
Carrier Command 2 is the real-time strategy game that puts you in command of a futuristic carrier capable of deploying a vast array of aircraft and amphibious units. Compete against AI or human players and hop into every single vehicle to take matters into your own hands!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 24 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 835 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Solid fun, but reading the wiki is pretty much required.
Жаль что мало подобных игр !
GEOMETA!!! GIVE US EXTENDED MODDING CAPABILITY ALONG WITH MORE UNITS AND AN ACTUAL FLEET WITH PROPER CUSTOMISATION AND OUR LIVES ARE YOURS!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 841 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
mfw getting deployed to the strait of hormuz
很好玩,但是我玩不下去。 为什么? 因为即使你再精通于其中的一个或几个系统的操作时,相信我,你来不及在处理一个系统的信息时去关心甚至操作另一个系统的要求。(这一点在打三盾岛和四盾岛的时候尤为明显) 换句话来说,这个游戏极其需要有人陪你玩。
Отличная игра. Симулятор войны БЛИЖАЙШЕГО будущего. Наземные, воздушные, морские беспилотники. Сама игра - хардкорная, с высоким порогом вхождения и крайне неудобным интерфейсом. Но это сделано не в силу лени разработчиков - а для более глубокого реализма. Лучше всего - играть с друзьями по сети, чтоб на одном авианосца было, хотя бы, 2-3 человека. Но можно конечно, играть и одному- просто будет сложнее. Короче, парни, те кто планирует связать свою дальнейшую судьбу с армией (или просто понимает, что война закончится немкоро) - берите игру и изучайте матчасть. Благо есть возможность сохраниться- и можно отыгрывать партию на протяжении нескольких дней. И даже переиграть особо провальные атаки (настоящий МУЖЫГ так делать не будет ;)). Короче, к покупке- строго рекомендую.
Нужны НПС ускорение времени и более полная подержка модов
!!!BEWARE!! This no longer launches on new AMD cards! Multiple posts in forums about it. Zero replies. All blame pushed to AMD. (Devs should take some responsibility for their game and contact AMD themselves!)
他们应当继续完善这个游戏,游戏海面波浪太大了导致有时飞机降落时会坠毁,并且给海燕发布吊装命令时如果距离过近会无法执行,驳船跑的很慢导致补给有些困难,一个人玩要操作的东西太多会比较难,但总体还是一个好游戏,希望开发商以后能优化一下。以及添加一个让航母脱离海岸的功能
这是我玩过的载具操作最难受最蹩脚的游戏,制作组似乎想让我们专注于操作航母,但是及其垃圾的ai和极慢的载具速度以及起降效率真是让人想砸电脑
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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