
Call of Duty®: Modern Warfare® II drops players into an unprecedented global conflict that features the iconic Operators of Task Force 141.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 44.71/day in the week to Sep 4 → 53.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Call of Duty®: Modern Warfare® II drops players into an unprecedented global conflict that features the return of the iconic Operators of Task Force 141. From small-scale, high-stakes infiltration tactical ops to highly classified missions, players will deploy alongside friends in a truly immersive experience.
Modern Warfare® II includes a globe-trotting single-player campaign, immersive Multiplayer combat, and a narrative-driven, co-op Special Ops experience.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 29.9Kreviews | 47% | — | $40.8M |
| Free | 5.5Kratings | 58% | Top 100 |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3392 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Peguei na promo por 32 reais e acabei de terminar a campanha, diferente das análises que vi reclamando, meu jogo não reiniciou nenhuma vez durante o carregamento dos shaders(é um pouco incomodo não poder jogar até eles terminarem de carregar), os gráficos devem ser alterados no client que abre pro multiplayer e outros modos, e as config permanecem na Campanha, que por sinal abre outro launcher e fechar o anterior para poder ser jogada, não é exatamente um problema, única reclamação de fato é um bug de quando você morre e parece que o jogo tem um problema de não entender que seu personagem morreu, você ve aquela frase aleatória, a tela fica preta e nada acontece, voce precisa reabrir o jogo(abre primeiro naquele launcher MP) e clicar em campanha, abrir o outro launcher e lá você clicar em continuar, daí volta exatamente no checkpoint que voce parou da missão, ocorreu em 3 missões comigo apenas, e em checkpoints especificos, então não considero um grande problema. Nota 8/10 - Motivos para não ser um 10: - História termina em aberto, algo que não me lembro de ocorrer nos antigos - História relativamente curta - Bug citado acima - Assim como todos os jogos recentes da activision, não compartilha Via familia steam, o que é uma pena considerando que eu só jogo o modo história. - Missões da campanha principal não podem ser jogadas em COOP, algo que poderia muito bem existir, já que com excessão de 2 missões, todas as outras tem pelo menos 2 personagens em cena. Analise final: No geral por 32 reais diria que valeu cada centavo, gráfico excelente, boa história, jogabilidade que se espera de um COD, GHOST, multiplayer parece ativo(não gosto muito de jogar MP, puxei 2 partidas e ambas com salas cheias), bem otimizado, surpreendo minhas expectativas, chegando até mesmo a abrir/rodar numa placa integrada INTEL UHD 630, a 20 FPS, mas mostra que foi bem otimizado, no geral é isso, tem um modo coop também(no launcher principal), com missões proprias de história, mas como acho que nenhum amigo meu tenha esse jogo no momento da analise, não vou jogar, enfim, excelente jogo.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #89, worst PL #95 · 4 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese +2 more
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Что могу сказать о игре, шляпа полная. Сплошные баги застревание в миссиях. Если брать, то только по скидке 90%. А лучше не берите эту парашу, нервы дороже.
CoD
терпимо
Редкостная др9нь
El juego es uno de los más infravalorados de la saga por la valentía con la que mezcla táctica militar y esencia arcade, logrando un equilibrio disfrutable entre lo serio y lo dinámico; aunque la campaña falla en coherencia geopolítica y realismo militar, brilla con ambientación, gráficos espectaculares, buen sistema de crafteo y personajes sólidos. El multijugador sufre de mapas genéricos pero compensa con innovación en movilidad (combinando bien lo arcade y tactico) que frente a lo que muchos dicen de lenta viniendo de juegos en esos extremos sigue manteniendo la ecencia siendo bastante rapida y solida con mapas de carriles tácticos, mientras que el cooperativo y las raids elevan la experiencia con modos exigentes y coordinados que obligan a pensar y sudar cada partida (siendo los modos mas complejos de un cod y el mejor que ah tenido la franquicia, las raids podria ser hasta uno de los modos mas dificiles de los videojuegos en general y considerando el viejo contexto de que era por tickets de warzone aun mas, siendo un poco junto a dmz el mejor modo del juego y de la franquicia). Finalmente, DMZ reúne lo mejor de todo, potenciando personalización y rejugabilidad, consolidando al título como un referente que, pese a sus críticas, ofrece una propuesta única y desafiante dentro de Call of Duty y los modos mas fuertes y diferenciados que ah tenido la saga despues de waw con los zombies.
It is the only game ever I asked refund for. And I bought it with 90% discount. I could not make any progress because game was just keep crashing every single time when starting third mission which is barely begging of single player campaign. ☹️
Это Шляпа полная , даже за 90% по скидке не берите , контора п....
MENU cài đặt game thường xuyên bị đơ, nhiệm vụ nhặt chế đồ rất nhảm, rất mất thời gian. Chơi đơn mà phải kết nối mạng liên tục hơi phiền
这游戏现在除了货场,其他随便一个模式,匹配时长不低于5分钟,本来冲着剧情来的,结果剧情也一般
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 23 | 78% | — | |
| — | 782.1K | 59% | — | |
| $34.2M | 23K | 47% | $69.99 | |
| $60.1M | 45.6K | 79% | $59.99 | |
| $45 | 2 | 0% | $0.99 | |
| $9.1M | 44.7K | 73% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $40.7M | 35.7K | 88% | $44.99 | |
| $40.5M | 35.9K | 54% | $49.99 | |
| $41.1M | 74.6K | 96% | $19.99 | |
| $41.1M | 46.2K | 87% | $39.99 | |
| $40.3M | 127.2K | 95% | $19.99 | |
| $39.9M | 38.5K | 96% | $39.99 |