
Carnival Hunt is a 5v1 first-person asymmetrical horror game. Five wind-up Bunnies must work together, manage their noisy keys, and find a way to escape an ever-changing carnival world while one player hunts them as the Carnival Monster.
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About

Carnival Hunt is a 5v1 first-person asymmetrical horror game set within a twisted carnival world created by the Puppetmaster.
Five players become fragile wind-up Bunnies who must work together, complete objectives, and find a way to escape. One player becomes the Carnival Monster, hunting them before they can complete their performance.
Both sides depend on their wind-up charge to survive. Bunnies must manage limited keys and keep one another moving, while the Monster must capture Bunnies and consume their keys to remain active.
Every key makes noise. Every mistake can reveal your position. Every second brings the performance closer to its end.
Work together as a team of five wind-up Bunnies.
Complete objectives, explore the map, share resources, and coordinate your escape before the Carnival Monster finds you.
The Bunnies are not powerful fighters. Survival depends on teamwork, careful movement, resource management, and knowing when to hide.
A separated Bunny is an easy target.
Your wind-up charge gradually runs down throughout the match.
Use keys to keep yourself moving, wind up your teammates, and activate important mechanisms. Keys are limited, and using them creates noise that can reveal your location to the Monster.
Spend them carelessly, and your team may not have enough charge to escape.
Bunnies must keep one another moving.
Trust is a resource.
Groups of fallen Bunnies can be found throughout the carnival.
Hide among them and pretend to be one of the lifeless puppets when the Monster approaches.
The Monster can inspect the bodies one by one, but every search costs precious time and charge. Remain still, stay convincing, and hope the Monster chooses incorrectly.
Take control of the Carnival Monster and stop the Bunnies before they escape.
Track their movements, disrupt their objectives, separate the group, and consume their wind-up keys to extend your own charge.
Each Monster has unique abilities designed around hunting, deception, pressure, and control.
Predict where the Bunnies will go.
Punish their mistakes.
Break their coordination.
Every player experiences the hunt from a first-person perspective, limiting situational awareness and keeping danger just outside their field of view.
Use positional voice chat to communicate with your teammates, but be careful. The Monster may be listening.
Winding keys, activating mechanisms, moving through the environment, and communicating at the wrong moment can expose your position.
Sometimes silence is the safest strategy.

Explore procedurally arranged map layouts built from 32 modular rooms across several carnival themes. Routes, room connections, and the spaces you encounter can change from one match to the next.
Each hunt challenges the Bunnies to understand their surroundings, complete their objectives, and adapt before the Monster brings the performance to an end.
The Monster performs.
The Bunnies perform.
Even death has a role to play.
Customize your character and enter the carnival dressed to impress, intimidate, or deceive.
After all, every performer needs the right costume.
Wind your friends. Protect your keys. Listen carefully.
The carnival is waiting.
Engagement
Reviews
