
Carrier Command 2 is the real-time strategy game that puts you in command of a futuristic carrier capable of deploying a vast array of aircraft and amphibious units. Compete against AI or human players and hop into every single vehicle to take matters into your own hands!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 24 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 835 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
---{ Graphics }--- ☐ You forget what reality is ☑ Beautiful ☐ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☑ Very good ☐ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☑ Eargasm ☐ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids ☑ Teens ☑ Adults ☑ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☐ Potato ☑ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☐ Old Fashioned ☑ Workable ☐ Big ☐ Will eat 10% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☑ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☐ Nothing to grind ☑ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☐ Some lore ☐ Average ☑ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☑ Average ☐ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☑ Worth the price ☐ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☑ Never heard of ☐ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☑ 9 ☐ 10 ---{ Author }--- ☑ https://vojtastruhar.github.io/steam-review-template It's very easy to lose track of time. But you really need it to capture 3 or 4 shield island or navigate the carrier to the next island. Downsides that I noticed are: 1) enemy carrier can be really anoying if it desides to capture island in your direction. This means that you rondevou with it before you can capture all the islands that you need to attact it. 2) Island generation can be really anoying if diferent islands that you need are scatered across the map and aren't easy to capture. Especially when the enemy carrier desides to come to you first.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 841 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is incredible experience. Doesn't matter if you're alone or with a team of friends, this game is absolutely worth it.
Abandoned
I call this the reels game, because 95% it's gameplay is scrolling on your phone while waiting for things to happen.
这是我玩过的载具操作最难受最蹩脚的游戏,制作组似乎想让我们专注于操作航母,但是及其垃圾的ai和极慢的载具速度以及起降效率真是让人想砸电脑
The core Gameplay is fun(handling the Carier/Aircraft/Vehicles). But one of the Major side functionalitys the logistic is simpy aweful. The creation of suppylines to the Carier is not explaned but critical needet and way to complicated for what it does. The game ist nearly unplayable in Sigleplayer due to the Workload given. In Multyplayer with 2-4 Player per Carier you can have a nice experience and fun. Therefore this game is only playable with Frinds in Coop/Multyplayer.
他们应当继续完善这个游戏,游戏海面波浪太大了导致有时飞机降落时会坠毁,并且给海燕发布吊装命令时如果距离过近会无法执行,驳船跑的很慢导致补给有些困难,一个人玩要操作的东西太多会比较难,但总体还是一个好游戏,希望开发商以后能优化一下。以及添加一个让航母脱离海岸的功能
Its a slow burn but fun and addictive if you are in the right mood. The tutorial barely touches on most of the mechanics. Wiki, guides, and youtube tips are a must. There is a surprising amount of depth in games tactics if you invest in learning the systems. No bugs or hiccups in a 20 hour solo playthrough. Thought the barges were bugged, but it just turned out I was doing it wrong....cannot recommend watching guides enough.
Carrier Command was one of my favourite games in Amiga days. When a friend mentioned that there is a new version, I had to try it and it is perfect.
ima be honest this game is really boring long wait time even with groups AI has unlimited ammo we have limited ? cannons are weak but a mini gun destroys?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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