
From the dust of a gold mine to the dirt of a saloon, Call of Juarez® Gunslinger is a real homage to the Wild West tales. Live the epic and violent journey of a ruthless bounty hunter on the trail of the West’s most notorious outlaws.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Sep 3 → 5.57/day in the week after.
About
Genres
Sums Steam only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 44.3Kreviews | 95% | — | $16.4M |
| $2.99−80% | 675ratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1167 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Kısaca Clint Eastwood simülatör
Good old western game!
장르와 컨셉답게 총쏘는 맛이 있는 게임
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 7.86/day in the week to Jul 22 → 10/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Italian, Spanish - Spain, Russian, Japanese, Polish, Portuguese - Brazil*languages with full audio support
| $19.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Tiembla arthur morgan
这是个好游戏。画面很舒服,有一种看漫画的感觉。但整体画面稍微有点发白。英文是一知半解,但作为一个射击游戏来说,手感很好。但是不知道为什么左轮总是瞄不准,尤其是远处的敌人。难道这游戏有弹道偏移的设定?不太懂。我只知道一路杀杀杀杀杀杀杀杀杀杀杀杀杀杀杀杀杀杀杀杀杀杀杀杀杀杀杀杀杀。 赶紧出中文吧 We need Chinese ok? Developers are you look this?
Highly recommended, good story good plot twist although you could see it gameplay is phenomenal, and you can finish it under 6 hours
On the surface, it's an okay western arcade shooter game. It's replayable, the way the story is told is quite interesting and unique (I will touch more on this in a bit), and it's generally satisfying, having a nice visual style, sound design, and soundtrack to accompany it. However, there are some key things that are holding it back significantly, which is why I ultimately decided to give a thumbs down (if Steam allowed for a Mixed thumb option, that is what this review would be). First and foremost, it's the hit detection. Maybe it's just my bad aim, but I swear that if an enemy is moving, hits made against said enemy just do not register. Almost like their hitbox is misaligned or something. Secondly, the quick draw fights. On paper, they should be simple and fun but end up being annoying as hell to actually play. Firstly, even with a high focus percentage, your reticle is still relatively wide, and so whether you'll hit the shot or not mostly depends on RNG. And secondly, the opponent AI will always draw a moment before the honorable timer starts, meaning that from the get-go, you will be at a disadvantage if you wish to play honorably. Bound in Blood (one of the other games in the series) does this much better because in that game, actual skill is required, thus making victories feel more meaningful and rewarding. Next up are those quick time moments, mainly the ones where you need to dodge an oncoming bullet and the ones where you need to quickly press an assortment of keys to quickly dispatch a group of enemies. Both of them usually appear far too abruptly and don't give you enough time to react (I know it's called a quick time event for a reason, but even still). With the bullet one specifically, half of the time, due to the weird perspective and angle, you won't know which side you need to swing on before it's already too late, forcing you to remember it, reload, and try again. As for the "assortment of keys" event type, the main problem with it is that it uses the same keys as the movement keys (by default, anyways), and because of how abruptly it appears, you'll usually accidentally press the wrong key just because you tried to move when the event got initiated. And finally, it's the narrative storytelling itself. For a first playthrough, it works amazingly. The voice acting is great; it's funny at times, and the unreliable storytelling of the main character is fun to watch: how he modifies the story based on feedback from his listeners. However, on repeat playthroughs, having your gameplay forcefully paused just to listen to the exact same 30-second monologue without an option to skip or disable it gets old real fast, which is why it serves as such a detriment to the overall experience. If you can get this on sale, it's actually a pretty decent deal, but I found the above-noted issues far too annoying to be worth a thumb up.
我应该是之前免费入库的,注意游戏内无中文,需要自行打中文补丁,打击感也很不错,强烈推荐刚接触手柄的小白玩这款游戏,能快速熟悉按键和瞄准定位,如果你需要一个能够躺好,只需要瞄准和射击,不需要过多思考的fps游戏,选他准没错😋
супер короткая. если вечером захочется пройти что-то бодрое - вполне сойдет
十年前在楼上核显的电脑玩的 独一份夯到爆的手感和牛仔角色扮演 现在这种纯线性闯关游戏越来越少了 基本都多多少少加点自由场外或者干脆就是多人 可能确实是吃力不讨好吧,还是挺希望能见到续作之类的 后知后觉竟然是死亡岛和消光的制作组
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 5.1K | 87% | $9.99 | |
| $10.5M | 23.7K | 90% | $19.99 | |
| $2.2M | 4.2K | 66% | $19.99 | |
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| $22.2K | 41 | 51% | $24.99 | |
| $14.9K | 122 | 98% | $4.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.4M | 24.9K | 68% | $20.99 | |
| $16.5M | 31.2K | 88% | $19.99 | |
| $16.5M | 15.6K | 90% | $39.99 | |
| $16.5M | 15.3K | 97% | $29.99 | |
| $16.3M | 41.3K | 94% | $14.99 | |
| $16.3M | 17.9K | 91% | $39.99 |