
Experience a visceral Campaign or assemble your team in the ultimate online playground with multiple Special Ops challenges and a mix of Multiplayer maps and modes.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 19.57/day in the week to Sep 3 → 42.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 45.5Kreviews | 79% | — | $54.5M |
| $59.99 | 1.1Mratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2286 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[quote=author] [b] Diğer oyunlar ile ilgili incelemelerim; https://store.steampowered.com/curator/37884261 [/b] [/quote] [h1] Kıssadan Hisse [/h1] Call of Duty'nin teknik anlamda çağ atladığı, oynanış olarak taş gibi ama hikaye tarafında tırt olan MW rebootu. [h1] Hikaye & Oynanış [/h1] MW serisi eski hikaye yerine, karakterleri kullanarak reboot olarak geri dönmeye karar vermiş. Hikaye, Londra'da gerçekleştirilen terör saldırıları ve Urzikstan'da çalınan kimyasal silahların peşine düşülmesiyle başlıyor. Yine iki taraftan ilerleyen hikaye ortada bulusuyor. Bi köşede efsane Captain Price ve SAS ekibiyle gizli takılırken, diğer tarafta CIA ajanı Alex üzerinden Farah Karim'in Urzikstan'daki direnişine katılıyoruz. https://steamcommunity.com/sharedfiles/filedetails/?id=3786553155 Hikaye ilerledikçe bazı bölümlerde CoD serisi yine bir farklılık yaparak Farah'ın çocukluğuna döndüğümüz sahnelerde bizi savaşın vurucu yönünü daha yakından anlatmaya çalışıyor, gizlilik ile çocuk halimizle askerlerden kaçmaya çalışıyoruz. Captain Price da önceki oyunlarda az konuşan cool karakter noktasından biraz daha derinleştirilmiş, bazı noktalarda sınırı aşarak gri bölgelerde takılan bir karakter olarak karşımıza çıkıyor. Hikaye genel olarak eh işte dedirtiyor, eski oyunlar kadar vurucu holywood sahnesi yok ancak genel olarak "iyi teröristler de vardır" temasının işlenmesi komik. https://steamcommunity.com/sharedfiles/filedetails/?id=3786553119 Oyun genel olarak çok etkileyici gözüküyor. Silahların animasyonları, ağırlığı, genel görsellik, karakterlerin animasyonlar, vuruş hissi, ışıklandırma herşey önceki oyunlara göre çağ atlamış. Özellikle Captain Price ile özel ekip operasyonlarına çıktığımız gece görüşlü görevler ayrı bir seviye. Gece görüşünü açıp yaptığınız operasyonları belli yaş üstü kime gösterseniz gerçek operasyon diye yutturabilirsiniz. https://steamcommunity.com/sharedfiles/filedetails/?id=3786553091 Oyunda hala çözülemeyen, belki de üstüne hiç uğraşılmayan nokta zorunlu online bağlantı istemesi. Geçen steam bakımda diye açıp oyunu oynayamadım, yahu single player oyun oynayacağım altı üstü. Hadi bunu da geçtim, oyunun hikayesi bitiyor ve ekranda "Hikaye spec ops da devam edecekk" yazıyor. Spec ops dediği de Co-op oynadığınız mod. Girmeye çalışıyorsun oynayan olmadığı için başlamıyor, solo oynayım diyosun oynatmıyor. Bu nece saçma bi karar yahu. Zorla youtubedan izletiyorlar. [h1] Görsellik & Oyun Süresi [/h1] Görsellik ve animasyonlar muazzam. Karakter yüzleri, ışıklandırmalar, silah animasyonları ve çevre detayları inanılmaz seviyede. Hikaye yaklaşık 6-7 saat sürüyor. [url=https://steamcommunity.com/id/Kaldorein/screenshots/?appid=2000950&sort=newestfirst&browsefilter=myfiles&view=imagewall] Ekran görüntüleri için burdan. [/url] [h1] Artılar [/h1] [list] [*] Müthiş görsellik [*] İnanılmaz detaylı animasyonlar [*] Çok iyi vuruş hissi [*] Silahların ağırlığını hissettirmesi [*] Gece görüşlü özel operasyon bölümleri [*] Captain Price'ın karakterinin daha derin işlenmesi [/list] [h1] Eksiler [/h1] [list] [*] Hikaye tırt [*] Terörist güzellemesi [*] Zorunlu online bağlantı [*] Hikayenin devamını Spec Ops co-op moduna koymaları [/list] [h1] PUAN: 75 / 100[/h1] [h1] Kapanış [/h1] Serinin teknik anlamda yeniden doğduğu, tırt hikayesine rağmen çok iyi olan oynanışı ile kendini oynatmayı başaran, hala dolu Multiplayer sunucularıan sahip gayet keyifli bir oyun. İyi oyunlar!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best AU #61, worst FR #99 · 11 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Spanish - Latin America* +1 more
| Free |
| 39.1Kratings |