Themes across 1030 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] [/h1]小兔子你藏在哪里? [h2] 前言——[/h2] 嘉年华游乐园本来应该是给人带来欢乐的地方,气球漂在空中,小丑正在表演,旋转木马载着小孩们一圈圈旋转着玩闹。 但在《嘉年华狩猎》或者译作《狩猎狂欢》这个非对称5v1恐怖游戏里的游乐园却变成了一个可怕的屠宰场,怪物屠夫在阴影中游荡徘徊,五只可怜的小兔子们寻找着钥匙试图寻找离开的办法。 [h2]游戏介绍—— [/h2] 游戏中的场景是一个由木偶大师使用无数机关和齿轮打造而成的四层机械游乐园,而匹配到的6名玩家中,有5名玩家将扮演发条机械兔子,需要完成各种目标、打开机关才可以开启逃脱之门。还有1名玩家则扮演抓捕者——屠夫,需要去抓住兔子们,并尽可能地阻挡兔子逃脱。 期间双方都可以使用各种机关,兔子还可以使用很多道具来帮助逃脱。 [h2]角色属性—— [/h2] 每只兔子都有几个数值——由三个小齿轮构成的血量、一个大齿轮中间的红色电量槽、主动技能、san值。 由于所有兔子都是由机械构成,电量也就成了很重要的一个数值,可以理解为就是体力,奔跑、跳跃,以及各种开启机关的行动都会消耗电量。 兔子需要去地图上寻找发条钥匙来打开机关和补充电量——兔子之间可以使用发条钥匙来互相上发条补充电量,屠夫则可以通过抓到有钥匙的兔子来破坏企图。 血量齿轮有三格,每次被屠夫抓或者其他原因导致掉血都会少一格,一旦三齿轮血量都用完,最后再被抓一下就会彻底死亡。(其实也就变相等于有4血) 兔子一旦san值过半,就会开始时不时地被屠夫看到,一旦san值爆表就会进入发狂乱攻击状态,同时彻底暴露在屠夫视野之中。 [h2]机关—— [/h2] 地图中有很多的机关,各处也各不相同,有些是用来开门,有些则是用来更上一层楼。 比如说大炮机关,需要一只兔子钻进炮管,另外一只兔子操作大炮把它发射出去,效果是炮管里的兔子会被扣掉一点血,但可以直接被打到上面一层。 [h2]逃脱的办法—— [/h2] 游乐园地图是立体的四层结构,当兔子抵达四楼之后就需要通过打开两侧机关来启动最终的逃脱大门。 一旦启动一侧的机关,就会给屠夫发出一个超大的警报音,等到两侧机关全部启动后大门打开,同时游戏倒计时也会直接缩短变成5分钟。 如果来不及赶到4楼怎么办?没关系,这也有解决办法。 当4楼大门被开启之后,1楼还会刷新出一顶隐形的魔法帽子,兔子可以通过钻到帽子里来完成逃脱。没错,这就是经典的使用魔法师帽子大变兔子的把戏。 但这顶帽子是隐形的,只有通过手握道具【雷达】才可以一路找到它,否则就算路过也没法使其显形。 也要注意,魔法师帽子也可能会被屠夫路过踩掉,一旦被踩掉就会给屠夫带来所有兔子的高亮视野,而且还有个高伤害秒杀增益,触发后屠夫就可以直接美美开杀了。 [h2] 结语——[/h2] 如果当你进入这个恐怖游乐园,是会选择成为兔子协作逃脱,还是成为屠夫大开杀戒呢? 游戏由鉴赏家杉果点评小分队提供 优质游戏推荐,超低优惠价格都可以在杉果找到~ 成为我们的小组一员小组首页 欢迎各位小伙伴加入 小分队群号:641445229 (。・∀・)ノ゙
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Portuguese - Brazil, Danish, Czech*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
垃圾遊戲狂斷線鑰齒超少破GAME
Unfortunately unplayable as a bunny. Out of 20 rounds I won only once. You want to win? Simply play as the hunter and camp the last room. No chance to win. Hiding mechanics never seem to work. The hunter will find you sooner or later. No punishing if he searches the wrong puppets. Simply nothing...
好玩,但多排就是有點久
É definitivamente um jogo com muito potencial. A premissa é interessante, da pra notar que o jogo é realmente bem feito e muito positivo o fato de os devs darem ouvidos a comunidade. Obvio que tem muitos pontos a melhorar, como servidor da america do sul, a queda de fps, um anticamp e antitunnel urgente, ajuste de mmr no futuro, o jogo ter um preço consideravel caro (mesmo entendendo todo o custo que fazer um jogo e para manter ele) e etc. Mas assim como DBD, que foi se construindo ao longo desses 10 anos, acredito que esse jogo tem um bom caminho, parabéns ao devs
The most boring least interactive game I have ever played.
The game itself is fun the play loop is also fun but my god there are so many bugs. Also the game doesn't work on my laptop for some reason and they haven't replied to the report I sent even though I sent the crash log.
PROS good idea, has potential to develop SOME IDEAS would be better with more anti-camp/anti-tunnel strategies (some maps allow the hunter to place down traps on oneside and afkcamp the otherside) more incentive for bunnies to help each other rather than solo escaping and letting other bunnies do the distracting (ropes exist but most pro players would rather push levels) more customised play-dead poses change to the voice comms system, more ways to communicate to the team where the hunter is, without relying on pre-made discord teams
1 katta haritada key yoktu arkadaşımı kurtarcam kurtaramadım neden haritada key yok ki fps düşüşleri bayağı fazla oyun aşırı killer base bu haliyle kötü ama olumlu tarafları var katillerin dizaynları aşırı iyi düşünülmüş hata yamaları ve denge değişikleri hızlı yayınlandı belki ilerleyen aylarda düzelir belki düzelmez
10시간정도 해봤는데 아직도 맵을 모르겠다 맵이 너무 복잡하고 살인마가 너무 유리함
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