | $5.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $1.5M | 18K | 99% | $4.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Spanish - Spain, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Japanese
Hours played at review time, across 892 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Excellent game! I finished in one day, and it was so engaging and enjoyable. I highly recommend this game!!
Kurzer und leckerer Spielspaß.
cute but kinda short, get it on sale
Chef Knight is a cute little game that you can finish in 3-4 hours. Kill monsters, cook up your loot, sell your cooking to goblins, and then use the money to purchase new powers and upgrades before heading back into the dungeon. The gameplay loop is simple to follow, and it feels balanced well. It's funny to see how absurdly high the numbers can get, and how high you can stack your plates! I would have loved for it to be longer, but I did feel like I got my money's worth out of it!
Cute little game with good progression. Only slight negative would be that towards the real end I lost track of my character and cursor a lot. Maybe an option to outline them with a contrasting color could fix this.
This was a fun but short game. Gameplay was smooth and had a robust skill tree to build out. The pacing seems a bit off and it snowballs too quickly. I think 4-5 hours and most people will have experienced all this title has to offer. I fully recommend it as an enjoyable experience, but just don't go into it with too many expectations.
just finish the game with almost everything upgrade. it's fun. have clear path to progress and the time spend is not too long and not feel too grindy. good job
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.