
Carmageddon smashes back with brutal roguelite vehicular‑combat mayhem. Adapt, upgrade, and unleash destruction on post‑apocalyptic zombie hordes. The legacy lives on, reinvented and unforgiving.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 23 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The legendary Carmageddon engine roars back to life, as a spin-off for a new era of vehicular combat.
The year is 2050, and the world you know is a post‑apocalyptic wasteland.
Hordes of nightmare creatures, the Wasted, lay siege to humanity. Every night, the streets are overrun, forcing everyone to barricade themselves in their skyscraper-homes for survival.
There is just one chance to escape all this: the Carmageddon.
These deadly races promise power, prestige, and valuable prizes to the participants. Most importantly, the champion wins the right to attempt the perilous journey that leads to the spaceport beyond the mountains. The only one left, the only chance to flee this dying world.
You enter the Carmageddon as one of countless racers, equipped with little more than a rust bucket, scavenged fuel, and a makeshift weapon. You'll face off against rival gangs like the Autoscum and other rogues in a fight for survival. Each destruction race is an opportunity to win parts and upgrades, a step towards the ultimate escape.
As the night descends, the Wasted take the streets, and you with them.
The original Carmageddon spirit of vehicular mayhem has been refined and redesigned. We looked at the past and the present to create a visceral, fast and accessible form of combat racing.
• 15 upgradeable vehicles – FWD, RWD & AWD, each with unique weight and suspension
• Metal‑on‑metal car combat – crash, shove, boost and side‑bash rivals
• 13 weapon classes – from shotguns to railguns, all fully upgradable
• 80+ perks – craft outrageous synergies for destruction racing supremacy
• Dynamic weather & day‑night cycle – rain slicks the tarmac, fog shrouds ambushes
• Elite & Boss events – colossal war‑rigs, corrupted Enforcers, and endless zombie hordes
• Extensive visual damage model - windshields, hood, doors, bumpers and trunk lid will bend, crumple, hang and detach.
Every Campaign run offers a unique journey through a randomly generated graph.
Win Events and smash opponents to gain Credits. Maneuvers such as killing Wasteds, drifts, jumps, and flicks also grant rewards.
Strategically plan your route so you can reach Shops. In these safe havens you can repair your car, swap weapons, or install one of the 80+ unlockable perks.
Adapt to the dynamically increasing difficulty and conquer elite events and bosses.
With branching paths, varied objectives, and ever-changing time-of-day and weather conditions, no two runs are the same.
But the Carmageddon ain’t over when your vehicle is wrecked. Another driver will step up, and the challenge will resume anew, in a typical roguelite loop. Earn Beatcoins to unlock permanent bonuses and new content between runs in the Black Market. Find synergies between these elements to create the ultimate killing machine: the Carmageddon never ends
The Carmageddon hosts a diverse assembly of marauders, rejects, and lowlifes. Some prefer to rush in front of the pack. Others will chase you and try to bash you out of the way. Some will wait for the chance to unload their weapons into your car. Some are more skilled or better prepared than others. You may recognize some familiar names in the crowd.
Corrupt police forces known as the Enforcers impose their brutal rules on those spared from mutation. The Enforcers will force you off the road to strip your car for spare parts and ammo, if you let them.
Each area of the city is controlled by a particularly fierce opponent, commonly known as “the Boss”. These are the biggest, baddest, fastest, more armed vehicles that you can find. The rules of the Carmageddon demand that you beat each Boss before advancing to the next stage.
Every race is a brutal test of skill, demanding you master driving, melee, and ranged attacks against a diverse and unpredictable roster of foes. To do so, you must work on your car, find upgrades and weapons that combine well together, and consistently perform behind the wheel.
The Third World War and a series of devastating natural disasters left Earth in ruins. Amidst the chaos, a food supplement called MiVis was introduced to address food shortages, and became a ubiquitous part of daily life.
