
Call of Cthulhu: Dark Corners of the Earth is a first-person horror game that combines intense action and adventure elements.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Engagement
Reviews
Themes across 69 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I spent 16 hours finishing this game, it has too many bugs! but it is a cool cthulhu game. In the end fight, i use 1280 x 800 resolution to hit the lever, and its worked. In final run, i use 800 x 600 - 59 hertz resolution to escape the big rock. Hope this is useful to everyone
Love the atmosphere/narrative but can't make it past the mirror section of the prologue without an immediate crash. Heed the warnings, they aren't exaggerating. I've tweaked the settings around but apparently you've got to patch the game yourself and even that's not perfect. Great game that's basically unplayable here so buy on gog instead if you can.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 70 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I played about 5 hours of the game and made 2 of progress. The game has so many flaws that I just can't recommend it. The AI and gunplay is trash, there are a large amount of bugs, I stopped playing the game because I interact with a door I need to open to progress and the game crashes. It is such a shame because the atmosphere & the graphics (taking in account its a 2007 game) are amazing. When you arrive in Innsmouth and you're just walking around, god it's perfect. But the game is in such a poor state that I can't see myself finishing it. This is now one of my most wanted remakes. If someday this game is relaunched, ill be there day one.
Two problems combined to make me give up on this. If just one problem was there or none, I probably would have finished it. The first problem was that the puzzle styles are very restrictive; you have to do exactly what the puzzle expects you to do. I found that frustrating. I could have pushed through but, as I was getting frustrated with puzzles, it'd sometimes crash... just straight up vanish from my screen. (Windows 11 low-end gaming system from a couple of years ago, runs most of my games just fine, can't run, say, Cyberpunk 2077, but this game ain't Cyberpunk 2077.) With just one of those problems, I'd finish it. With both, nope. The mood & visuals of the game are good, & I was enjoying the story until I was too frustrated to put up with it.
Начали за здравие, закончили за упокой. Так то игра по началу начиналась хорошо: какой то культ, детектив, жуткий город, допросы. А после жуткого города началась локация завод, и игра превратилась в калл оф дьюти. Еще здесь присутствует обильное количество багов и вылетов. А в конце так это вообще pzdc с этими падающими багаными камнями, которые нужно преодолеть, а гг в этой игре бегать не умеет. Пришлось идти досматривать финал на ютубе, потому что и так потратил на этот zalypni финал больше часа, хотя там по сути этот отрезок проходится за 5 минут. Ну и еще, игру я прошел за 7 часов, остальные 13 часов просто стоял в афк. Моя оценка игре 3.5 из 10
Great game so far (played only the first hours) As a Lovecraft fan, it really captures the foul, dark and creepy atmosphere of his tales. As for the plot, it's basically a so-far-well-done mixture of The Mask of Innsmouth (really well reconstructed) and The Shadow out of Time. Very recommended to Lovecraft fans! P.S. I played Call of Cthulhu 2018 and yes, it's a nice game and it has fun gameplay, but Dark Corners of the Earth does a better job in putting Lovecraft Tales into a videogame. And also, every potato pc can run this!
Possivelmente uma das melhores adaptações do universo de HP Lovecraft... O único problema, que é bizarramente bugado e mal programado, ao ponto de obrigar o jogador a baixar um patch de fã para tentar consertar o jogo e mesmo assim tem chance de não funcionar, como é o meu caso. Infelizmente não vou ter o privilégio de zerar, já que em determinada parte as alavancas simplesmente não abaixam, me impedindo de prosseguir. Se não fosse por isso, esse game seria facilmente 9/10
it is a lovecraft game with nearly a full walktrough, which I really hope for any game related to lovecraft
Я прочел Лавкрафта от начала до Безымянного города включительно, а игры просто люто атмосферные и чиловые криповые шедевры
Замечательная игра про ктулху и Детектива Джека Волтерса,понравилась я взял на препрохождения,жаль что плохо тянет новые пк.
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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