
Bytecollector is a short, incremental game where you draw loops to collect bytes. Spend them on a skill tree with over 40 upgrades to unlock new mechanics.
Modeled estimate, not a reported figure. How we estimate →
About
Collect many different types of bytes by drawing loops around them.
Spend bytes to unlock over 40 upgrades and discover new mechanics.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Interesting gimmick which doesnt overstay its welcome, pacing is decent and my condolences to those who were playing pre-autodraw patch. But post-patch its quite good. 1 thing that i didnt enjoy is trial & error'ing the path to the next X-byte upgrade because thats basically the only thing that i needed to progress after reaching midgame +for some reason this game went on 61% sale, so it was basically free
not very balanced but def fun!
100% achievements in an hour Ending very soon after Upgrades change the way you play which is a big plus for incremental games because otherwise it becomes too repetitive and unfun Not wrist friendly though, the playtime is just enough
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Languages: English
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Froze my PC after I clicked the Quit button after finishing, Not sure why it did it. It's just a generic mini incremental otherwise.
Easy 100%
Recommended A very fun game—I completed it quickly, but at 80 cents on sale, it’s definitely worth it. It fits perfectly into the category of “short and sweet incrementals.” The concept is solid, but what really elevates the experience is the music. I wasn’t fully enjoying it until I focused on the soundtrack, which is incredibly well-done and makes the game much more engaging. Short, enjoyable, and well-priced—definitely worth a pick-up.
I really liked the idea of this game. It was fun at first,,,,,, This is a really short game, and that is a good thing, because by the end of the game the entire concept had gotten old. Also for some reason this game really hurt my eyes after playing it for a while. If you like incrementals it is worth a play, but you have to really like incremental games.
Kind of a slog, if you upgrade wrong you can end up in inefficiency hell and take 5-10 runs to save up enough to upgrade something and climb back up. Ending is unsatisfying.
Well, apparently I can review this game without owning it.
Nicht das beste iincremental game, aber gut genug, und gutes Ende.
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8K | 29 | 69% | $2.99 | |
| $171 | 10 | 80% | $0.99 | |
| $12.4K | 127 | 80% | $2.99 | |
| $10.9K | 112 | 62% | $2.99 | |
| $884 | 26 | 85% | $1.99 | |
| $818 | 8 | 100% | $2.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8K | 51 | 94% | $4.99 | |
| $2.8K | 165 | 95% | $0.99 | |
| $2.8K | 152 | 54% | $0.69 | |
| $2.8K | 64 | 81% | $1.99 | |
| $2.8K | 56 | 66% | $3.99 | |
| $2.8K | 219 | 67% | $0.74 |