
Call of Duty®: Vanguard includes a deeply engaging single player Campaign, a massive Multiplayer offering featuring over 20 maps including 16 built for core Multiplayer and an exciting new Zombies experience developed by Treyarch.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best CN #85, worst PL #97 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 3 → 7.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 4.4Kreviews | 67% | — | $5.9M |
| $23.09−67% | 55.8Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 945 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fajna gierka nwm czemu teraz się zastanawiam nad recenzja, ale jest kilka rzeczy które mi się nie podobają, po 1 to dubbing dźwięki dubbingu są takie słabe, że szok. po 2 to nie można wyłączyć film grain co mi przeszkadza, a tak to fabuła i gameplay jest mega fajny, wiec polecam grę ale trzeba się liczyć ze nie wszystko idealne jest
进游戏都难
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.9M | 12.2K | 83% | $24.99 | |
| $5.9M | 16.6K | 80% | $19.99 | |
| $5.9M | 13.9K | 79% | $19.99 | |
| $5.9M | 23.7K | 88% | $11.99 | |
| $5.9M | 8.1K | 68% | $24.99 | |
| $5.9M | 96.5K | 96% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $60.1M | 45.6K | 79% | $59.99 | |
| $8.7M | 5K | 38% | $69.99 | |
| $34.2M | 23K | 47% | $69.99 | |
| $3.8K | 20 | 65% | $6.99 | |
| $0 | 3.5K | 70% | Free | |
| — | 0 | — | — |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Spanish - Latin America +1 more
| Free |
| 5.4Kratings |
| 42% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 946 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
buy it and you'will not bored.
狗屎,臭狗屎,脑子全是屎,是人就写不出这种剧本,强行灌人设套能力及其僵硬的给你硬往脑子里灌,从头到尾打下来不知道到底要表达什么,反派蠢,主角也蠢,行为不像人,别人关卡设计都是给你找事干来拉长游玩时间,他呢,猪脑子一转,给你多放几挺机枪多刷点人和坦克,就是给你在一个箱庭硬拖住让你浪费时间去打,我打的难度是困难,我不知道普通是什么样,但是他提升难度的方法就是加强人机透视,你别管看没看见你,反正枪是先开了,还有那个b机枪,一开就是半分钟,露个头就给我秒了,停火间隔估计十几秒都不到,我打你妈,脑子让猪腚夹了想出来的,打完一共花了我5个小时左右,那些神经病机枪坦克就占了五分之二,估计打普通也就是4个小时的流程,食之恶臭,弃之庆幸。
just no,shi no numa zombies is the only thing thats half fun.
为何无法进入游戏开始页面?本机是简体中文系统
best game
今天看到大促突然想起了这个,买了几年都没打通关剧情这个游戏素质可见一斑,我进去后甚至忘了前面打的什么东西,结尾莫名其妙,剧情短得跟战地系列有的一比了,唯一让人意外的是最后飞机上提到的新星计划和以太计划,分别对应的7代里的新星6号毒气和后来的僵尸模式里面的以太,其他简直不值一提,而且你能信我在柏林战役里面拿百式冲锋枪?想体验剧情的建议骨折价再买,4折远远不到骨折的地步
Its fun. An excellent way to pass the time.
爽就完事了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.