
A mystery adventure set at the collapse site of a live survival audition show. Trapped contestants communicate with each other—and the outside world through social media—as they wait for rescue. But as unexpected events unfold, trust begins to crack, and survival becomes far more complicated.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 24 → 1/day in the week after.
About
A brutal murder inside a collapsed broadcast studio.
Uncover the hidden truth through Communication x Survival x Adventure.

Buried Stars is a mystery adventure game from Studio LARGO—the creators of the beloved Korean titles Panic Room and City of Mist—in collaboration with LINE Games.
During a live broadcast of a survival audition show, the studio building suddenly collapses.
Trapped beneath the rubble, the remaining contestants and crew face something even more terrifying: a murder among them.
Who is the culprit? Why did this happen? And how?
Dynamic 2D character illustrations are blended into detailed 3D environments
to create an atmospheric and cinematic visual experience.

Keep track of real-time public reactions via the in-game “Social Media” and “Timeline.”
These systems not only deepen the immersion but also provide crucial hints to help uncover the truth.

Your dialogue choices and actions shape the story.
With multiple routes, endings, and hidden stories, each playthrough reveals new truths—and new fates for the survivors.
Dive into the emotional intensity of the story with an original soundtrack, environmental sound design, and the gripping main theme, “Be Honest.”
Featuring passionate performances by seasoned voice talent from both Korea and Japan:
Korean Cast
Park Sungtae, Ryu Seunggon, Nam Dohyoung, Kim Yeonwoo, Kim Haru, Lee Kyoungtae, Lim Yoonsun, and more
Japanese Cast
Tetsuya Kakihara, Takuya Eguchi, Hiro Shimono, Yoko Hikasa, Rina Sato, Soichiro Hoshi, Eri Kitamura, and more
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 2.3Kreviews | 84% | — | $1.3M |
| $44.99 | 171ratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 94 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I always liked mystery games and this one is amazing. Love the relationships between characters.
My review is going to go into more specifics about the scenario than the steam page, so if you want to go in fully blind you should skip reading this. But these were the details that got me interested in the game in the first place. Buried Stars takes my favorite parts of games like Danganronpa and the Nonary Game - the character drama and tense mystery - but combines it with a grounded, adult cast and tighter pacing and themes to deliver an outstanding narrative. I had some doubts about how engaging the conversation system would be, but the mechanical investment in how characters would react to different conversation topics really let the writing shine. Throughout the game, I found myself torn between whether I wanted to continue to ask the characters questions or move on with the story, weighing how I thought characters would react to certain topics instead of just deciding based on my own curiosity vs impatience. Other choices made throughout the story were similarly engaging, with usually no obvious "correct" answer as I felt like I had to balance everyone's drive to find answers versus the need to keep the peace to survive. Unfortunately, the choices for going into different routes are less well sign posted than I'm used to with the Nonary Games or AITSF. I really enjoyed the Korean dub, but the English translate was clunky at best. This would range from minor word choices that seemed to come from a misguided translate (eg. characters will describe their feelings as ambivalent when that feels too passive for the moment described) to choosing between options that didn't make sense to me until after I picked one and saw how the conversation went. Still really enjoyed the experience, even if a lot of it was spent fast-forwarding and following a guide after the first few runs to make sure I got all the endings. The well-realized characters made it worth it to me. Excited to see what's next from the director now that he has the backing of studio8!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Simplified Chinese, Traditional Chinese, Korean**languages with full audio support
| $39.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 94 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
云通关,打折补票的。 因为本身比较爱玩视觉小说、喜欢推理要素作品,所以很喜欢本作,更不用提这个韩味娱乐圈和美术了。 此外whodunit whydunit的内容居然都给解释和说明了,还挺让我惊喜的,案件能平稳落地就是好。 可惜制作组发完下作预告就没了,招魂招魂。 话说,公司倒闭了游戏的钱会打给谁啊?
玩得我真的力竭了……可能是被安利来期待有点高,但从悬疑到感情戏都感觉不值20h,甚至觉得c线才是最好嗑的(已疯)
太好玩了太好玩了凭我自己18h打到了真结局啊啊(不过据说这个是a线)。我还是史低11.6入手真的太值了好吧啊啊啊啊!好玩得不行。废寝忘食地玩了我也是......悬疑推理类,有点像弹丸论破但没有处刑,稍微有一点点小恐怖吧(因为会有发现尸体)但我也觉得还好。总之好好玩......live 2d也很好~~
소설책 즐겨 읽는 사람으로써 꽤 괜찮은 게임이었습니다. (평점 : 별별별별) 시작하자마자 관상학적으로 누가 흑막인지 보였지만, 스토리 자체는 어떻게 풀어가나 보는게 재밌었습니다. (뭔가 예상 가는 기믹이긴 했습니다만 그래도 아는맛이 맛있죠) 근데 솔직히 중간중간 글이 너무 많아서 내용 안 읽고 스킵했습니다. (물론 주요내용? 컷신? 은 다봤는데, 단서찾기+호감작 하는 부분들 이야기가 너무 많아서 빨리감기 없었으면 직작에 관짝... 보내버렸을지도...?) [다시 말하지만 말이 진짜 ㄹㅇ 너~~~~~~~무 많음... 다 안읽어도 스토리 이해하는 데에는 무리 없었습니다.] ++ 모 게임처럼 한번 스토리 진행해야 빨리감기되는 방식이 아니라, 처음부터 빨리 감기 되어서 참 좋았습니다. 중간중간 세이브/로드를 내 맘대로 할 수 없는 불편함이 있습니다.(대화세션? 단서찾기 단계만 되고 나머지는 세이브 로드 안되어서 alt+f4의 힘을 좀 많이 빌렸습니다.)
이경규 씨가 나와서 몰래카메라였습니다~ 해주면 좋겠어
뭐지 왜 재밌지
我们互相依靠着活下去吧
이거 졸라 재밌음. 진짜 해보셈.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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