
Inspired by old school first person shooters, Bunny Hop League takes you right back to the golden age of gaming, when hopping, strafing and surfing were all the rage.
Modeled estimate, not a reported figure. How we estimate →
About

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is a speedrunning game except you're punished by going fast. The physics/engine for that rewarding bhopping experience simply isn't there. You constantly gain speed from air strafing, and there's no cap so you just keep getting faster and faster with every jump until it becomes too unrealistic to control. The platforms are small and spaced out just enough that it requires you to be at a very specific speed to reach them, but as soon as you make one jump, now you're going too fast to make the next one so you have to reset your momentum. It becomes a very unsatisfying dance of starting and stopping constantly after every few jumps since there's no other way to manage your speed. Most games like this you can wiggle or make wide arcs in the air to stall and redirect your movement, but in this game the more you turn the faster you become so a lot of the time it's more beneficial to just hold W and move in a straight line, which goes against the design of what makes these types of movement games fun.
Wonderful first person movement game, with a good variety of maps and modes for the price~ As someone without any experience in any of these movement types, it was very challenging, but I never really felt like I hit a wall because of the good difficulty curve of maps (besides the very beginning and learning surf, and Ruins at the end). Would have been fun to hang out in multiplayer and just jump around with people, but unfortunately it's pretty dead. Still, it's a good game with bhopping, surf, slide, and ramp maps, all of which were satisfying to learn.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[b] P. S. If you have difficulties in the walktrough, this guide will be very useful: [/b] https://steamcommunity.com/sharedfiles/filedetails/?id=3561496240 [h1] Feeling unfinished and frustrated [/h1] This game is built around parkour, but the environments you have to jump through look like rough CS: GO workshop drafts—unpolished and lacking attention to detail. It all runs on Unreal Engine 4, but the graphics and lighting are underwhelming, and the character physics are kinda iffy. Why wouldn’t you want to recommend it? The gameplay itself is pretty raw. Even though the game has long left early access, version 1.3 makes it seem like the developers kinda abandoned it halfway. Most levels, split by different mechanics, suffer from inconsistent difficulty. You might finish an easy level and then immediately hit an expert-level challenge. On medium levels, there are obstacles that an unprepared player just can’t get past in a reasonable time. There are moments when you have to jump to a block at such a tricky angle that it feels unfair even for a bunny hopping master—tryhards don’t even stand a chance here I'm not a fan of this mechanic, even though I get that it's a nod to CS:GO (the design even looks like it was kinda ripped from Portal). But even there, thanks to Source physics, those tricks were doable with some effort. Here, everything just feels clunky. The character doesn't grab platform edges, so you're constantly at risk of falling. Most maps don't have proper checkpoints. The game's presentation and overall gameplay feel are really low. As a parkour game, 'Bunny Hop League' clearly falls short of what you'd want. Since it still feels unplayable, giving it any rating other than negative just isn't possible. [h3] Verdict: [/h3] https://steamcommunity.com/sharedfiles/filedetails/?id=3612049014 (мусор) [i] P. S. 2x. Did you like the review or my profile? Drop a Steam reward for the review. Thanks to your support, I don't lose the point of playing and writing reviews! [/i]м
last played this in 2018 and now you can't even play this game for 2 mins without it crashing
Um intel i7-12700k e uma rtx3070 ti e esse jogo crasha EM TODOS OS MAPAS tentei verificar a integridade dos arquivos e nada lol
я не знаю почему но у меня игра постоянно вылетает
add workshop content
abandoned im pretty sure, i can get into a map and then it crashes, it also wants to open with META quest link for some reason AVOID, DO NOT BUY
doesnt feel good to play some of the maps are awful to play, the flow just isnt there at all
На игру забили ещё до релиза. Карты максимально неприятные, механики много где не работают, сёрф, баннихоп... вообще все доставляют только неприятные ощущения. Количество карт можно пересчитать по пальцам, а половина из них ещё и платная. Новые карты не добавляют, комьюнити, логично, у игры нет.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.4M | 37.2K | 94% | $14.99 | |
| $149.3K | 469 | 56% | $8.99 | |
| $46.6K | 248 | 19% | $9.99 | |
| $32.2K | 214 | 87% | $7.99 | |
| $23.1K | 90 | 71% | $11.99 | |
| $9.2K | 30 | 83% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $68.8K | 183 | 93% | $9.74 | |
| $68.8K | 219 | 74% | $7.49 | |
| $68.8K | 410 | 80% | $7.99 | |
| $68.9K | 145 | 73% | $19.99 | |
| $68.8K | 990 | 94% | $1.99 | |
| $68.8K | 220 | 79% | $7.79 |