
Call to Arms - Gates of Hell is a realistic RTS/ RTT game that offers endless replay value. Command all types of troops in historical singleplayer, dynamic campaign, PvP and PvE battles. Are you ready for some serious immersion in World War 2?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Call to Arms - Gates of Hell: Ostfront features the Eastern Front and its “Great Patriotic War” fought between the USSR and Germany. This RTS will take you from June 1941 until the end of the war in May 1945.
Call to Arms - Gates of Hell: Ostfront offers a choice of game modes including Singleplayer, dynamic campaign, PvE, PvP and co-op.
With its instantly switchable views, there’s something for every type of player. First person gunner views for all vehicles, third person views for vehicles and infantry, classic top-down direct control of a single unit or classic RTS top-down; they are all available and instantly switchable.
Conquest (dynamic campaign) mode offers singleplayer and co-op modes to play with your friends. Both modes allow you to compose your own army group, research new units and strategically advance in different paths to dominate the battlefield. The dynamic campaign can range from short to unlimited campaign lengths.
PvP/PvE offers a wide variety of maps from 1v1 to 4v4, and the use of “Doctrines”. These allow you to choose your own special units that fit your individual playstyle. The stage of the war (Early/Mid/Late) can be selected, to experience the evolution of equipment and vehicles as the conflict progressed.
Single player campaigns take place at historical locations, painstakingly recreated and immersive as hell.
12 historical singleplayer missions that can also be played in co-op with friends.
30 PvE and PvP maps
PvE Dynamic campaigns in which you develop your own army and fight an ever- changing war across a big collection of maps
PvP multiplayer offers doctrines to specialize your armies
Instantly switchable 3rd person/ direct control view mode for infantry
Instantly switchable 1st person/ 3rd person / direct control view mode for vehicles
Over 250 vehicles and 100 heavy weapons at your disposal
Air support mechanics and off-map artillery support
Realistically armored vehicles with accurate armor layouts, historical ammo loadouts and fully modeled internal components
The most realistic armor penetration and ammunition mechanics of any RTS out there
Land mines, magnetic mines, obstacle-laying, foxhole-building, bayonets, smokescreens, medics and countless other game mechanics
Authentic sound design and visuals
A full in- game editor plus modding/ workshop support
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1729 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Even though I am very new to the RTS genre this has been an enjoyable experience.
За 5 лет ни одного критичного бага не пофикшено. Невероятно тупой ИИ и ещё тупее ИИ зольдатен под твоим руководством. Выстрел мортирой "Карл", от которого экран трясётся и потом стоит дым пол минуты в метре от окопа, а солдат противника даже не испачкался. Просто потому что снаряд попал в непонятный пиксель и весь урон исчез. Физика уровня "ты сначала свою игру сделай, а потом критикуй". НПС всё ещё не берёт гранату. Действительно, зачем её брать и швырять обратно, когда можно выбежать из окопа и тут же сдохнуть? гениально! И таких недочётов целая куча, и всем ок, главное рот успевать вытирать. Застревания техники об углы, тупые маршруты езды, когда грузовик едет не в ту сторону, а в объезд всей карты, просто потому что там две доски лежит. Но это ещё ок. Вот когда я зашёл в сетевой режим.. это да, такое специально не придумаешь.. Сетевой режим... Что за псих это придумал? Ведь он понимал, чем всё это кончится. А кончилось тем, что там сидят в ЯОЙНЫХ помещениях потные мужчины сомнительной адекватности и душевного состояния формата 5х6 или 3х4 и кикают тебя, если ты не ещё не 80 уровня эльфиечка с третьей и S шмотом. И вот они там сидят весь день, абсолютно ничего не делают, а только ждут последнего игрока, чтобы наконец-то начать играть в компьютерную игру аж целых пол часа. Там есть ещё и закрытые комнаты, но там, видимо, уже полный разврат без трусов в стиле вечеринки заблёванного ВЖлинка и глада Валакаса. Короче ,такого кринжа я не помню ни в одном "В тылу врага". Здесь действительно постарались сделать порог вхождения уровня двух слов и дополнительных трёх букв. Вход- только по приглашению от местного бати игрока в компьютер с 9000 часов, иначе кик через 0.0001 секунду. Игра годится только на то, чтобы запустить её на лёгком уровне сложности, пробежать пару миссий ради ностальгии по старым и главное добрым "Лис пустыни" или "Штурму" и закрыть на.... навсегда. Отдельный пламенный поцелуйчик 🖤 🖤 🖤 ответственному за сетевой режимм. Ты молодец!!! Вторую такую помойку в игровой индустрии ещё надо поискать...
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Same day: best PL #9, worst US #53 · 11 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 23.14/day in the week to Jul 30 → 25.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Simplified Chinese, Italian, Polish, Ukrainian, Turkish*languages with full audio support
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good game i cant say, there are some bugs but there is another huge issue here and that's the community ,,, Jesus Christ you have to deal with very negative people (and very huge possibility of mentally unstable kids) that don't know how to communicate like a human being and they start their uga buga gaga I enter a game mode call Conquest and there are no-talkative Germans that just flame you for something like "I told you to go left" while they didn't write a single thing in chat. It may be 2026 but Telepathy is not invented yet people. Oh yeah and afterwards they write in German between them flaming you and calling you names ... I once entered a Lobby, a public one again, there is one dude just texted me "who are you?" and kicked me ... that's what you call community? a bunch of Uga Bugas with an IQ lower than Kelvins absolute zero in Celsius? Jesus Christ ... And There is no report button no anything right? because of course there isn't why should it be? why should the devs care more than money grab people? they even made a game with AI-Made features that still haven't fixed/replaced so why should they add something SO SIMPLE such as this? right? Oh yeah and lets not forget that people in Battle zones play like absolute rats going from corner to corner of the map and your teammates? Its like a baby trying to fit a cube into a circle hole ... You have to manage the AA, the back lines, everything while they just ping you stuff and they expect you to one-shot it ... Again, its a nice game and all, but multiplayer? is worse than working in customer service ...
in the grim darkness of the near past, there was only war.
RTS muy entretenido, especialmente con amigos. Tiene una workshop bastante extensa que, apoyándose en las mecánicas vanilla te dejan con una amplia gama de funcionalidades. En cuanto a lo malo, el juego pesa bastante, hay mucho contenido bloquueado con DLCs (Aunque aprovechando las ofertas no es muy disparatado) y son posibles algunas estrategias que, abusadas correctamente, te permiten ganar sin reflejar muy bien el combate real. Ah y la IA, la IA es pésima. A pesar de todo ello recomendado, no hay otro igual en nivel de detalle y microgestión.
Im employed so i can't play properly
Negative score remains, until this modern game gets a ui scale feature, so my eyes are not bleeding trying to see anything ui related, on a 4k screen.
Клаааасссссс !!!!!! Игра огонь
不赖
THIS GAME IS A TOTAL PIECE OF ♥♥♥♥ GAME! IT REFUESES TO SAVE CONFIG PARAMETERS OR LAUNCH THE STRATEGIC CAMPAIGN MAP. kEEPING ME PERMANENTLY LOCKED OUT OF THE GAME. I WOULDN'T RECCOMEND THIS GAME TO ANYONE!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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