| 42% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game feels really half-baked. I don’t know if there was any intention to make the game look that way, but I felt like I was playing a demo version of the full Call of Duty game. It’s just lacking in every gaming aspect possible. The campaign is very short, and the characters are not memorable. The single-player missions are short and rather straight-forward, save for 1 or 2 exceptions, and I found it difficult to engage in the process. Part of the reason why is the plot: there is too much focus on the Middle East (not a fan of the setting personally), whereas the original Modern Warfare 2's scheme of things was international. The antagonists are forgettable too, to say the least. They are big, they are evil, and their motivation is primitive: "kill, rule, be bad." Amongst the old characters, there are only Captain Price and Nikolai. Don’t you think that if the game is called Modern Warfare, refers to the original Call of Duty games, and is a reboot of the series overall, there should be more to that? Everyone else are new characters, and they severely lack any development whatsoever. You don’t grow any sort of attachment to them, and you can’t care less about their fate. It feels like the game is trying to distance itself from the original trilogy despite sharing its name and then right before the credits, it suddenly starts teasing the return of classic characters. And the next thing you know – Modern Warfare II goes back to the series’ roots, trying not to focus on the events of a previous instalment. The most striking example of the new characters’ emptiness is one of the main heroes named Alex. He just… exists. He looks like the most generic Hollywood action movie special agent, he doesn’t have any backstory, he doesn’t provide much TO the story, there are some hints of being attached to Farah [i]for some unknown reason[/i], and his story lacks any sort of depth whatsoever in the end. You may say, "What depth do you expect from a Call of Duty game?" and I provide an answer: every other character has some sort of trait that is related to war, let it be PTSD or something simpler like doubts out of the "Am I really doing the right thing?" category or even the dark and dry sense of humor; the list goes on. Alex though? He doesn’t have anything like that.[spoiler]He also dies in the end without any drama, and no one remembers him afterwards. Like, at all. What was the point of his character arc again?[/spoiler] The missions suffer from the same problem as the antagonists: 90% of them are bland and plainly not interesting. Playing them on higher difficulty is impossible without restarting checkpoints numerous times due to the fact that the AI of your enemies is bonkers: they can see you from kilometers away, they deplete your health in 3 bullets, they sometimes don’t even react to flash grenades, and their reaction time is beyond human. Meanwhile your allies’ AI is beyond stupid: they practically can’t do anything. They don’t cover your back, they don’t watch flanks, and they don’t do anything AT ALL. You just can’t trust your teammates in the campaign: you have to do everything by yourself. The online aspect of the game is underwhelming too. Spec Ops, which are required for getting all the achievements, barely have any players, and you have to wait for an hour or two to get enough players at some of the operations. Yes, you can’t launch a mission with only 2 or 3 people: the lobby MUST have 4 people in it in order to start. You failed the mission, and someone didn’t vote “yes” for the replay and decided to bail out? Say goodbye to the 1 hour of your life: you have to find people again and restart from the very beginning. I didn’t bother playing the regular online modes, but the thing I noticed is the presence of a lot of paid content, that being skins, agents, and such. For the price that is way higher than what I got the game for from the beginning. The game didn’t even have a decent, stable post-launch support: it ended fairly quickly once the next Call of Duty released. There were almost no DLCs, and it was practically abandoned months after release, transferring the main focus to Warzone. And despite Warzone separating itself as a different game, Modern Warfare’s size is still 224 gigabytes. “Maybe it has Warzone bundled in?” no, because the final size is 180 GB, and Warzone requires another 40 GB download. Trying to access it from the main menu screen transfers you to a Call of Duty Warzone page accordingly. Like… what was the exact idea here? Keep in mind that the game costs $20 [b]on sale[/b], whereas I was lucky enough to get it for $7 at an exclusive March offer. For $7 it’s an alright game, but I can’t imagine spending more than that on a game of such quality. The soundtrack provides nothing exceptional; the gunplay is… alright, and it's also one of the last COD games that has real-life weapon names. The optimization is great, the voice acting and dubbing are good too, and that’s probably all for the good things this game has. The result? It’s an alright one-time experience. Would I want to replay this game? God forbid no, Modern Warfare 2 exists for such reason.
