
Collect awesome monsters to use during turn-based battles in this open-world RPG, now with online multiplayer mode. Combine any two monster forms using Cassette Beasts’ Fusion System to create unique and powerful new ones!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Sep 16 → 3.29/day in the week after.
About
Collect awesome monsters to use during turn-based battles in this open-world RPG. Combine any two monster forms using Cassette Beasts’ Fusion System to create unique and powerful new ones!
Welcome to New Wirral, a remote island inhabited by strange creatures you’ve only dreamed of, nightmares you hopefully haven’t, and a cast of brave folks who use cassette tapes to transform for battle. To find a way home you’ll need to explore every inch of the island, and record monsters to your trusty cassette tapes to gain their abilities!

Faced with the constant threat of monster attacks, the residents of Harbourtown, New Wirral choose to fight fire with fire. Record a monster to tape, then play it back to take on its form for battle!

Getting close to your companion has benefits–while transformed you can combine your strengths to gain the upper hand in battle! Any two monster forms can be fused to produce unique, fully-animated new fusion forms.

Certain monster abilities can be used in human form. You’ll need these to help you get around, solve puzzles, and locate dungeons. Glide, fly, swim, climb, dash, or turn magnetic! Take on the Gauntlet – a never-ending battle mode where you’ll face fearsome enemies for precious material and glory!

Never fight alone! Form bonds, spend time together, and help your selected partner complete personal goals to become a better team. The strength of your relationship determines how well you’re able to fuse!

Take advantage of elemental chemistry to apply extra buffs or debuffs alongside your attack, or even alter your opponent’s elemental type!

Team up with a friend in local multiplayer to explore, transform, and fight together!
Party up with Online Multiplayer to trade monster tapes, challenge your friends to 1v1 battles, and team up to take on powerful Rogue Fusion beasts for great rewards!

Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−70% | 11.1Kreviews | 94% | — | $1.2M |
| $19.99 | 2.6Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 938 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
还不错!可以一玩,主线通关后解锁自定义模式
Jeu plutôt bien mais il a commencé à crash après le second archangel. Dialogue beuger et fermeture du jeu
Easily the best creature collector i've played in a long time! Love the combat, music, art, characters, and everything this game has to show
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Jul 22 → 2.75/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Spanish - Latin America, Portuguese - Brazil*languages with full audio support
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 943 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
What you expect, truly. Charming game, with amazing monsters, stupid plotlines and teen-like dialogues. Pure enjoyment
剧情普普通通,但是回合组合还是可以玩玩的,最重要的是支持创意工坊。
I don't really leave reviews for games but let me tell you, this game? This game is such a goated yet so beautiful game! From the story, art, soundtrack? OMFG THE SOUNDTRACK! This game will have a special place in my heart as one of the games that made me cry because of the story HAHAHA Kidding aside, I HIGHLY RECOMMEND THIS GAME TO ANYONE WHO WANTS A EMOTIONAL ROLLERCOASTER, INTENSE BATTLE AND KINDA SORTA CHALLENGING PUZZLES xD 1000000000000/10 Would want to experience this game for the first time again and go through all the story, battle and puzzles again!
7/10 有点特色的类宝可梦游戏 可玩时长25小时左右 核心玩法依然是收集不同妖怪 探索+战斗 这游戏在探索方面体验还是很不错的 不算大的地图依然做出了区域特色 同时有多种能力为探索解密提供帮助 各种小谜题设计算得上有趣 主线支线任务以及各种剧情则比较一般了 战斗部分没有了宠物等级和能力值的设计 仅有星级设计 大大减少了刷宠物的时间 同时丰富技能部分的设计 这一点可以说有好有坏 首先是8个技能栏位丰富了战斗选择 技能可随意更换大大方便了搭配 被动技能算是替代特性 也是丰富可玩性的设计 但可惜随机新手包和自定义新手包太超模了 再强的技能搭配都不如爆头一击+7新手包 属性部分的设计像是用了点心 但只用了一点点 攻击提升降低的buff之类的设计不错 对战斗决策会有影响 中毒寄生ap提升降低之类的比较一般 主要是数值挺低的 打完直接结束了 之后就没影响了 改属性和接触伤害之类的最拉 一个是基本没影响 一个是只针对近战 也导致我游戏推图的主力选了远攻数值高的 还有一点值得单独讲的就是技能的词条 这点在流程基本没影响 终盘才有资源去买技能包刷词条 不仅有词条数量之分 还有词条数值之分 想刷一套比较优秀的技能配套就非常难了 更不用说全是高数值的完美配套了 幸好是属于终盘内容 光打主线基本不用关注 再就是刷闪了 路闪很低 融合体高点 主线通关后还可以烧蜡烛刷指定的闪 总体来说还是比较友好的
RPG carino ed originale con musiche ben curate e mostri molto ben caratterizzati. Se vi piacciono il collezionismo e i giochi stile "acchiappali tutti" è il gioco che fa per voi
I tried to play this multiple times, and each of my attempts to play the game was stopped early by just how abysmal the writing is. The story failed to hook me, the dialogue feels like a parody of modern Disney writing and any semblance of agency is completely absent, as all dialogue choices amount to "yes" or "also yes". Who cares that your character was just torn from everything they ever knew, we can't linger on that because that would ruin the colorful vibe and they might become more than your self insert! This wouldn't be a major problem if the combat system was fun or interesting, but... it isn't, at least not at the point which I reached in the game. It's more fun than a certain other monster collecting franchise, that's for sure, but that is no high bar to overcome. This definitely feels like a game for children first and foremost, and I am past the age at which I would probably enjoy this the most.
I haven't found a game that scratches an itch I didn't know I had until now. Great gameplay, graphics are good, and the story is pretty engaging.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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