
An online Co-op game about breaking into houses and causing havoc as a tiny gnome. Avoid danger, repurpose stolen household items, and complete tasks to meet the High-Gnome’s demands. Craft equipment and upgrade your home to make your missions easier and more successful.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best RU #64, worst KR #98 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 23.14/day in the week to Aug 28 → 20/day in the week after.
About
Become a Gnome
Prepare to invade the houses of unsuspecting humans along with up to 5 friends of your choice. After finding your way in, take anything you want. Human laws don't apply to gnomes! Just try to be stealthy...
Do your job
While burgling is a very productive activity on its own, you also need to do your job. The High-Gnome won't transport you around for nothing, so you must complete tasks for him to stay on his good side! Failing to complete enough tasks might get you fired...
Craft and Upgrade
Some of the stuff you find is useful as is, however a certain amount of repurposing is often needed to fit the specific needs of gnomes. Craft equipment, build functional furniture, and upgrade your home with the burglin' haul.
Stay safe
Gnomes are small and fragile, and often hunted by other beings. Interact with the environment and use your equipment to slow down any hostile meanies. Stay vigilant, and be ready to rescue one another. The High-Gnome doesn't like resurrecting unworthy gnomes...
Genres
Engagement
Reviews
Themes across 1641 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
я курящий гном который портит жизнь пенсионеру ,прямо как в жизни ,советую
piola
Кривой кусок залупы багованный
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 29.8/day in the week to Jul 18 → 46.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Finnish, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +3 more
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I genuinely enjoyed the demo and had a great time with the full release at first. Unfortunately, the recent changes to enemy spawns have completely derailed that experience. The sheer number of enemies is overwhelming to the point of feeling impossible to manage, and it removes any sense of fun or strategy the game originally had. Having enemies spawn after killing the old man was fine — it made sense and felt manageable. But having Jonathan trigger the same chaos makes the game frustrating instead of challenging. Playing with fewer than three people becomes nearly unplayable, and it’s disappointing to see the developers push the game in this direction. Until the enemy balance improves or an option to customize enemy spawns is added, I won’t be changing my recommendation. And as for the seal enemies… they just feel unnecessary and out of place.
My friend gifted me this game after he had one too many. I told him not to waste the money. He gifted it to me anyway.
A game that gets boring after a few hours shouldn't cost 10 dollars.
exceso de bugs, devuelvan la beta kbrones
гномы
Fun game, I recommend it with friends!
10/10,меня поймал голый 80летний дед педофил и смысл в унитаз в который он насрал 10 сек назад
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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