Where are the rest of the modes? where is the 24/7 shipment? what the ♥♥♥♥ are these servers and ping?
MW19 Forever!
decent
캠페인 하나 해보려고 구매했는데, 게임을 실행하자마자 시작 화면부터 프레임이 한 장씩 넘어가듯 심하게 멈춥니다. 사실상 게임을 플레이할 수 없는 수준입니다. 해결해보려고 4시간 가까이 이것저것 해봤습니다. 게임 재설치, 파일 무결성 검사, 인터넷 변경, 핫스팟 테스트, 방화벽 확인, RTX 5070 사용 설정, NVIDIA 드라이버 클린 설치, 실행 옵션 변경 등 할 수 있는 건 거의 다 해봤는데도 해결되지 않았습니다. 결국 캠페인 화면에 제대로 들어가 보지도 못했습니다. 최신 그래픽카드인 RTX 5070을 사용하는데 2019년에 나온 게임 하나를 실행하는 데 이렇게 시간을 써야 한다는 게 황당하네요. 게임 자체를 평가할 기회조차 얻지 못했습니다. 현재 제 환경에서는 구매를 추천하기 어렵습니다. 4시간 동안 게임을 한 게 아니라 게임을 실행시키려고 씨름했습니다. 캠페인 하나 하려고 산 게임인데 정작 캠페인은 구경도 못 했네요. 이 정도면 게임을 구매한 건지 문제 해결 프로그램을 구매한 건지 모르겠습니다. I bought this game because I wanted to play the campaign, but I can't even get past the intro properly. The game freezes frame by frame from the moment it starts, making it completely unplayable. I spent around 4 hours troubleshooting instead of actually playing the game. I tried verifying the game files, completely reinstalling the game, testing different networks including a mobile hotspot, checking firewall settings, forcing the game to use my RTX 5070, clean-installing the NVIDIA drivers, and trying different launch options. Nothing worked. I haven't even been able to properly enter the campaign. I spent four hours trying to get a game from 2019 to simply run on my PC. At this point, I don't know if I bought a game or a troubleshooting simulator. I cannot recommend this game in its current state.
