
Captain Tsubasa: Rise of New Champions is an arcade football game bringing a refreshing look to the football genre with the exhilarating action and over the top shots that made the license famous. Defy The Laws of Football Become Legend
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Sep 3 → 2.43/day in the week after.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 6.8Kreviews | 72% | — | $4.1M |
| $39.99 | 18.4Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 867 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
3/10 The gameplay is too complex/difficult for me, and as much as I love animes in general, I couldn't care less about this one. And you'll get LOTS of cutscenes, before, after, and even in the middle of the match. Also, the UI is just terrible. The only upside for me is that it looks great.
No es un fifa , es un juego de futbol arcade, pero muy divertido aunque algo fastidioso el logro de conseguir subir la carta a maximo nivel, pero recomiendo jugarlo
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Aug 7 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Portuguese - Brazil, Traditional Chinese, Spanish - Latin America
| $4.79−88% |
| — |
| — |
| #81 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 868 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
اللعبة جميلة و حلوة ، لكن كتابة اسم الشخصية المصممة فيها مزعج لازم اشغل اللعبة و استخدم الماوس و كيبورد لكتابة اسم الشخصية ، ما اقدر اكتب اسم الشخصية عن طريق وحدة التحكم عكس البلايستيشن 4 و الننتيندو لكن انصح بها
[h1]Portuguese[/h1] Às vezes pode acontecer a cagada de darem apenas um chute no teu gol e ser gol, mesmo que teu goleiro seja o Müller com custo 284. Não interessa: os astros decidiram que tinha que ser assim. Mas no fim, isso pode acontecer com você também, e é por isso que esse jogo é uma delícia. Esse jogo é complexo, não é como qualquer futebol da vida. Você precisa pensar para jogar, pensar muito, porque tem que entender o conceito de build, como se fosse um RPG no modo New Hero, e criar personagens personalizados apelões com dribles especiais e várias passivas que podem ser escolhidas. Depois disso, você tem que pegar a mecânica e as estratégias de Zona V, desarmes, tipos de chute, chutes combinados, passes especiais e cooperativos. Se você não conseguir jogar bem, talvez não tenha entendido muito bem o game. Pode ter algum personagem roubado que vai encher o saco? Pode, mas você pode counterar com outro atleta — ou até com o mesmo — e isso continua nos níveis competitivos. Eles ainda têm um sistema que mantém o poder de todos os times no máximo em 1600 como forma de balanceamento. Quem estiver mais acostumado com cada detalhe vence. Então, assim como em um MMORPG, você precisa de tempo, estudo e prática. Ou seja, é um jogo de elite: pode estar fora do hype, mas acredito que foi feito com muito amor e carinho para os fãs. Talvez o fato de ter que entrar no modo New Hero para criar personagens fortes e únicos torne a jornada um pouco longa e seja um ponto negativo para muitos, mas vale a experiência. A forma como a sorte está relacionada nessa criação deixa tudo mais divertido. O ping às vezes pode não estar legal — em ranked isso não acontece com tanta frequência — mas ainda assim vale a jornada só pela história e pelas boas partidas ranqueadas, enquanto tudo estiver dentro da normalidade, com os amigos no cooperativo ou no remote play. Tenso é quando os caras percebem que vão perder e quitam com 4 minutos de partida (isso porque você só deu 2 chutes a gol sem deixar o cara avançar na tua zaga), como numa partida de League of Legends. O inconveniente é que não conta como vitória: você simplesmente tem que dar outro match. Uma vez marquei 1 a 0 contra um cara que ficou bolado e passou a usar hacker para ficar anti-drible/desarme, e só parava com um superchute no meu gol. Eu pensei que fosse lag, mas ainda assim aproveitei minha vantagem e fiquei trocando passes infinitamente. Quando faltava 1 minuto para acabar a partida, ele foi kikado pelo sistema anti-cheat com a mensagem de que havia quebrado várias estruturas legais. Um recado aqui: Lost Galaxy, o Desespero do Sul tá por aqui. Volta quando for corajoso o suficiente — e idiota — de achar que um mero cheat vai me derrotar. FILHO DA ♥♥♥♥! [h1]English[/h1] Sometimes it just happens: the guy takes one shot at your goal and it goes in. Your goalkeeper can be Müller with a 284 cost, it doesn’t matter — the stars decided it had to be that way. In the end, it can happen to you too, and that’s exactly why this game is so damn good. This game is complex, it’s not like any random soccer game out there. You actually have to think to play — think a lot — because you need to understand build concepts like in an RPG in New Hero mode. You create overpowered custom characters with special dribbles and lots of passive abilities you can choose from. After that, you need to master the mechanics and strategies: V-Zone, tackles, types of shots, combination shots, special passes, cooperative plays… If you can’t play well, maybe you just didn’t understand the game yet. Are there broken characters that will annoy you? Sure. But you can counter them with another athlete — or even with the same one — and this keeps going even at competitive levels. They also have a system that caps every team’s power at 1600 as a form of balancing. Whoever knows the most details wins. So just like in an MMORPG, you need time, study, and practice. In other words, it’s an elite game. It may be outside the hype, but I believe it was made with a lot of love and care for the fans. Maybe the fact that you have to go into New Hero mode to create strong and unique characters makes the journey a bit long, and that might be a negative point for some people, but the experience is worth it. The way luck affects character creation actually makes it fun. Sometimes the ping isn’t great — in ranked it doesn’t happen that often — but even so, it’s worth the experience just for the story and the good ranked matches when everything is running normally, especially with friends in co-op or remote play. What sucks is when people notice they’re going to lose and rage quit 4 minutes into the match (even if you only took 2 shots on goal and didn’t even let the guy get near your defense), kinda like a League of Legends match. The annoying thing is that it doesn’t count as a win — you just have to queue again. Once I scored 1–0 against a guy who got pissed and started using hacks to become anti-dribble/tackle and only stopped my team with a super shot to my goal. I thought it was lag at first, but I still kept my advantage and passed the ball around infinitely. When there was 1 minute left in the match, he got kicked by the anti-cheat system with a message saying he had broken several legal structures. A message here: Lost Galaxy, the Despair of the South is still here. Come back when you’re brave enough — and dumb enough — to think a cheap cheat is going to beat me. ♥♥♥♥♥♥♥♥♥♥♥♥♥♥.
Gran juego te regresa a la infancia , lo mas épico son la animaciones de regates, tiros, paradas y bloqueos.
BEST TSUBASA GAME EVER
Dafür das es eine Ultimate Edition für 80 euro ist, gibt es nicht viel zu tun. Story Game ist viel zu kurz, sieht aus wie ein Spiel das probeweise auf den Markt geworfen wurde, in der Hoffnung viele Fans kaufen es, falls nicht wird nicht mehr viel dran gearbeitet. Wenn ich das Neue Inazuma Eleven anschaue wäre es viel besser gewesen Tsubasa so zu gestalten als so Lieblos selbst das Ps2 Tsubasa damals war 100 mal besser.
I watched the anime and this game is so peak!!!!!!
Captain Tsubasa: Rise of New Champions me encantó de principio a fin. la historia mantiene el interés durante toda la experiencia. Además, la posibilidad de crear tu propio jugador le da un gran valor de rejugabilidad.
Vay be
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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