
Burnout Paradise Remastered provides the ultimate driving playground for you and your friends to play online. This remaster includes all add-ons from the Year of Paradise, including the Big Surf Island update, meticulously recreated and ready to wreck in 4K.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 14 → 4.29/day in the week after.
About
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−75% | 7.4Kreviews | 65% | — | $544.7K |
| $19.99 | 2.4Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 864 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good old school game
This game is 100% playable on the steamdeck! 60fps High settings is great, however once you put it to sleep it will crash (sometimes), and you have to log in on EA :( (u just have to do it once) I love this game brings me back to my NFS Underground days :_)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 2/day in the week to Jul 30 → 4.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Spanish - Spain*, German*, Japanese*, Polish*, Russian**languages with full audio support
| $29.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 865 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i miss my xbox 360 Those were the days Also started my Guns & Roses addiction.
It may appear that at the time I’m writing this review I may have very few hours on my current account, but this is my favorite game ever. Adding up my time from other consoles, I have about 200 hours on this bad boy. Now, for the review. Burnout Paradise is like no other racing game. No game is as fast, thrilling, creative, or ambitious. Truly a gem of its time, I believe something like it might never be truly replicated (the prime example being Wreckreation). Burnout Paradise is so unique because it came at a time when studios actually cared. It’s not trying to please everyone or lock you behind endless paywalls. It has style, it has soul—it’s truly unique. But let’s get to the objective stuff. Pros: Gameplay: The physics, handling, and graphics of this game blend together to offer a racing experience like no other. It is fast and challenging but fun at the same time. You will truly feel in control of your car. Feel of Speed: I cannot stress this enough; after playing this, all other arcade racers will feel slow. Map: The best racing open world, period. It’s not super massive, but it is filled to the brim with collectibles, secret paths, and roads. The map feels alive, like it has its own personality. Unique Racing: It’s Burnout, so expect takedowns to be as satisfying as ever and the CPU to be harsh. But what makes racing truly unique in Paradise (and something I still don't understand why no one has brought up again) is that races just start and finish at point A and B—it's up to you to find the best possible route. This forces you not only to learn how to drive properly to win races, but you'll also need to know the map very well to optimize your routes. Cars: With more than 60 vehicles, there is something for everyone: sports cars, endurance vehicles, buggies, pickups, vans, NASCAR-style cars, and more. You need to unlock the regular cars, but if you just want to play with your buddies online, the police editions of all the cars are unlocked from the start, so there is no need to grind (Getting all the cars isn't that hard, by the way). Online is great (IF the host knows what they are doing). Cons: For some reason, the game constantly accesses your PC's camera while playing. (Note: This sounds like a technical/porting issue specific to the PC version.) Dated Graphics by modern standards (If you care about that). Nothing else to say—buy the damn thing! Conclusion If you like racing, cars, video games, or chaos, PLEASE let this game make you fall in love. It is truly a masterpiece.
Works 100% on my pc , no crashes. No issues
Решил отдать дань разработчикам. От возвращения в эту игру аж олд скулы свело.
is good
Horrendous on PC with constant crashes and terrible controller support. HOWEVER it works great on the Steam Deck!
越玩越上头,一口气玩通关了
bro it always crashing my game
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 29.7K | 69% | $7.49 | |
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| $14.2M | 154K | 84% | $6.99 | |
| $1.2M | 10.7K | 76% | $6.99 | |
| — | 20K | 83% | — | |
| — | 13.5K | 87% | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $544.6K | 860 | 84% | $29.99 | |
| $544.4K | 5.9K | 87% | $6.99 | |
| $545.2K | 11.4K | 93% | $2.99 | |
| $544.1K | 774 | 87% | $39.99 | |
| $545.3K | 2.2K | 82% | $9.99 | |
| $544K | 6.8K | 97% | $4.99 |