
Forbidden Solitaire is a card-slashing horror game about unearthing the contents of a cryptic 1995 CD-ROM that should have never existed. From the creators of Ancient Enemy and Home Safety Hotline.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Sep 10 → 7.43/day in the week after.
About

It’s 2019. You brought home a strange yet familiar 1995 CD-ROM game from the thrift store. You vaguely remember seeing ads for this game, and some kind of controversy, but you never got the chance to play it. Until now.
Delve into a 90's FMV-inspired digital hellscape of dungeons and death with visuals, story and music from the creators of Home Safety Hotline.
Survive the horrors with bloodletting solitaire gameplay from the veteran indie team behind Shadowhand and Regency Solitaire.
Purchase upgrades from the friendly eye that watches you from the walls.
Uncover a variety of game-changing Jokers - some helpful, some malignant.
Uninstall the game before it's too late.

Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.83−26% | 2.3Kreviews | 97% | — | $1.2M |
| $11.99−25% | 35ratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 455 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Who knew Solitaire could be this compelling, takes some of the narrative from Inscryption as a framing device for a weird and lost 90:s style horror adventure with Solitaire gameplay. It would be nice if there where a bit more to the meta narrative and "haunted desktop" style puzzles alongside the main game. But the gameplay loop is strong enough to carry the game. The Solitaire puzzles has a lot of mechanics that debuff cards as well as jokers that you can use for one time bonuses. They could absolutely expand on this even more and perhaps even a endless mode (even if it doesn't exactly make sense in the narrative) My gameplay is not correct. It's more like a 7 hour game for 100%, but the first time I played it, something broke and the game didn't actually shut down, so it ran for a long time in the background. It's on the easy side imo, even if there is quite a bit RNG. Beat the final boss on the second attempt and then did the final fight a few more times to get the last achievement.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 8.14/day in the week to Jul 30 → 13/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 457 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game is interesting, catchy, and has a fresh concept, but it's quite simple and pretty short for the money. I finished it in 3.5 hours. I recommend waiting for a bigger discount and not buying it at full price.
Actually miserable experience. Indie games like this usually have to choose between interesting visuals, enthralling gameplay, or an immersive story. This contained none of the above. I played through the entire thing on a discord stream and got both endings and zero fulfilment. It's a chore of a game less fun than just playing solitaire. There are a couple mechanics that just mean nothing, like the puzzle levels where you have to "reveal a secret" but you have to take out all the cards regardless of getting the secret early or not, so the secret itself affects nothing. I am empty, as are the gameplay, story, and visuals of this product.
A fantastic blend of 1995 CD-ROM aesthetic, solitaire, dark fantasy, horror, and FMV segments from the folks behind the excellent Home Safety Hotline. Play as William, a lad who finds a copy of the 1995 CD-ROM game Forbidden Solitaire at his local thrift store. Get messages from your cousin, Emily Roberta, as you work your way through the game, getting tidbits of lore, news articles, video, and images related to the making of the game, plus the controversy surrounding it as she investigates online. Gameplay is primarily made up of William playing Forbidden Solitaire, exploring a labyrinth in-game with his wizard avatar, playing games of a type of solitaire in order to combat foes and overcome obstacles. Draw from a limited number of base cards to start matching with cards in the middle of the screen, getting a game over when your draw deck runs low. Match cards in the style of solitaire, matching with the next number lower or higher than the one currently showing on your base to build damage against foes, even combos to deal additional damage. When you can no longer match any cards is the point to end your turn, releasing any damage you've built up against the enemy. Shielding is something to keep in mind, as some enemies will have a starting amount to overcome before you can damage them or will generate more shielding as turns go by. Enemies can also dodge your attacks, but it doesn't happen often. Free cards will pop up between the usual numbered suite cards, giving you instant piercing damage against an enemy, shielding, or mana. Both spell and joker cards pop up as well, giving you powerful abilities to manipulate your damage score, the playing field, and the cards themselves that are on the play field. A point of note is that during combat sections, you can mouse over an orb in the middle right of the screen to check and see what kind of move or attack your enemy will perform on their next turn. Moving through the labyrinth takes you through still scenes done in an old fashioned CGI style until presented with an obstacle or combat, initiating the solitaire section of the game. During these labyrinth sections, and, at times, the start of a solitaire section, Emily will pop up via instant messenger to throw some information about Forbidden Solitaire your way in the form of news articles, television broadcasts related to the game, magazine ads and reviews, and information on the occult as the mystery behind the game starts to be unraveled. A demon worshipping cult is connected to the game, the promise of immortality attached to the rumours behind Forbidden Solitaire should you complete it. I really dig the visuals and sound of Forbidden Solitaire, how it captures the feeling of an old fashioned Windows 95 era CD-ROM game, along with all the FMV sequences and news articles to build the atmosphere and world behind the game. The song at the end of the game was pretty excellent too, being a welcome surprise. I ended up playing this through in a single sitting because I had such a good time with it. I loved the concept, the presentation, and the gameplay - knocked it out of the park. An easy recommendation even at full price. [quote]Follow [url=https://store.steampowered.com/curator/45701624-CthulhusMonocle-That-Next-Fest-Guy/]CthulhusMonocle - That Next Fest Guy[/url] for more game and Steam Next Fest demo reviews.[/quote]
This was a really fun experience for what is essentially solitaire at its core. As someone who dabbles with solitaire when theyre bored, I saw this game, saw the campy 90s PC game visuals, and decided "why not?". It was a good decision, as the more I played it, the more I enjoyed the addictive nature of the solitaire and how the jokers work. The visuals, gameplay and sounds kinda mix well together to create this cohesive experience where everything helps improve the other part. I really enjoyed learning how to get long chains and how to utilize the jokers to my advantage where needed. The RNG but not quite RNG made it feel random but not too frustratingly random. The game gives you setups instead of waiting 20 cards to get something you can use. The story was fine. It was a bit predictable, but it made sense for the game. The pop-ups were genuinely annoying, constantly budding into me and my solitaire games. And yeah, I understand that its supposed to be that way because you are actively ignoring them because of how addictive the killer game is, but as a gameplay thingy, it always just felt like "oh my GOD let me get back to my ♥♥♥♥♥♥ solitaire". Same with the "Developer commentary" thingies that happen, it wasnt as annoying, but it was fairly loud compared to the rest of the game. And it just kinda made me put down the game until it was done, because I couldnt focus on the game when I had 2 people talking in my ear. Overall, I can very much recommend this game for anyone looking for the next "roguelike" card game. Its fun, feels fresh, and has visuals we dont get to see that often. Its also not too long, so yeah. Get it!
