
Reach a summit never climbed before in this survival-climber from the creators of Furi and Haven. Climb anywhere and plan your route carefully, managing pitons and resources to survive unforgiving Mount Kami. Discover what Aava is willing to sacrifice to achieve the ascent of a lifetime.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.14/day in the week to Sep 13 → 19.29/day in the week after.
About
Cairn’s realistic simulation allows intuitive climbing: find the best holds and place your hands and feet seamlessly with simple controls. Adapt your posture, effort and balance —if you're not careful, you will fall!
As pro climber Aava, you embark on the ascent of Mount Kami, a summit that has never been reached. Along the journey, meet unexpected companions and hear from those left on the ground. Discover the mountain's history and decide what Aava is willing to sacrifice to achieve her dream.
You are free to climb anywhere. Explore the mountain, read the rock face from the ground and plan your route carefully to reach the top. Solve problems while on the wall to navigate difficult sections. You can climb on anything, so choose your path wisely!
Climbing is challenging: each wall feels like a boss fight. A thrilling challenge for those eager to test themselves, but you can also adjust the difficulty to customise your experience.
Manage your resources to survive during the long ascent: pitons, chalk, finger tape... but also food, water and medicine. Set up bivouacs and explore the mountain to find resources to reach the summit.
An unforgettable experience from the makers of Furi and Haven, with music and sound design by the team behind Limbo, Inside, Control and Cocoon, and art and story by renowned comic-book artist Mathieu Bablet.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−20% | 21.7Kreviews | 94% | — | $20.1M |
| $29.99 | 8.8Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1823 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ура
毫无难度
已到達峰頂(第13天) 遊玩時間:10:34:54 墜落:104 死亡:2 難易度:登山者(一般) 自評 遊玩難度:4.5/5 劇情:4/5 玩法:4/5 玩完後成就感很大,建議選一般挑戰性較大。 好像有兩條線,但我只走合而為一
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 18/day in the week to Aug 6 → 24.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Korean, Traditional Chinese, Portuguese - Brazil*languages with full audio support
| $23.99−20% |
| 124ratings |
| 88% |
| — |
| not modelled |
| $29.99 | — | 94% | — | not modelled |
| — | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
很好玩,攀岩给我爬出汗了
你真的准备好攀登神之山了吗?
Cairn hooked me right away, and it only got better. I enjoyed the story most, then the music, followed by the gameplay, characters, and the graphics. It feels warm and immersive, like it’s designed to pull you in at your own pace. The gameplay is a big part of that. Progression feels natural, levels are open, and the climbing patches give you real variety and choice instead of repeating the same path. I didn’t have any dislikes or changes. I genuinely loved it. This game isn’t for people who want lots of action or quick, light progression. It’s for players who want story immersion and a slower, more thoughtful experience. Overall, I’d give it a 10 out of 10, and I’d definitely recommend Cairn.
This game is something else, right from the start you feel the power of kami. The art is also stunning and the movements and facial expressions are jsut next level, the story also takes a big part. I would recommend 10/10 everything is just so perfect.
Cairn does what most games wish they could do which is creating a story via gameplay while also telling you a classic narrative where they both weave in to each other and it doesn't feel like it doesn't make sense for the character or the journey you're on. When I first tried this game I wasn't in the right headspace and I returned it. Gave it a few months and I kept thinking about it. I ended up rebuying it and I was ready to climb the mountain. I think if you love video games and love a challenge this is essential to play. I love this game 5/5
I'm a moron I guess. I can't even get out of the tutorial. Game explained how to play so simplistically, but didn't explain grabbing angles or whats better to grab or slipping potential. I felt like I was misunderstanding or lacking information. It even said how to put a piston, but outside of that specific spot, I was never able to use it again so I had to just jump off from the top and kill myself everytime? I'm too stupid for the game. lol
If PEAK had a ULTRA REALISM mod this would be it. Game far exceeded my expectations for a climbing game. Stared playing for the art and gameplay, stayed for the quirky finds, interesting gameplay mechanics, story building, and the growing need to see what happens if I reached the top. 10/10. Hats off to the devs on this one!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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Related
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|---|---|---|---|---|
| $20.1M | 29.6K | 90% | $19.99 | |
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| $20.4M | 175.5K | 88% | $7.99 | |
| $20.4M | 59.9K | 90% | $14.99 |