
Captain Tsubasa: Rise of New Champions is an arcade football game bringing a refreshing look to the football genre with the exhilarating action and over the top shots that made the license famous. Defy The Laws of Football Become Legend
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Sep 3 → 2.43/day in the week after.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 5.1Kreviews | 73% | — | $4.1M |
| $39.99 | 18.4Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 867 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
baya iyi oyun eskiden pc yokken ümidi izlerdim bu seriyi başlatınca çok mutlu olmuştum izleyince pcim olunca ilk bu oyunu oynucam diye söz vermiştim gerçektende ilk bunu oynadım
Приобрел этот футболосодержащий продукт с надеждой поиграть в футбол (как это не удивительно). В пускай и с клевой и по доброму кринжовой японской прип...здью, но в футбол. Ну, знаете, футбол. Там где мячик пинают, навешивают с фланга (привет, фифа 14, и 2001 разумеется), всякие тактические схемки, и все такое, что прочно связывает 22 кривоногих дуболома на поле. Что же тут не так? В чем кроется подвох для тех, кто захочет купить эту игрулямбу с целью увлекательно и чилово провести время, катая мячик по полю? А в том, что катание этого самого мячика по полю постоянно прерывается перебивками невыносимо драконящих вашу нервную систему аниме эдитов, где ваш подопечный Тикитака Какакито кого-то круто обвел с помощью супер аниме финта. Или ваш голкипер Янасал Натабуретку изящно, с неземным пафосом отбил мяч с помощью АЗИАТСКОГО ЗАЖИМА ЯЙЦАМИ! А может ваш бомбардир Карабас Барабаса пнул мяч как в Шаолиньском Футболе. Оооо, или может быть ваш защитник Фигасе Подпивася отобрал мяч! И это было бы клевой фишкой, если бы эти злое...чие аниме тик-токи не включались каждые 10-20 секунд! Я, б...ть, не шучу. Каждые 10-20 секунд. Прибавьте ко всему этому какое-то киберфутбольное поле, с ловушками, созданое Джоном Крамером. Так что я не выдержал и одного тайма, дропнув это бесконечно раздражающее безумие ногомяча. Вобщем, думал что покупаю прикольный клон некетсу сокера на денди, а получил чуть ли не интерактивное кинцо от Квантик Дрим, где мне показывают аниме с вариантами ответов, и предоставляют иногда (в то время когда не воспроизводятся ЭТИ ЕБ...ЧИЕ КИНО ВСТАВКИ С АНИМАЦИЯМИ УДАРОВ, ПОДКАТОВ, И ПРОЧЕГО) нажимать на кнопки во время футбольного матча. Вернул бы бабки, но Озон терпел и нам велел. Так что, вери найс, пацаны. Всех обнял
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Aug 7 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Portuguese - Brazil, Traditional Chinese, Spanish - Latin America
| $4.79−88% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 868 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A fecha de hoy los bug estan arreglados y podria considerarse el mejor juego de futbol anime que existe. No leo lloros.
GET IN THE PENALTY BOX WHY WON'T YOU GET IN POSITION TO RECEIVE MY CROSS WHY WHY WHY Game itself is pretty fun and cool, but as a football game? It's not a football game
As much as I love Tsubassa (he's been a part of my childhood), and as much as I would like to love this game, the amount of bugs is ubearable. You will be lucky if you will be able to finish the Journey story mode. And its been how many years since release? Five now? It gives me joy to see what they made yet it makes me mad how unstable this game is. Another thing is that I can get whole bunch of items, additionals, non meaningful game items and this of course works perfect. The game itself doesnt. I say don't buy it unless Bandai Namco stops treating this as a cash cow and actually starts fixing things. Support is non existent needles to say...
