
CARRION is a reverse horror game in which you assume the role of an amorphous creature of unknown origins, stalking and consuming those that imprisoned you.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 20.57/day in the week to Aug 18 → 31.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 36Kreviews | 94% | — | $12.7M |
| $19.99 | 5.8Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1777 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
因为夏销折扣而选入手而且玩的不错的一个游戏. 内容看得出来制作组是有上心的. 关于战斗方面不是一味的战斗爽. 事实上大多数内容都是关于解密的. 而且人类方面也不是一味的被吃掉的一方.在后期机器人战斗这方面还是需要一些智斗. (玩家可以自己选择不同的方式攻击人类包括而不限于.莽夫还是直接夺舍人类的身体) 怪物在后期越来越强技能也越来越多.制作组有合理让玩家怎么灵活的使用技能.而不是玩家获得了根本用不上 关于地图方面确实不担心找不到路.游戏内条条大路通罗马的.玩家最后都是会找路的 游戏内容不长.我慢慢吞吞玩的包括全成就主线就花了7小时. (os触手怪物真的可爱(第一阶段和第二阶段就是最佳赏味期(第三阶段有点过臃肿了(第四阶段拉完了
fun game, pretty short but a good time. reccomend picking it up on sale
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Spanish - Spain*languages with full audio support
| $19.99 |
| 2.7Kratings |
| 92% |
| — |
| not modelled |
| $19.99 | 469ratings | 88% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
👍👍👍
Внутри меня, ребенок который всегда смотрел за любимыми блогерами - обрадовался выполненной мечте
遊戲畫面、關卡設計、音效配樂、玩法、像素風格等等各方面都非常的頂級,抓人練熟之後都隨便抓,吃人超爽 最大的缺點是沒有地圖,後期要回頭撿東西很容易迷路 閃回關卡意義不明
Very visually beautiful game with interesting puzzles, story, and mechanics.
Una joya de juego con un concepto muy poco explorado y excelente ejecución, corto pero muy intenso como un coito, juegazo ojala saquen mas juegos así
一款很有创意的小游戏,适合消磨时间的小解密,体量不大但是毫无疑问是一款优秀的游戏
really intriguing idea and it's executed phenomenally !! the controls on gamepad are also very satisfying
Ho droppato Carrion dopo un'ora e mezza, è una bella idea ma è resa male. Di fatto è un gioco dove dobbiamo vagare per grotte e laboratori, facendo tantissimo backtracking, ma senza un gameplay soddisfacente né dal punto di vista del movimento, né tantomento per quanto riguarda il combattimento.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 5.1K | 92% | $14.99 | |
| $314.9K | 1.7K | 82% | $7.99 | |
| $266.5K | 750 | 78% | $9.34 | |
| $318 | 17 | 65% | $1.01 | |
| $13.3M | 22.8K | 96% | $17.49 | |
| $2.9M | 6.9K | 96% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.7M | 45.8K | 92% | $14.99 | |
| $12.7M | 9.7K | 84% | $34.99 | |
| $12.7M | 20.2K | 66% | $39.99 | |
| $12.6M | 14.2K | 95% | $39.99 | |
| $12.6M | 6.6K | 39% | $49.99 | |
| $12.8M | 16.9K | 63% | $29.99 |