
Build an industrial empire on a remote island. Mine resources, reshape terrain with excavators, grow food, construct factories, lay train tracks, and trade with the outside world. Research 100+ technologies to advance from basic metal smelting all the way to nuclear power and space flight.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.71/day in the week to Sep 2 → 6/day in the week after.
About
Your journey begins on a remote island with a small crew of workers and a ship full of supplies. Mine raw materials, reshape the fully dynamic terrain, grow crops, build factories, and research new technologies. Expand across the island, lay rail networks, trade with distant settlements, and work your way up to nuclear power and space flight.
The entire terrain is fully dynamic. Every mountain can be flattened, every valley filled, and even the ocean can be reclaimed to expand the available land. Create open-pit mines to reach deep ore deposits, or dump excess rock into the ocean to expand your shoreline. Build ramps and slopes so your vehicles can reach any elevation.
Start simple with iron smelting, concrete mixing, and food processing. As you research new technologies, expand into oil refining, electronics, computing, and eventually rocket and space station components. Manage waste and pollution before they affect your people's health.

Trucks handle general logistics automatically, delivering products where they are needed most. Lay conveyor belts and pipes for high-throughput direct connections between machines. Build a rail network to move bulk cargo across long distances. Use amphibious vehicles and bridges to reach other islands.
Grow crops on farms and process them into food or industrial products. Supply fertilizers to boost yields and build greenhouses to grow more advanced crops. Your population needs housing, clean water, electricity, healthcare, and household goods. Keep them happy and healthy, and they will reward you with Unity, a resource that lets you speed up construction, enact powerful edicts, and claim resources on the world map. Neglect waste management or let pollution build up, and diseases will spread.
Send your ship out to explore the world map. Discover new islands with resources to import, refugees to rescue, and allied settlements to trade with. Establish shipping contracts for recurring exchanges, or negotiate quick trades when you need something fast. Your ultimate goal is full self-sufficiency: launch rockets, build a space station, and mine asteroids for rare resources that make your colony independent indefinitely.
Copy and paste parts of your factory, or save entire layouts as blueprints to reuse and share. Use planning mode to lay out designs before committing resources. Design your own island in the map editor and play it or share it with others. Or switch to sandbox mode where all buildings and resources are free, perfect for experimenting and learning.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1032 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Addicting like no other game! Best Game ever!
Отлично!
trés bon jeux
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13M | 19.6K | 71% | $19.99 | |
| $13M | 45.2K | 97% | $14.99 | |
| $13M | 26K | 93% | $14.99 | |
| $13.1M | 31.9K | 95% | $24.99 | |
| $13.1M | 22.1K | 94% | $19.99 | |
| $12.9M | 16.6K | 86% | $34.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $497.3K | 4.5K | 91% | $4.99 | |
| $140.3K | 166 | 90% | $19.99 | |
| $3.9M | 7.7K | 95% | $24.99 | |
| $2.3M | 2.6K | 66% | $29.99 | |
| $5.4K | 25 | 84% | $5.99 | |
| — | 0 | — | — |
Reviews, worldwide (the counter carries no country): 6.43/day in the week to Jul 21 → 13.2/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Czech, Dutch, Swedish, Italian, Russian, Simplified Chinese, Japanese, Korean +8 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun and engaging
不错
I like this game. I see people complaining about the pop, space, and waste management parts of this game. They don't understand these features make this game stand out. Not to mention the Devs continual updates/fixes to this game. 9/10.
good game
I've played just about all automation/factory games and this is my favorite game. There are still some rough edges, but it gets frequent updates. If you're considering this, it's a must buy.
This little game sucks time away from you like nobodys business. Probably one of the best and most advanced factory buiders out there. Learning curve is a bit steep, but once you realize how to use the tech tree as a library it solves a lot of headaches :)
I have played this for years and it just gets better and better. Nothing much I can add to what has probably been said but in my opinion... Its probably one of the best "modern day" production simulator. I say modern day as in although it has some space exploration in it now, its not a futuristic game, its wood, iron, copper, concrete, coal and oil/fuel with food, coal fired/diesel power....progressing to steel, gasses, computers, aluminium, titanium, nuclear fuel, medicine and goods. It can be as big and dirty as you want it, or you can optimise the hell out of your production lines. Personally I use a few mods to change the base game as I optimise too much at work, here I like to just stuff the production lines full and thats the beauty to me, you can play how you want. There are enough maps and options for a vanilla game, but with mods and blueprints available on line you can get help or the perfect map for your play style. Its massive, I have over 700 hours and was stuck in hospital for over a month I just played this on my laptop everyday. It was a decent gaming laptop although getting a bit old now but still had no problems with performance. Some of the development like trains and space and asteroids may get some negative reviews (despite 700 hours and numerous restarts to change my play style recently I havnt got to space yet), but there is so much and so many hours in the game, if it doesnt fill your cup, then you dont have to get there except to finish the game, if there is a finish! I have got well beyond trains but dont need them and find I havnt built well enough to optimise their use, so either dont use them, rebuild or restart with that in mind. (note I use a mod to get pretty much unlimited vehicles so if you play vanilla you may need them) If you like production games without the aliens attacking you, I dont think they get any better than this. A true masterpiece that in my opinion defines the level of the genre at its peak.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.