
Burnout Paradise Remastered provides the ultimate driving playground for you and your friends to play online. This remaster includes all add-ons from the Year of Paradise, including the Big Surf Island update, meticulously recreated and ready to wreck in 4K.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 14 → 4.29/day in the week after.
About
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−75% | 8.6Kreviews | 63% | — | $638.4K |
| $19.99 | 2.4Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 864 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
WTF its very common for game to crash after stucking on loading screen, even nfs ran on low graphics but this ♥♥♥♥ wiped out !!
No sé si será el mejor juego Arcade de coches de la historia, pero desde luego es el mejor que he jugado (y he probado muchos durante años). La sensación de velocidad, el alma, los daños, los Takedowns… Burnout Paradise es único.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $638.4K | 1.9K | 78% | $14.99 | |
| $638.2K | 3.2K | 91% | $19.99 | |
| $638.7K | 427 | 71% | $39.99 | |
| $638.7K | 3.8K | 88% | $7.99 | |
| $638.8K | 3.6K | 88% | $9.99 | |
| $638K | 605 | 65% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 29.7K | 69% | $7.49 | |
| $1.9M | 28.1K | 77% | $4.99 | |
| $14.2M | 154.1K | 84% | $6.99 | |
| $1.2M | 10.7K | 76% | $6.99 | |
| — | 20K | 83% | — | |
| — | 13.5K | 87% | — |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 2/day in the week to Jul 30 → 4.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Spanish - Spain*, German*, Japanese*, Polish*, Russian**languages with full audio support
| $29.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 865 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This was the second video game i ever played. I remember playing it on the PS3 and ♥♥♥♥♥♥♥ loving it, and later down the line many years later when i repurchased it and began playing again... It was just how I remembered and i love it for that (It does get a lil repetitive but thats kinda just because at this point live service slop didnt exist so games could actually be finished👀)
i played this a few years ago on my xbox360 and its the most fun ive had on any kind of car game yet. years later its still a really addictive game.
5th Playthrough (4 through other platforms) 1st time on PC, I've been quite lucky with it not crashing. as by what others say. Runs beautifully on a 32:9 OLED curved monitor! Game Changer.
hell yeah slop
worth it on big sales event. The fun is in crashing into things, the slow-motion during the crashes is very satisfying.
Why the F#$% did we need an open world burnout game and then why did you abandon the franchise what a shame
good
buena
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.