However, long-term consumption of MiVis led to a horrific cellular mutation, transforming people into Wasted - monstrous, empty husks consumed by the supplement's side effects.
Now, they have become a mass of unsentient, super-aggressive beings that threaten survivors as soon as the sun starts to set.
A lone Wasted is no match for your chariot of fury. Things start to heat up when more Wasteds show up. Boost into the hordes of humanoid husks swarming the track, parting the waves of Wasted like a Moses on wheels! But be careful not to get stuck in the high tide: too many Wasteds will surround your car and smash it to bits with the remains of their raw hands.
And then there are Special Wasteds… horrible supermutations of the Wasted, morphed into something even less human.
They may explode, shoot you from a distance, lunge at your car, or produce even nastier surprises.
They pose a real danger and tend to show up late at night.
And then, there’s the ultimate abomination. A creature whispered about, rarely seen; the monster that guards the only mountain pass towards salvation, and your final challenge.
🚀 Available now! Join the best drivers in our Discord pit‑crew!
Experience immersive Spatial Audio technology that places you at the center of the action - to fully enjoy this feature, you'll need compatible software such as Dolby Atmos for Headphones.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 838reviews | 64% | — | $783.7K |
| $27.99−30% | 695ratings | 77% | — | not modelled | |
Engagement
Reviews
Themes across 85 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game runs pretty much sluggishly (both win/linux) even with lower settings. It feels quite bad how opponents behaves -- there is too much rubberbanding in both ways, you waste all your oponents? they respawn and magically drives around you, you try to break from a head-on with a brake? Opponent brakes too. It could be great game if those are fixed in the future.
Game is fun but it diverges considerably from what gave Carmageddon its unique and wacky charm and as a result feels a lot like other gun-up racers. Technical issues mar an otherwise engaging game loop and are the primary reason for a "no" recommendation. The Good: * Flashy graphics * Pretty environments * Satisfying physics * Primary roguelike game mode makes for interesting strategic choices * Gunplay is varied and fun * Boss encounters are challenging without being overly easy or frustrating. The Bad: * Huge stuttering issues, especially prevalent with large-scale explosives. On a high end system the game would freeze for several seconds on certain levels, particularly arenas when reaction time was an issue. * No story to speak of. * Maps are very linear. * Peds are zombies. * No wacky powerups or debuffs. * No freeform exploration. * Overly simplified and linear victory conditions Conclusion: It'd be a decent gritty racing game with better optimization and a fix for the stutter issues. Ignoring that, there's an engaging game here, but the problem is when it is compared to its namesake - this is not Carmageddon. Other than some passing references to older characters in the series, very little of Carmageddon's DNA seems to have made it into the game. As a long time fan of the series and its quirks, this bland reimagining of an old favorite doesn't live up to its legacy.
Media

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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
| $39.99 |
| 22ratings |
| 66% |
| — |
| not modelled |
| $39.99 | — | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 85 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
GOOD GAME ^^
this game is awesome i really hope the remake more carmeggedon games and make it more modern add some multiplayer coop or splitscreen for this game it would be amazing! its fun to record for streaming to I really enjoy the fact how it helps you play games that are battle racing by teaching movements and shooting in these games especially after you beat the game one time and all the challange moods to test your self with these type of upgrade car battle games helps you get better at them this is a good game to help you learn to play car battle race games. why not give us carmeggdon twisted metal kart rainbow road tripple collab race and add the mortal kombat team for the 4th super arcade racing it up!
