
castle idler is a short, relaxing incremental tower defense game with no waves. upgrade towers, collect coins, and unlock powerful prestige upgrades to defend your castle.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 21 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
castle idler is a short, relaxing incremental tower defense game with no waves. upgrade towers, collect coins, and unlock powerful prestige upgrades to defend your castle.
deploy a variety of towers along winding paths and continuously upgrade them.
progress through increasingly difficult levels with trickier paths and tougher enemies.
unlock powerful prestige upgrades that make your defenses exponentially stronger.
Genres
Engagement
Reviews
Themes across 70 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Es ist kein Idle Spiel per se, eher ein "ich laufe im Hintergrund, damit Geld da ist um irgendwelche Upgrades zu kaufen, die gefühlt keinen Unterschied machen" Auf dieses Spiel habe ich mich sehr gefreut, weil es zwei Spiele-Typen, die ich mag, vereint. Leider ist es eher ein Castle Grinder im negativen Sinn - die Community ist auch zu klein, als das man hilfreiche Tipps von anderen Spielenden bekommt, wenn man feststeckt. Das Spiel ist mir auch zu klein, als das ich mich nun wirklich knie-tief in die Mechanik reindenken möchte. Laut Devs ist das Spiel abgeschlossen, man kann also mit keinem Update mehr rechnen. Wirklich schade, es hat wirklich gut ausgesehen!
The idea is kind of there, but it is simply not fun
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Simplified Chinese, Russian, Polish, Korean, Italian, Indonesian +1 more
Hours played at review time, across 70 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I am not gonna finish this. It was fun for a while but the balance is not good enough for me to really care. Mostly it is just me trying to figure out what combination the dev imagined is the most effective. And that's really only because this far it seems like only one combination can do it. That or I am just not good. Which I am not.
Da wurd gar nix steif.
It has good mechanics and fun upgrades but the gameplay is not super engaging and it needs more completion and replay mindfulness
[h1][b]Way too SHORT!!![/b][/h1]
This is a very bare-bones game with not very interesting mechanics.
Скучно. Примитивно
.
zerei mais ainda nao platinei, nao vale a pena, se joguei realmente 2 horas desse jogo foi muito, vc nao vai fazer muita coisa, jogo é bem simples no quesito tower defense e em arvore de habilidade, a platina por si so é cansativa e desgastante e falta um guia para faze-la eu mesmo to tentando descobrir como vou dar 1000000 de dano sem ter que farmar horas e horas pra upar a bomba, nem sei se tem como, vai saber oq passa na cebeça dos devs ksdksdksa
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $281.7K | 2.4K | 86% | $2.99 | |
| $101.6K | 666 | 92% | $3.99 | |
| $22.3K | 102 | 84% | $4.99 | |
| $11K | 44 | 68% | $5.99 | |
| $706 | 7 | 57% | $4.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.9K | 126 | 64% | $4.99 | |
| $17.9K | 72 | 75% | $11.99 | |
| $17.9K | 196 | 92% | $3.99 | |
| $17.9K | 126 | 31% | $3.99 | |
| $17.9K | 421 | 71% | $1.99 | |
| $17.9K | 229 | 83% | $4.49 |