
Step into the driver’s seat in Bus Bound, the latest title from the creators of Bus Simulator 21. Explore a vibrant city behind the wheel of officially licensed buses, and help transform it into a pedestrian-friendly paradise—one stop at a time.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 27 → 1.86/day in the week after.
About
Step into the driver’s seat in Bus Bound, the latest title from the creators of Bus Simulator 21. Explore a vibrant city behind the wheel of officially licensed buses, and help transform it into a pedestrian-friendly paradise—one stop at a time.
Explore a fully simulated, densely inhabited fictional town alive with traffic systems, a dynamic day/night cycle, and multiple weather conditions. From bustling intersections to quiet neighborhoods, every area has its own rhythm, and your route helps shape its future.
Get behind the wheel of true-to-life buses from top American manufacturers, including the New Flyer Xcelsior 40ft CNG and the Blue Bird Sigma. With a growing lineup of over a dozen vehicles at launch, you’ll always have the right bus for the job.
You’re not just driving, you’re improving public life. Upgrade stops, unlock new routes, earn passive perks, and see each district evolve into a more vibrant, pedestrian-friendly space.
Band together with up to 3 other players! Split off to tackle multiple simultaneous routes and cooperate to contribute to your host’s goal to improve and elevate your transit network.
Run by run, generate good-will with your riders to unlock new buses, visual styles and upgrades. Whether you prefer a relaxing driving experience or want to master and optimize every detail of your runs–sit behind the wheel and make your trip your own.
Genres
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 934reviews | 73% | — | $1M |
| $39.99 | 1.1Kratings | 87% | — | not modelled | |
Engagement
Reviews
Themes across 155 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nie jest rewelacyjna, ale zadbane szczegóły styl jazdy i grafika na poziomie. Przyjemna gra, minus to uciążliwe niezadowolenie pasażerów przy hamowaniu, no i nie jest to otwarty świat gdzie można się przemieszczać pieszo. Znając życie takiego typu symulator nie będzie się rozwijać dalej.
very good game with very nice graphics and a good progress with fun to play more and again. its not like other bus games with e.g. details in ticket management, this is missing here. but this is no problem for me. would be good to see more people crossing the street, at busstop for next bus and crossing the traffic light crossings. beside this I miss to make busses more custom, not only change colours. I like the models that can be used. I hope there will come more busses.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 2/day in the week to Jul 21 → 2.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Russian, Simplified Chinese, Czech, Polish, Portuguese - Brazil, Turkish, Welsh*languages with full audio support
| $29.99 |
| 342ratings |
| 82% |
| — |
| not modelled |
| $29.99 | — | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 156 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
oyun küçük yarım ve eksik yine belliki bunlar herşeyi ama herşeyi satıp oyunun tolamda yüz dolar üzeri bir fiyata getirmeye çalışıcaklar.skyline 1 de olduğu gibi.oyun berbat küçük ve bitmemiş.aynı road craft gibi ve onada son gelen güncelleme ile oynanamaz hale geldi.focus firmasından asla birşey satın almamak gerekiyor parçalar halinde bölüğ fazla fazla hak etmedikleri parayı kazanmaya çalılıyorlar.skyline 2 en güzel örneği.road craft da öyle.bu oyunda aynı.en son çıkan toxıc comando da bile aynı hep ucu açık yarım ve sürekli birşeyler satmak üzerine kurulu oyun.firma karaktersiz.hiçbirşey satın almamak gerekiyor bu pis firmadan ------------------------------------------------------------------------------------------------------------------ !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! The game is small, incomplete, and lacking; it's clear they're trying to sell everything and bring the total price of the game to over a hundred dollars, just like with Skyline 1. The game is terrible, small, and unfinished. It's the same with Road Craft, and the last update made it unplayable. You should never buy anything from Focus; they're just trying to make money they don't deserve by dividing things into pieces. Skyline 2 is the best example. Road Craft is the same. This game is the same. Even the latest Toxic Commando is the same; always open-ended, incomplete, and constantly focused on selling things. The company is characterless. You shouldn't buy anything from this filthy company.
Лучший симулятор водителя автобуса из всех, что я пробовал. Главное для меня - нет чёртовой системы оплаты проезда. Которая запаривала каждую остановку. Хотите сделать оплату проезда - делайте как сейчас везде - люди при входе прикладывают карты или сканируют коды. Без участия водителей. Добавьте контролёров на остановках. Реалистичней будет) А в этой игре оплата - это лайки. Прокачиваешь остановки, открываешь районы, новые остановки и так далее. Единственный вопрос - дальнейшее развитие... Когда всё будет открыто, остановки будут максимального уровня. Что дальше? Создать маршруты и кататься просто так. В целом тот же евро трак, только с чуть другим смыслом.
目前来看算是一个比较不错的美式风格巴士模拟独立游戏。 (隔壁的BS21我也玩了很多年了,但不得不说那是欧式套皮美式,一点也不美) 整体体验下来还可以吧,但比较要命的还是地图,仍然是摊大饼式设计,面积有限,跑时间长很容易就腻了。希望以后多整点map expansion
amusant bon moment a passer mème s'il y a des lacunes encore dans le jeu
마우스 조향 어떻게 설정하는거야
tres bon jeux je recommande avec un syteme de progression que j'adore
This game pleasantly surprised me. It does a few things better than any other bus sim imo. The most amazing to me is it is the only sim game that I can steer using the A/D keys on the keyboard. By that I mean it is the only sim where steering with A/D is just as good as mouse steering in other games. Any other driving game I used A/D to steer was incredibly clunky. It must have something to so with one of the settings you can select. The 2nd thing that I didn't expect from this game, is it has the best behaved ai traffic of all the driving games I have played. The ai traffic will most often yield rather than hit you. Even if you cut in front of them. Provided they have enough time to break of course. Driving was very relaxing the 1st 16+ hours. There is just enough traffic that you can let a couple cars go by before turning across an intersection. As the city grows, there are more pedestrians and more traffic. This makes it harder to make your scheduled times and you sometime have to be more aggressive and not wait for a line of 7 cars. There is one fault for ai traffic though. At night there headlights are very week, and you can only see the next 2 oncoming cars. The 3rd and further back can pop in so to speak and surprise you as it appeared it was safe to make a turn, except its not. Progression feels foreign to me. It kind of happens automatically. When you get enough thumbs up at a certain stop, that stop gets a level. Certain stops open up other stops or districts. Completing the bus challenges, such as perfect stops, unlock other things. First play through I have no idea what unlocks what. Its like just drive and the city will expand. There really is nothing bad about this game for my tastes. The city looks great, graphics and lighting are very good. I like the Americana and the wider streets modeled after American cities, specifically Nashville in this case. I like the tourists routes and how the city keeps expanding. For me it will go into a rotation of driving games I play. This one, like I said has the most realistic driving (more so with a wheel of course) but it has no economy or company management. I have other games for that. While its great for me, it may be lacking for others who want a management aspect. All you do besides drive is create your routes and paint your buses. There are the tourist routes that are fun but still no management there. No collection of fees or tickets to ride either. No wear and tear to vehicles, etc.
good
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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