(過去作未プレイです) [h1]良い点[/h1] - 車種ごとの特徴が上手く差別化されている 各車は機動力や耐久性だけでなく、初めから備えている武器や能力も異なります。 これらを考慮し、他にどのような能力を獲得すれば相乗効果を得られるか、あるいは弱点を補えるかを考える戦略性があります。 - 一点張りが通用しないようになっている 戦闘力に力を入れてばかりだとレースで不利になり、生存力ばかりを優先していると火力不足で時間切れによるゲームオーバーのリスクが高まります。 [h1]不満な点[/h1] - 一部のコースが暗すぎる ランダムで時間帯が変更されますが、昼でも暗いコースは夜だとマップを見ないとどこに進めばいいのか分かりにくい事があります。 - フリープレイモードがない 好きなコースを選んでプレイ出来るモードが無いので、苦手なコースを練習できません。 - 装飾品のカスタマイズが一切出来ない 戦闘に影響する部分には豊富なカスタマイズが出来る一方で、ホイールやエアロパーツなどの変更は出来ません。 せめてデカールと色だけでも変更出来るようにして欲しいです。 - ラスボスが1種類しか存在しない
Ignore the "mixed reviews" This should be a "very positive" at least.
Pretty fun and unique roguelite racer, performance could be better. Based on the production value I doubt it's worth 40€. Play the demo! I liked the weapons, the progression, the level design. The physics could be improved, as if you makie a mistake you often have to reset yourself.
This game cannot run a race without locking up. Hit too many wasted, go to fast, blow up another vehicle, and just playing the game causes it to lock up. This game is not optimized for play. Most lockups last for up to 15 secs and sometimes it crashes just after. There could be a fun game here, but I haven't found it.
A lot of people are saying that this is not a true Carmageddon game. I somewhat disagree. As a kid, I played Carmageddon 2 for hundreds of hours, so I do come to this game with prior expectations, and to me, the only thing about this game that isn't Carmageddon-like is how it's tied to the track, as opposed to being the kind of open-world sandbox for creating your own mayhem that Carmageddon 2 was. See, Carmageddon 2 was pretending to be a racing game, but it was really balanced to allow you to do pretty much anything besides racing. You could complete a game by driving through all the checkpoints if you wanted, but you could also complete a game by killing all your opponents, and by killing every single pedestrian in the map, which was feasible because the very generous time bonuses you got for doing just about anything essentially gave you infinite time to drive around the map. So for most of the time, instead of working towards finishing the race, you would just screw around and invent your own fun: doing stunts, trying to get on the roof of buildings, trying to kill as many pedestrians as possible with a single collision, combining powerups in creative ways. You don't really have time to do that in Carmageddon: Rogue Shift. Rogue Shift actually is a racing game. You must finish races to progress, and you are on a time constraint, either because there's an actual time constraint, or because you actually are competing for one of the 3 first places, so you can't afford to screw around even if there was somewhere outside of track to go. And yet, despite this enormous caveat about the way in which this isn't like the old Carmageddon games, the flip side is that by lowering the freedom-to-screw-around dial, they cranked up the vehicular-combat and the pedestrian killing dial, which was always a key component of the franchise. That is why I say that I disagree about this game not being a true Carmageddon game. You do less exploration, but the vehicular combat is a lot more focused, and to be honest, I find the mayhem to be quite fun. I see some people complain about the handling. Maybe pre-patch there was a handling problem, but the handing seems fine to me. Overall I think it's Carmageddon, just not all of Carmageddon, and is a decent vehicular combat game.
Купил игру с радостью увидев название Carmageddon. Поиграл какое то время - расстроился. Подумал ну дам я ей второй шанс, поиграю подольше может она и в правду классный рогалик если же не кармагеддон. К моему сожалению она оказалась ужасна, Разработчики даже не запарились о дизайне и моделях авто, нет лора, нет авто из предыдущих версий, никакой связи с прошлыми частями. Очевидно что разработчики не разбираются в авто и не заинтересованы в них, идиотские звуки мотора и 20 передач у авто с монотонными звуками. Геймлей однотипен и трассы одинаковы все, очень однообразны. Сравнивая с Max Damage, там каждая детать авто функциональна, физика крутая, резина, карданы, подвеска функционирует и повреждается, а тут даже катсцены нейронкой словно отрисованы по 2 кадра в минуту.
Players by region
Where this game's players are, estimated from review languages.
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