
Embark on a journey across vast landscapes in Caravan SandWitch, a captivating narrative-driven exploration adventure.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Aug 28 → 3.57/day in the week after.
About
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 3.9Kreviews | 86% | — | $1.4M |
| $24.99 | 925ratings | 86% | — | not modelled | |
Engagement
Reviews
Themes across 280 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Très beau jeu!
While this plays more like an interactive to-do list than an outright game, and I certainly didn't have to think too hard about any puzzle or quest, I still ultimately enjoyed my time with it. It feels nice and looks nice, which are what really counts in a cozy exploration game like this, and the score is largely quite pleasant. The constant backtracking can feel tedious, especially towards the end of the game, but the world is small and dense enough to make up for it. The storytelling is definitely the biggest letdown, though. The dialog is shockingly rigid - which I'll choose to excuse given the French-ness of the developers - and the general arc of the story is immensely unsatisfying. Each "twist" it throws at you is either blatantly obvious or actively ruins the stakes of the story. This doesn't impact the moment-to-moment experience all that much as the story beats are pretty self-contained and easy to ignore. As is made obvious by the amount of qualifiers and exceptions I allowed for, Caravan SandWitch is a bit uneven, janky, and narratively unsuccessful, but has enough charm and style to carry you through at least the base 6 hours required to reach the credits.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4M | 1.9K | 85% | $17.99 | |
| $1.4M | 4.1K | 93% | $19.99 | |
| $1.4M | 1.8K | 67% | $39.99 | |
| $1.4M | 1.3K | 85% | $29.99 | |
| $1.4M | 2K | 63% | $39.99 | |
| $1.3M | 3.8K | 65% | $7.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $83 | 1 | 100% | $3.99 | |
| $0 | 0 | 100% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 50 | 96% | Free | |
| — | 0 | — | — |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 27: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 267/day in the week to Jul 15 → 3.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Japanese, Portuguese - Brazil
| $24.99 |
| 65ratings |
| 72% |
| — |
| not modelled |
| $24.99 | — | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 282 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Caravan SandWitch is a cozy exploration game with some mild platforming and puzzle mechanics, although neither the platforming nor the puzzles are particularly challenging. I personally think that the game is somewhat overrated, because the story, the characters and the game mechanics are kind of shallow and the story is quite predictable. But the game did keep me entertained long enough to finish it including all side-quests, which took me a bit over 10 hours, which is perfectly fine at the price point of 10€ that I paid during a sale, but I am not sure that I would recommending buying this game at its regular price of 25€.
J'ai pas grand chose à dire le jeu est plutôt joli par contre le gameplay peut être un peu répétitif à la longue surtout que c'est pas révolutionnaire juste grimper sans réelles variations c'est juste là au bout d'un moment sans être exaltant. Et l'histoire franchement pour le temps que j'y ai mis je m'attendais à plus pour la fin, je suis plutôt déçu de ça. Pour les messages du jeu ils sont globalement centré autour de l'écologie, des différences des classes et des problèmes que représente les grosses compagnies, le problème ? Ben les messages paraissent forcés et pas fluides chez chiant à la longue, on a l'impression que le jeu nous prend pour un con ou je sais pas quoi. AH et le jeu contient des personnages LGBT voila je vais rien dire à vous de voir si c'est un problème pour vous ou pas. Je le recommande mais franchement je devrait pas trop c'est bien sans plus, n'en faite pas votre priorité vous allez être déçu et perdre le l'argent.
ถ้ามีเสียงพากย์บทสนทนา ไม่ใช่ beepๆๆๆๆ คง perfectมาก ภาพสวย แบบมินิมอล performance ดีมาก cozy แท้ๆ มีความ zelda botw หักเสียงพากย์ ไม่มี ยิ่งทำให้เล่นได้ไม่นาน นอนก่อนทุกที zzzzz
Cancelling out all the salty haters that are review bombing a game because they have ♥♥♥♥ politics. It is a genuinly fun and very pretty game if you actually take the time to read and vibe with it all, which I find kinda wild people havnt been doing cause my only complained is that its a pretty short game.
good calming solo game
A part of me wanted to like the game, but it kept boring me with chores until the end. Pros: - Initial map exploration is fun and decent. - Puzzles are okay. - Easy to finish. - Cheap (bought on sale). Cons: - Missions mostly consist of collecting items just to progress to the next. - The story is very shallow. The only thing I found somewhat satisfying was finally finding out what happened [spoiler]to Garance at the end,[/spoiler] which was the main reason I kept playing. However, even that felt shallow, as [spoiler]you simply find out she's dead, followed by a brief explanation of what the TARAASK was about.[/spoiler] - The inventory system is terrible. It literally just displays what you have, and your items are only used to complete collection missions. You can't interact with them directly, except for those connected to the caravan via the caravan. - The characters are mediocre to boring—they feel like, "Okay, here's this guy doing this, and here's another character doing that." - Driving and camera controls are bad.
Gioco Carino, un'avventura spensierata di ricerca (non si può morire) con una buona progressione che però sul finire tende a perdere mordente. Consigliato in sconto.
Fühlt sich an wie Sommerurlaub. 9/10 Positiv: + Sommerliche Atmosphäre + Solarpunk Negativ: - Unreal-Nachladeruckler
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.