
Call of Fries is a comical fries simulator. Fun physical arcade with drawn graphics and excellent music. No blood - only ketchup!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 8 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Not Recommended ★☆☆☆☆ Hours Played: 0.1 Call of Fries might be the worst thing ever coded by human hands. The “controls” feel like a cruel joke: left mouse button goes left… right mouse button also goes left… so guess what? You’re permanently falling off the edge and your own sanity. The gameplay is beyond frustrating. Imagine trying to play a shooter where every button is a self-destruct. Now imagine that, but with french fries. That’s this game. I’ve played broken shovelware, I’ve played bug-filled messes, but Call of Fries made me question why I even own a computer. It’s not just bad—it’s grease-soaked misery in digital form. Zero flavor, zero fun. Burnt, soggy, unplayable. 🍟🚫
8/10,技术与运气并存,都是实力。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Освоить управление в этой игре сможет только избранный. Я не избранный
Call of Fries draws you in with its silly charm and bright visuals but don’t be fooled. It is incredibly hard to complete and annoying in parts. The controls are unforgiving and the mechanics take time to understand. I didn’t make it to the end (nor do I plan to). I would have voted it negatively however, despite its difficulty, it still offers a weirdly enjoyable experience. It is a fun game to mess around in for a couple of minutes. If you're into hard precision platformers it’s worth a try. Just expect some fries with a side of frustration.
What!
Physics based obstacle course game with wonky controls. Pro: Good soundtrack Con: Can't control volume (except turning off music completely), or any other settings 25 Levels to complete
Je smutné vidět indie hru, která má potenciál, ale bohužel byla naprosto zruinována technickými nedostatky. Nápad by tu byl - komické simulátory jsou v módě a simulátor hranolky tu ještě nebyl. Vizuálně taky není žádný problé. Artstyle je povedený a přívětivý. Soundtrack je okay. Tak kde je problém? No, jak to tak bývá tak simulátory mívají dosti neohrabané ovládání. Call of Fries tenhle problém přelstilo tím, že je zpracováno jako 2D hra. Tedy, zdánlivě přelstilo. Neohrabané ovládání si to totiž nechalo a je snad ještě horší, než by mohlo být ve 3D podání. Stejná akce a imput tlačítek mívá jiné výsledky, jediné co se hráči dostane jako vysvětlení ovládání jsou záhadné piktogramy na začátku které ničemu nepomáhají a většinu levelů jsem prošel bez toho abych věděl co že to dělám, jen tak náhodilým klikáním bez jakéhokoliv "umu". A to bohužel zabíjí celý potenciál hry, když té hře chybí jakékoliv potěšení z hraní mimo získání achievementů. Je mi líto, ale 3/10.
this game made me question my life choices
Толян как всегда радует. Толя, это Сергей, открывай нам свое сердце. Мы хотим твой шедевр, все игры получаются набросками на твое будущий полноценный долгий продукт.
эта игра просто ломает нервы
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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