
Cauldron is an upgrade-heavy, minigame-centric, turn-based RPG. Play minigames to strengthen your party, then win battles to uncover more map, more heroes, more minigames, more everything! If your favorite plant is an upgrade tree, then this game is for you!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 3 → 3.29/day in the week after.
About
Cauldron is a game about exploration, battling monsters, and leveling up your party through minigames. Gather resources to upgrade minigames, heroes, abilities, and more! Play as Nyx, a young witch cast into this darkness-covered world. Discover the truth and find new allies to help you on your journey!
Play minigames to gather resources!

Infinitely upgrade minigames, heroes, items, and more!

Battle monsters to explore more of this mysterious world!

There's no "right" way to play Cauldron...
Do you love to grind minigames over and over? Go for it!
Would you rather let the game auto-collect while you're gone? No shame in that!
Do you love to carefully organize your party and skills to dish out maximum damage? Go ahead!
Would you rather get completely overpowered so you don't have to think about any of that stuff? Great!

Exponential minigame progression (we're talking REALLY big numbers)
Unique skill trees for 20+ heroes
Multiple game modes, including Idle, Pacifist, and EVIL
Unlockable autobattler to do the battling for you
An upgradable collection box that auto-gathers resources
Character skits
A snarky pink sidekick who never leaves your side
Talking birds
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 1.8Kreviews | 93% | — | $992.4K |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 111 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
hidden gem
Enjoyable for me to play. It is hard at the start to make resources but later on it get easier. Team building is simple enough for me as a semi-causal player.
I have 1 billion apples.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0.67/day in the week to Jul 21 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, French*, German*, Japanese*, Portuguese - Brazil**languages with full audio support
Hours played at review time, across 111 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I loved this game. At first, it's just cozy minigames and silly dialogue, but as the game progresses, the upgrades within minigames change the gameplay (the apple-catching game was a whole different arcade game after a certain point in the skill tree). The layers of the story and the different game versions kept things interesting.
super divertido galera, os idle games deveriam aprender muito com cauldron. jogo idle, batalha de turno e com uma historia muito gostosinha com começo meio e fim. peak game
Guys help, i've played this game for 26 hours already and I just bought this game yesterday. I can't stop playing I actually need to sleep
说这游戏有趣吧,又感觉不是很好玩,小游戏游玩重复度太高了,相比起捡苹果,另外几个小游戏简直又肝又无聊。 说这游戏无聊吧,增量游戏的正反馈来的又快又简单,总想着再玩一会,不知不觉就沉迷玩了六个小时,但是也不想再肝了,实在是有点玩腻了,十几块体验一下我觉得这游戏也差不多了。
过誉了。既不是龟龟潜海和爱丽丝之眼那种点点点一直有事做且正反馈足的,也没有体会到加成点起来之后玩小游戏有什么爽感。作者深谙寸止之道,快跑。
I bought this game today cause it looked interesting, and ended up playing non-stop for 8 hours. It hits all of the spots I wanted it to hit and is an addictively fun game.
This was a very good incremental game. The hours spent on the game were mainly leaving the game run overnight. How everything is tied together is great. I played this addictively for about 5 days. It's running the cart level on level 7 baddies level 99 on auto to see if it can beat my high score. One thing I would like to see in the next game (which I have already wishlisted) would be how it says and does play the game on auto "badly" maybe make something to slowly upgrade it to make is better and eve compete against the game. Lastly the fishing mini games for the villagers and the spirit tree books I never did. They were to slow and took too much time to end up failing in the end. I'm just glad it wasn't a gate to finishing the game. Very great game and HIGHLY RECCOMMEND.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $992.7K | 2.5K | 89% | $14.99 | |
| $993.2K | 2.7K | 85% | $13.29 | |
| $991.5K | 1.4K | 89% | $29.99 | |
| $990.6K | 15.5K | 88% | $2.39 | |
| $990.5K | 522 | 76% | $49.99 | |
| $990K | 2.3K | 93% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7K | 8 | 75% | $7.49 | |
| $1.6K | 5 | 40% | $9.99 | |
| — | 0 | — | — | |
| $2.4M | 8.2K | 89% | $9.99 | |
| $17.2K | 785 | 69% | $0.89 | |
| $45.9K | 137 | 80% | $9.99 |