I only want to share one useful tip in case the game won't launch, gets stuck on a black screen, crashes after startup, or closes after reaching the main menu without showing any error messages. The fix that worked for me was surprisingly simple: Go to your Steam Friends list, block all of your Steam friends, and then launch the game. For whatever reason, it starts and runs perfectly. Once you're done playing, you can unblock everyone again. That issue annoyed me even more than the thought of... ahh, what I'd do to Farahhh 😳
2026.8.13 整整21年COD生涯,从今天开始不会买你的任何游戏。 1.昨天赞助朋友300块原价购买COD20(这是我朋友的steam id:76561198429975205)今天2.5折75块就能买。并且!COD全系列,只有 COD20现代战争3 是处于打折状态!什么?你说退款?不好意思,虽然你COD20游玩时间是0小时,但是你玩了战争地带4个小时,所以你不能退款。动视 你马司了?我花钱买的是COD20,你直接强制绑定 战争地带 ,这不是初生是什么? 2.最后一次游玩COD17的时候,因为击杀数太多,那局结束老外疯狂语音骂人鬼叫。过了几天我再登入时显示“无法连接服务器”,至今已有两年多时间,期间 我用朋友的号上线COD17可以正常登入,用我自己的号登入永远都是显示“无法连接服务器”,也不告诉我是不是封号了。 整整21年,给我整两坨这么大的,你就是这样恶心老玩家的,属实是心寒无比,这条评论我会刷遍我已经购买的COD每一部作品,用来告诫自己,以后不会再买任何COD系列作品。
Отличный перезапуск в своё время,пвп сигмент особо не рассматривал исключительно сюжет который мне понравился и перепрохожу стабильно раз в какое-то время игру
[h1] Call of Duty®: Modern Warfare® [/h1] [code] Gerçekçilik konusunda Call of Duty'nin geldiği en iyi noktalardan biri. [/code] [h3] Oynanış [/h3] Oynanışı çok beğendim. Yeni oyun motoru gerçekten çok iyi olmuş ve bu sayede oyundaki gerçeklik hissi baya artmış. Operasyonların bazılarına bayıldım. O Clean House görevi ne öyle la? Piyasada bu gerçeklikteki bölümlerin alternatifi çok az. Yeni oyun motoruyla beraber ışıklandırma da çok iyi olmuş. Artık karanlıklar gerçekten karanlık. Vuruş hissi de çok tok, attığınız her mermi düşmana oturuyor. Yeni bölüm tasarımlarından bazılarını da baya beğendim. Yeni şeyler denemeleri güzel olmuş ve genel anlamda gerçekten güzel bir reboot yapmışlar. Call of Duty'nin her oyunda bu seviyeyi koruması lazım. [h3] Hikaye [/h3] Hikayede ana karakterimiz Alex, Rusya'daki bir askeri üsten zehirli gazı ele geçirmeye çalışırken bilinmeyen bir grup tarafından pusuya düşürülüyor ve gazı çaldırıyorlar. Gazın Al-Qatala adlı terör grubunun eline geçmesinden korkan yetkililer, Price ve ekibine gazın peşine düşme görevi veriyor. Olaylar da buradan Urzikstan'a kadar uzanıyor ve orada karşıt özgürlükçü teröristlerle beraber hareket ediyoruz. Oyunun bu terör gruplarıyla gerçek hayatta temsil ettiği şeyler bariz. Zaten bu yüzden çıktığında baya linçlenmişti ama kurgu evren diyip kapatalım. Bu oyunda malum Task Force 141 daha yok, hikaye onun öncesini anlatıyor. Gaz ile Price'ın tanışmasına ve o ekibin kuruluşuna bağlanıyor. Hikaye genel olarak ortalama üstü. Ne aşık etti ne de sıktı. Zaten 5 saatlik bir campaign olduğu için hikayenin bazı noktaları biraz hızlı geçilmiş hissi veriyor ama oynanışın temposu bunu büyük ölçüde kapatıyor. [h3] Karakterler [/h3] Price'ın sakalı ne öyle la? Bok gibi olmuş açık söyleyeyim. Yanları çok uzun yapmışlar, o yüzden komik duruyor. Onun dışında Price hala baba rolünde. Ne dediyse yaptık, önümü ilikleyip oynadım. Gaz ise siyahi. Neden? İlk başta garip geldi ama sonradan alıştım. Diğer önemli karakterler ise Farah ve Hadir kardeşler. Bunlar malum iş birliği yaptığımız grubun başındaki kardeşler. Abi-kız kardeş draması yapmaya çalışmışlar ama 5 saatlik campaign'de bana pek geçmedi. Ana karakterlerimizden Alex, her Call of Duty'de yeni eklenip feda edilen karakterlerden. Saçma bulduğum şey, Farah'ı tanıdıktan biraz sonra kendini onun ideolojisinde feda etmesi. 5 saat sürdüğünden böyle şeyler çok oldu da bittiye geliyor. Genel anlamda bölümler eğlenceli ve gerçekten çok gerçekçi olmuş. Orijinal seriyi sevdiyseniz bence bunu da seversiniz. Güzel bir reboot olmuş.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $0 | 0 | — | $69.99 |
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