
Build an industrial empire on a remote island. Mine resources, reshape terrain with excavators, grow food, construct factories, lay train tracks, and trade with the outside world. Research 100+ technologies to advance from basic metal smelting all the way to nuclear power and space flight.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.71/day in the week to Sep 2 → 6/day in the week after.
About
Your journey begins on a remote island with a small crew of workers and a ship full of supplies. Mine raw materials, reshape the fully dynamic terrain, grow crops, build factories, and research new technologies. Expand across the island, lay rail networks, trade with distant settlements, and work your way up to nuclear power and space flight.
The entire terrain is fully dynamic. Every mountain can be flattened, every valley filled, and even the ocean can be reclaimed to expand the available land. Create open-pit mines to reach deep ore deposits, or dump excess rock into the ocean to expand your shoreline. Build ramps and slopes so your vehicles can reach any elevation.
Start simple with iron smelting, concrete mixing, and food processing. As you research new technologies, expand into oil refining, electronics, computing, and eventually rocket and space station components. Manage waste and pollution before they affect your people's health.

Trucks handle general logistics automatically, delivering products where they are needed most. Lay conveyor belts and pipes for high-throughput direct connections between machines. Build a rail network to move bulk cargo across long distances. Use amphibious vehicles and bridges to reach other islands.
Grow crops on farms and process them into food or industrial products. Supply fertilizers to boost yields and build greenhouses to grow more advanced crops. Your population needs housing, clean water, electricity, healthcare, and household goods. Keep them happy and healthy, and they will reward you with Unity, a resource that lets you speed up construction, enact powerful edicts, and claim resources on the world map. Neglect waste management or let pollution build up, and diseases will spread.
Send your ship out to explore the world map. Discover new islands with resources to import, refugees to rescue, and allied settlements to trade with. Establish shipping contracts for recurring exchanges, or negotiate quick trades when you need something fast. Your ultimate goal is full self-sufficiency: launch rockets, build a space station, and mine asteroids for rare resources that make your colony independent indefinitely.
Copy and paste parts of your factory, or save entire layouts as blueprints to reuse and share. Use planning mode to lay out designs before committing resources. Design your own island in the map editor and play it or share it with others. Or switch to sandbox mode where all buildings and resources are free, perfect for experimenting and learning.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1032 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Oynadığım ve zevk aldığım ender oyunlardan biri çog güzel ve keyif verici
похожа на satisfactory но має свою унікальність можна розкопати карери построїти кучу заводів
How hard can it be to add steam achievements? Good game btw.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13M | 19.6K | 71% | $19.99 | |
| $13M | 41.7K | 97% | $14.99 | |
| $13M | 22K | 83% | $39.99 | |
| $13M | 26K | 93% | $14.99 | |
| $13.1M | 30.3K | 95% | $24.99 | |
| $12.9M | 16.6K | 86% | $34.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $497.3K | 4.5K | 91% | $4.99 | |
| $140.3K | 166 | 90% | $19.99 | |
| $3.9M | 7.7K | 95% | $24.99 | |
| $2.3M | 2.6K | 66% | $29.99 | |
| $4.3K | 20 | 80% | $5.99 | |
| — | 0 | — | — |
Reviews, worldwide (the counter carries no country): 6.43/day in the week to Jul 21 → 13.2/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Czech, Dutch, Swedish, Italian, Russian, Simplified Chinese, Japanese, Korean +8 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
+
Depuis les dernieres mises à jour, le clic gauche ne fonctionne plus, impossible de jouer, de selectionner quoi que ce soit... corrigez les bugs...
Se ami giochi come Factorio, Satisfactory o Anno, ma cerchi qualcosa di ancora più profondo, realistico e spietato, Captain of Industry è il capolavoro che stavi aspettando. Non si tratta solo di piazzare nastri trasportatori, ma di gestire un intero ecosistema industriale e di sopravvivenza su un'isola. Perché è un capolavoro assoluto: Modellazione del terreno e scavi pazzeschi: La fisica del terreno è incredibile. Puoi letteralmente spianare montagne, scavare enormi miniere a cielo aperto o usare i detriti per creare terraferma artificiale sul mare. Vedere i tuoi camion ed escavatori modificare la mappa in tempo reale dà una soddisfazione unica. Logica e trasporti realistici: Niente magie. Le risorse si muovono tramite nastri, tubi e una flotta di veicoli che richiede carburante, manutenzione e pianificazione delle rotte per evitare blocchi stradali devastanti. Gestione della micro-società: Non stai solo costruendo macchine, devi mantenere in vita la tua popolazione. Cibo, salute, alloggi, riciclaggio dei rifiuti e smaltimento dell'inquinamento: se trascuri i tuoi operai, l'intera colonia crolla come un castello di carte. La complessità chimica e dei fluidi: I processi industriali sono pazzeschi. Dalla raffinazione del petrolio alla produzione dell'acciaio, ogni ciclo genera sottoprodotti che devi reintrodurre nella catena produttiva o smaltire correttamente. Il bilanciamento è pura arte. Supporto degli sviluppatori stellare: Gli sviluppatori sono una costante garanzia. Aggiornamenti massicci, ascolto totale della community, ottimizzazione da manuale (il gioco gira fluido anche con fabbriche gigantesche) e zero bug bloccanti. Ha una curva di apprendimento ripida? Sì. Ti punisce se non pianifichi? Assolutamente sì. Ma la sensazione di avviare il tuo primo razzo nello spazio dopo aver domato l'isola e creato una macchina industriale perfettamente oliata è impagabile. Un acquisto obbligato a prezzo pieno per ogni vero amante dei gestionali hardcore. Voto: 10/10
一玩就上头
Captain of Industry is the pleasure the human mind experiences from Operations Research and Statistics without being aware that it is optimizing stochastically.
Ist ein komplexes und doch übersichtliches spiel für das mann nicht studiert haben muss das aber trotzdem genug komplexität mitbringt um nicht so schnell langweilig zu werden...
재미있읍니다. 개발자가 게임 유기 안하고 여기까지 업뎃할줄은 기대도 안했는데 매우 바람직함. 갠적으로 나는 이미 뽕뽑았다고 생각. 담에 디엘시 지르고 또 해야징
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.