This literally is the best Solitaire game that you should NOT play
Zindan keşfi ve Solitaire türlerini birleştiren, çok ilginç bir konsept. Bir yandan canavarlarla savaşıyor, diğer yandan oyunun etrafında dönen gizemli ölümleri çözmeye çalışıyorsunuz. Ama Solitaire oynayarak... Oyunda bir ikinci el mağazasında dolaşırken 1995 yılında yayınlanan ama daha sonra şiddet içerdiği bahanesiyle yasaklanıp sırra kadem basan bir oyunu bulan, Will adında bir adamı canlandırıyoruz. Tüm oyun Will'in masaüstünde geçiyor. Çocukken annesi bu oyunu oynamayı yasakladığı için heyecanla CD'yi bilgisayarına takan Will, bir yandan da kız kardeşine mesaj atıp müjdeyi veriyor. Onun gibi bir oyun müptelası olan kardeşi de bu olayı heyecanla karşılıyor ve mesajlar atıp duruyor. Böylece bir yandan Solitaire oynarken, diğer yandan da kız kardeşimizle mesajlaşıyoruz. Oyun zindan keşfi ve Solitaire türlerini çok güzel harmanlamış. 1995 yılının korku oyunlarının estetiğini de başarılı bir şekilde kullanmış. Düşük çözünürlüklü grafikler, düşük renk paleti, kısıtlı animasyonlar... Güzel kotarmışlar. Oyunun Solitaire kısmı iki farklı kısımdan oluşuyor: Bulmacalar ve savaşlar. Bulmaca sekanslarında ekrandaki tüm kartları temizlemeye çalışırken, savaşlardaysa mümkün olabildiğince kartı arka arkaya toplayıp combo sayımızı arttırarak karşımızdaki düşmana hasar vermeye çalışıyoruz. İşin içine jokerler ve mağazadan satın aldığımız elmaslar da eklenince oynanış bayağı bir keyifli hâle geliyor. Ama tabii en nihayetinde bir Solitaire oyunu bu. O yüzden çok da büyük bir derinliği yok. Hikâyesi korkunç olmayı denese de bunu pek başardığı söylenemez. Sonu da oldukça tahmin edilebilir. Ama iyi/kötü sonu görmek için tüm oyunu baştan oynamamaya mecbur bırakmaması, savaşların ve bulmacaların nispeten kolay olması ve 8-9 saatte bitmesi gibi artıları sayesinde sinir bozucu bir deneyim değil de eğlenceli bir bağımsız olarak akılda yer etmeyi de başarıyor. Artılar: + Solitaire ve zindan keşfi temalarının başarılı bir karışımı + 90'lı yılların korku oyunu estetiği + Aşırı mantıksız zorluklarının olmaması Eksiler: - Sonu çok tahmin edilebilir - Karşımıza çıkan her eylem için bir el kart oynamak bazılarını sıkabilir Not: 7/10 [quote]Daha fazla incelememe göz atmak isterseniz Steam Küratör sayfamı ziyaret edebilirsiniz: [b][url=https://store.steampowered.com/curator/39265984/]Pikselatör[/url][/b][/quote]
Nice little game with a lot of love put into it. The story and the way it's presented are very charming. The core gameplay starts out very simple, and while it never really gets very hard, the later levels make you think and it feels cool to put together combos.
Great visual style and story. Even though I had EXCEPTION_ACCESS_VIOLATION error multiple times, I managed to finish it. At the end I felt like I didn't have enough levels with higher jokers drop rate and more HP for the enemy. There's some good potential to do long combos if jokers drop more often. Also having more cards on the table would be great.
Кто бы мог подумать, что игра в солитер может стать настолько увлекательной! С баффами, боссами, сюжетом... До такого надо еще додуматься. И это все в стилистике игр из 90-х с элементами VHS хоррора. Единственный минус это цена, сама же игра проходится довольно быстро.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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