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Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 4.8Kreviews | 55% | — | $5.5M |
| $39.99 | 22.2Kratings | 68% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 833 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's nice to have a collection of a lot of great (and some not-so-great) arcade collections, but it is done in the most cash grabby way possible. There are some absolute gems in here like the 19XX series, some classic Street Fighter, Final Fight, etc. Controls are good, difficulty levels, speed, rewind, save state all work great. The various challenges to try and beat are pretty good. I would say it passes the "just as good as emulation" test I would normally apply to these, but they run pretty inefficiently. Also, you can disable the arcade console-view that comes default and play them on a black background. At first I thought you couldn't, and that would make the tone of this review very different! The "cash grab" accusation comes from the paid DLC for everything - buying the games individually adds up cost, but paying for an invincibility cheat is a bit much!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 1 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 25 → 0.43/day in the week after.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 21 → 1/day in the week after.
Reviews, worldwide (the counter carries no country): 1/day in the week to Jul 22 → 1.13/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Thai, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese, Korean
| Free |
| 1.3Kratings |
| 54% |
| — |
| not modelled |
| Free | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 835 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
たばこくぅせーほんとたばこのにおいむり! 入力の遅延は全く感じませんし、ゲームのラインナップも最高です!
Es curioso que cuando salió esto en consolas no hubo tantos dramas porque ya la gente pagó precio completo sabiendo lo qué compró, acá al ponerlo como free to play la gente se confundió jaja. Me gusta como está montado el frontend, realmente te da la sensación de estar en un salón arcade, pero igual tampoco pagaría los 45 dólares por el romset incompleto de CPS1-CPS2 y sistemas previos de capcom (así que entiendo bastante a la gente que no lo recomienda), pero pagar pocos dólares, viendo que incluso llegan a estar 99 centavos en ofertas por juego que sí me interesa mucho, ahí ya cambia el asunto y eso me agrada, hay algún que otro juego que sí me interesa bastante. Como sería Progear y Giga Wing, solo por mencionar un par, creo que es la única forma de conseguir esos danmakus de manera ''legal'' y que no salga un ojo de la cara. (?) Por cierto, eligieron el peor arcade para ponerlo gratis con el programa jaja
Очень и очень дорого!
Ни одна игра шлаковая не запускается! Донатная помойка и в автономном режиме не поиграете..
Написать обзор продукта Capcom Arcade Stadium Пожалуйста, опишите, что вам понравилось или не понравилось в этой игре, и порекомендовали бы вы её другим. Будьте вежливы и придерживайтесь правил и рекомендаций.
Collezione Arcade TOP da avere punto!
まともアケコンを認識しないのがどうしてもおすすめできない。 2P、3Pではアケコンを選べるっぽいが、1Pではアケコンを選べない。 なにをどうすれば1Pでアケコンを選択できるようになるのか… ゲーム自体はとても懐かしく楽しいのに、とても惜しい
Embora o valor do pacote completo seja elevado, a opção de comprar os jogos individualmente por um preço acessível é um ponto positivo. A Capcom demonstra inteligência ao oferecer essa coletânea e tem potencial para lançar muitas outras seguindo o mesmo modelo. Seria interessante se outras gigantes do setor, como Konami e Nintendo (com alternativas além do serviço de assinatura), adotassem uma estratégia similar. A Square Enix, por sua vez, deveria focar em produzir remasters de qualidade, evitando resultados como o de Chrono Cross. Há um claro mercado para retrogames, com um público dedicado e disposto a investir nesses títulos, algo que as empresas deveriam explorar mais.
Doesn't save high scores. Which is just odd for a platform like this.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6M | 1.3K | 68% | $59.99 | |
| $764.5K | 789 | 88% | $39.99 | |
| $8.5M | 38.2K | 96% | $14.99 | |
| $2.8M | 2K | 94% | $49.99 | |
| $27.5K | 258 | 84% | $4.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.5M | 28.1K | 96% | $9.99 | |
| $5.5M | 8.2K | 88% | $29.99 | |
| $5.5M | 13.1K | 94% | $19.99 | |
| $5.5M | 15.6K | 90% | $9.99 | |
| $5.5M | 11.6K | 81% | $19.99 | |
| $5.5M | 8.6K | 85% | $29.99 |