
Take up your sword, channel your magic or board your Mech. Chained Echoes is a 16-bit style RPG set in a fantasy world where dragons are as common as piloted mechanical suits.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Sep 14 → 4.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 7.7Kreviews | 88% | — | $4.6M |
| $24.99 | 1.7Kratings | 95% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 907 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]✨ Chained Echoes: Fantástico[/h1] [b]Mi veredicto:[/b] Un RPG con una historia de 10. Con mecanicas nuevas en el combate por turnos. Respeta tu tiempo sin necesidad de farmeos tediosos. Notable alto. No falla. [h1]💬 Opinión[/h1] Me ha sorprendido muchísimo. Es un RPG con una historia de 10 que me ha mantenido enganchado de principio a fin, con giros que no te esperas y un mundo (Valandis) que se siente vivo. Lo mejor es cómo innova con mecánicas nuevas en el combate por turnos; el sistema de "Overdrive" es una genialidad porque te obliga a pensar y usar todas tus habilidades para no sobrecalentarte, haciendo que cada pelea sea estratégica y divertida. Además, el juego respeta tu tiempo: no hay encuentros aleatorios pesados ni necesidad de farmeos tediosos para poder avanzar, todo fluye con un ritmo perfecto. Poder explorar y combatir con los Sky Armors (mechs) le da una escala épica que me ha flipado. La historia se divide en capitulos, cada capitulo nuevo que te sale te sorprende más que el anterior! [table] [tr][td]🤔 [b]¿Lo recomiendo?[/b][/td][td]Sí, totalmente. ✅[/td][/tr] [tr][td]⌛ [b]Duración[/b][/td][td]57 horas[/td][/tr] [/table]
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.7M | 3.7K | 83% | $59.99 | |
| $4.6M | 2K | 88% | $99.99 | |
| $4.6M | 18.8K | 76% | $9.99 | |
| $4.6M | 9.6K | 88% | $24.99 | |
| $4.6M | 16.7K | 92% | $14.99 | |
| $4.7M | 8.7K | 89% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $247.5K | 490 | 89% | $19.99 | |
| $9.2K | 23 | 96% | $12.99 | |
| $0 | 2 | 100% | Free | |
| $87K | 539 | 80% | $8.69 | |
| $826.2K | 2.3K | 94% | $14.99 | |
| $152.8K | 314 | 96% | $19.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Korean, Japanese, Simplified Chinese
Hours played at review time, across 909 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Uma carta de amor aos JRPGs clássicos Chained Echoes é daqueles jogos que te lembram por que você se apaixonou pelo gênero. Desenvolvido por uma única pessoa, ele carrega uma ambição impressionante e entrega onde mais importa: na história e nos personagens. No combate, o jogo não se contenta em ser apenas mais um RPG de turno. Ele introduz mecânicas que exigem atenção constante — como o sistema de Overdrive, que te incentiva a variar suas ações para manter sua equipe em uma faixa de desempenho ideal, punindo tanto a passividade quanto o excesso. É um sistema simples de aprender, mas que adiciona uma camada estratégica bem-vinda. Não é um jogo perfeito, mas é um projeto feito com muito carinho e competência. Para fãs de clássicos como Chrono Trigger, Final Fantasy VI ou Xenogears, é tiro e queda, vai na fé.
Good game I actually watched Cutscenes! fun enjoyable would play again
The story is quite good. If I may make a suggestion: limited skill slots for passive skills and class action skills is understandable for balancing, but limited active skill slots for character skills just make the game tedious, especially if you have 12-13 characters
好玩
Uma colcha de retalhos feia, sem graça e desbalanceada
Its a fun classical style turn based rpg. Not too challenging but also not easy to finish. It does drag at parts, especially the [spoiler] when fighting with sky armors [/spoiler]. It has an open enough ending to be a sequel but at the same time its good enough on its own that I could see it not having a follow up. I really enjoyed the characters and backstory even if writing can be cheesy at times. The crafting and upgrading gear can be a little tedious but I did enjoy the level up system, They should really add an encyclopedia that covers all the different status buffs/debuffs or add tool tips.
一打怪就过热,全体防御刚回到超载,等敌人动手完直接回到过热。而且这过热只影响玩家,敌人一点不受影响。 技能升级也难受,打怪拿SP。好像要攒够升级点数才能加,一个技能300,打怪只掉1、2,怪物打死后也不刷新。
i never liked turn-based jrpgs all that much because they're grindy and tedious but i've never felt that at all with this game so far egyl is also very cute
add vietnamese plz
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.