[h1]Captain Tsubasa: Rise of New Champions — Played: 67.3h | Achievements: 29/50 | Steam Deck: Not Supported[/h1] [quote] TL;DR: Pure Captain Tsubasa fanservice: flashy specials, anime cutscenes, custom character, and that “arcade soccer RPG” vibe. Fun in bursts, but not great as a football game, not deep as an RPG, and padded with DLC characters. Recommended only on a big sale. [/quote] This is one of those licensed games where you immediately feel the intention: “Give fans the vibe.” And to be fair, it delivers that part. You get dramatic anime-style moments, over-the-top special moves, and the joy of seeing Tsubasa’s universe translated into a playable arcade spectacle. But… as a game? It’s uneven. If you come expecting a proper football simulation, you’ll bounce. If you come expecting a tight arcade sports game, you’ll find it… okay. And if you come expecting real RPG depth, it’s not really there either. It’s more of an arcade soccer game with light RPG seasoning and flashy presentation. There’s also the classic DLC reality: a big chunk of the character roster sits behind paid add-ons, which doesn’t exactly help the long-term feeling of “complete package”. Still, for fans, the customization and the special-move spectacle can be genuinely enjoyable. Just treat it like a licensed snack, not a premium sports title. [h2]QUICK SNAPSHOT[/h2] [table equalcells=1] [tr][th]Category[/th][th]Info[/th][/tr] [tr][td]Recommendation[/td][td]Recommended — only on a big sale[/td][/tr] [tr][td]Genre[/td][td]Arcade football / sports action with RPG-like progression[/td][/tr] [tr][td]Core loop[/td][td]Play matches → build meter → use specials → progress story/episodes → customize[/td][/tr] [tr][td]Playtime[/td][td]67.3 hours[/td][/tr] [tr][td]Completion[/td][td]Finished (saw endings) — 29/50 achievements[/td][/tr] [tr][td]Customization[/td][td]Yes — create your character/hero[/td][/tr] [tr][td]DLC model[/td][td]Many characters locked behind DLC[/td][/tr] [tr][td]Mature content[/td][td]No[/td][/tr] [tr][td]Steam Deck[/td][td]Not supported[/td][/tr] [/table] [h2]VISUALS & SOUND[/h2] [table equalcells=1] [tr][th]Category[/th][th]Notes[/th][/tr] [tr][td]Art style[/td][td]Anime / arcade spectacle[/td][/tr] [tr][td]Graphics quality[/td][td]Looks good enough; animated scenes are the highlight[/td][/tr] [tr][td]Cutscenes[/td][td]Fanservice anime moments — enjoyable, but not mind-blowing[/td][/tr] [tr][td]Audio / Music[/td][td]Does the job, fits the tone[/td][/tr] [/table] [h2]GAMEPLAY & TECH[/h2] [table equalcells=1] [tr][th]Category[/th][th]Notes[/th][/tr] [tr][td]Football quality[/td][td]Weak as an actual football game[/td][/tr] [tr][td]Arcade fun[/td][td]Decent — specials and spectacle carry the experience[/td][/tr] [tr][td]RPG depth[/td][td]Light — more “systems on top” than real RPG[/td][/tr] [tr][td]Learning curve[/td][td]Medium: not hard, but you need to understand the meter/health/dribble logic[/td][/tr] [tr][td]Replay value[/td][td]Okay for fans; DLC + repetition can hurt motivation[/td][/tr] [/table] [h2]RATINGS[/h2] [table equalcells=1] [tr][th]Category[/th][th]Score[/th][/tr] [tr][td]Overall[/td][td]★★★☆☆[/td][/tr] [tr][td]Story / Emotion[/td][td]★★☆☆☆[/td][/tr] [tr][td]Originality[/td][td]★★★☆☆[/td][/tr] [tr][td]Gameplay[/td][td]★★★☆☆[/td][/tr] [tr][td]Art / Presentation[/td][td]★★★★☆[/td][/tr] [tr][td]Audio[/td][td]★★★☆☆[/td][/tr] [tr][td]Pacing[/td][td]★★★☆☆[/td][/tr] [tr][td]Tech polish[/td][td]★★★☆☆[/td][/tr] [/table] [i]Final verdict:[/i] Captain Tsubasa: Rise of New Champions is fun fanservice — flashy specials, anime vibes, and character creation — but it’s mid as a football game and only okay as an arcade/RPG hybrid. The DLC-heavy roster also stings. If you’re a Tsubasa fan, grab it on a big sale and enjoy the spectacle. If you want a strong football game (or a deep RPG), look elsewhere. Curator: MexarGaming — https://steamcommunity.com/groups/mexargaming
Achei esse jogo dinâmico, fácil e divertido. Nunca assisti o anime (sou da geração do super onze kk) mas sou acostumado a jogar jogos de futebol de anime. O jogo me passa a sensação de um "pedra, papel, tesoura" frenético, a simplicidade que eles fizeram a forma de driblar, chutar, e defender achei sensacional. O jogo possui um ótimo elemento de RPG onde você vai montar sua ficha de skills (chutes, jogadas aéreas, defesas, jogadas combinadas) e você vai adquiri-las por meio de farm de amizades com jogadores do seu time e adversários. Joguei 110 horas pra conseguir platinar, sinto que tem informações ainda não precisas sobre como acessar certas conquistas o que me fez travar no jogo e passar. Por um lado, pude finalizar o jogo 16 vezes e testar muitas combinações de fichas de personagens, em diferentes posições, formas de se portar em campo, mas com o tempo foi ficando bem enjoativo. Acho que vale a pena se vc curte os jogos tradicionais de futebol vir aqui conferir um jeito diferente de jogar, e vale principalmente pra quem é fã do anime (foi mto divertido ver na história do jogo, vários arquétipos de personagens atletas que com certeza serviram de base pra várias outras obras, afinal, Captain Tsubasa é pioneiro nos mangás de futebol)
better than fifa
Yo no sé en qué momento me he platinado esto. Fútbol arcade divertidísimo.
mi novia no me quiere, dice que ama a tsubasa pero a mi no
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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