
One of the most critically-acclaimed games in history, Call of Duty: Modern Warfare is back, remastered in true high-definition, featuring improved textures, physically based rendering, high-dynamic range lighting and much more.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Sep 3 → 3.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 958 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Всё круто. Легендарная игра детства. Нареканий нет. Единственный минус этой игры - её высокая цена. Она дорогая даже по скидкам, а сюжет тут всего на 6-7 часов.
Great enjoyable campaign i played the original now playing the remastered
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.5M | 22.5K | 87% | $24.99 | |
| $12.5M | 15.1K | 88% | $29.99 | |
| $12.6M | 163.5K | 94% | $7.99 | |
| $12.6M | 13.7K | 91% | $39.99 | |
| $12.4M | 12K | 87% | $39.99 | |
| $12.4M | 12.3K | 96% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.7M | 11.6K | 94% | $19.99 | |
| $3.9M | 7.9K | 95% | $19.99 | |
| $13.4M | 27.2K | 94% | $19.99 | |
| $10.5M | 23.7K | 90% | $19.99 | |
| $5.9M | 11.2K | 77% | $19.99 | |
| $1.2M | 2.3K | 87% | $19.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 960 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
✰ ☆ ★ Remastered Legend ★ ☆ ✰
SRT
NO.
really good campaign
f
游戏是真的好玩,虽然这个战役模式的很多剧情安排过于奇葩,双狙回防百人斩是真的人类能想出来的操作?整体的游戏性、画面张力和剧情表现力都是很在线的。 但是BUG太夸张了,基本上每一章都有好几个可以让你读条卡死的地方。 在推荐和不推荐之间纠结了很久,想了想算了,给点补票的情怀分加成把,给个推荐。
容易闪退
bug真的太多了,从没玩过问题这么多的游戏,首先就是游戏打不开提示我运行内存不够,其次就是每打完一关进入加载界面大概率会无限加载或者卡死,再有就是人机队友经常日墙卡在一个点位不动了,导致我任务都无法进行下去。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.