
Bytecollector is a short, incremental game where you draw loops to collect bytes. Spend them on a skill tree with over 40 upgrades to unlock new mechanics.
Modeled estimate, not a reported figure. How we estimate →
About
Collect many different types of bytes by drawing loops around them.
Spend bytes to unlock over 40 upgrades and discover new mechanics.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
facile e veloce
Прикольная игра но проходится всего за час
Definitely the middle child of the 3 short incrementals found in the bundle. Like the others, its cheap as dirt, although unlike Arrowburst, it is a little more enjoyable than actually playing with dirt. I found Ringbound to still be quite a bit better, but at least this one has some merit in being a game at all, and is good enough to justify picking up the bundle. As far as it goes, its a pretty standard, if still basic and mediocre, short incremental game. It has its own little niche with the drawing mechanic that is the foundation of its gameplay, but uniqueness doesn't not guarantee quality. Similar to its sister game Arrowburst, The skilltree is simple, linear, and rather small. It is a bit less organized compared to Arrowburst, which isn't great, but the actual gameplay itself is significantly more engaging which more than makes up for it. While the raw gameplay is more engaging than either of its sister games, it is also quite tiring and gets old very quickly. The developer probably realized this though, as about halfway through the game you reach a point where it is basically completely automated and hands off, letting you just watch the pretty colors fly by. Fortunately, the game is actually pretty decent looking, and since you are probably feeling a bit tired at this point from dragging your mouse all over, it is actually a somewhat appreciated change of pace, and the game is so short that the boredom hardly has time to set in either. The game still has quite a number of flaws though. It is a little overly grindy at some parts, the skilltree is a bit disorganized and unclear, the pacing is far from perfect, and there was some notable anti-synergy between several upgrades. While there was a pretty good variety of different upgrades to unlock, and credit where it's due, power came in the form of new abilities rather than direct stat increases, the upgrades themselves felt like a bit of a mish-mash of whatever sounded like it would maybe be cool, rather than having any real structure to it. Infact, one such upgrade was actually a downgrade in disguise, and overall could have used some more thought in the implementation. It is already bad enough when an upgrade is useless, but to have it negatively affect the player, or to FEEL like it negatively affects the player, is doubly bad. Anti-synergy is hardly any better, and these are things that do actively detract from the game. Overall, the game is ok, but nothing really all that special, despite the rather unique looking gameplay. Picking it up on sale costs hardly anything at all, and the time investment of actually playing it is just as cheap. If either of these investments were bigger, I would probably be a bit harsher on the game, but as it stands, even if you probably won't be left with an amazing impression, I doubt you will be left with any regrets either.
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Languages: English
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Bytecollector propose un concept assez innovant. Visuellement, le jeu est joli et la musique est agréable à écouter, mais ça manque de bruitages. L'arbre de compétences propose des améliorations variées et est satisfaisant à compléter. Cependant, le gameplay montre très vite ses limites en termes de diversité. Bien que la répétition soit propre au genre incrémental, ici on se retrouve à effectuer exactement le même mouvement de souris en boucle pendant toute la session. Malgré une durée de vie très courte (environ une heure pour terminer le jeu et tous les succès qui se débloquent naturellement), le concept finit par devenir un peu ennuyeux. Le point le plus problématique est que le jeu subit des freezes légers mais réguliers qui cassent totalement le rythme. La fluidité est essentielle pour ressentir la satisfaction de collecter de plus en plus de bytes, mais ces freezes répétitifs gâchent considérablement l'expérience globale. En résumé, mon avis est mitigé. Pour seulement 2€, on ne peut pas trop en demander, mais entre la lassitude qui s'installe rapidement et les problèmes de fluidité, il est difficile de dire que le jeu vaut réellement le coup.
the music carries this game hard, i wasnt having much fun until i focused on the soundtrack, its stupidly good and makes the game way more enjoyable
Takes a little bit over an hour to complete. Worth the 2€. The only problem I have with it: My wrist hurts from drawing circles over and over again.
super fun
Great, quick incremental game to 100% while having fun.
1小时通关了,有点短…但是数值节奏掌握的还可以,爽点安排的还算密集,音乐氛围也还好。算不上出色,但及格的增量作品。
Simple short game, great work
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Players by region
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| $2.8K | 29 | 69% | $2.99 | |
| $171 | 10 | 80% | $0.99 | |
| $12.4K | 127 | 80% | $2.99 | |
| $10.9K | 112 | 62% | $2.99 | |
| $884 | 26 | 85% | $1.99 | |
| $818 | 8 | 100% | $2.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8K | 165 | 95% | $0.99 | |
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| $2.8K | 82 | 82% | $1.99 | |
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| $2.8K | 56 | 66% | $3.99 | |
| $2.8K | 219 | 67% | $0.74 |