
Collect cards, mix them, watch them rise their rank, sell for gold, and invest in upgrades. Stack, mix, sell and repeat... The machines in this dark fantasy factory keep humming, and the profits are waiting for you...
Modeled estimate, not a reported figure. How we estimate →
About

BULK is a satisfying incremental game about turning endless piles of cards into pure profit.
Welcome to your workplace, a dark fantasy factory where the machines never rest and the cards never stop.
Grab cards from a conveyor belt, mix them with a magic device, and watch them rise in rank. Sell your cards for gold, then reinvest to make production faster, stronger, and a little more chaotic.
Whether you love to click, optimize, or sit back and watch the numbers skyrocket, BULK delivers an incremental experience that blends active and idle gameplay with satisfying progression

FEATURES:
Collect and combine: Snatch cards from the belt and fuse them to discover higher-tier versions.
Upgrade everything: Boost speed and efficiency to multiply your gains.
Automate your empire: Unlock passive systems to keep earning even when you’re not clicking.
Endless progression: Chase bigger ranks, faster cycles, and ridiculous profits.
Dark fantasy factory: Ancient runes power the machines, and whispers echo through the pipes.
Stack. Mix. Upgrade. Profit.
Welcome to BULK — where more is never enough and there’s no way out…
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Simple, decent pace, and fun. :)
The game is a very fun incremental game for those who enjoy the genre. The 3d interactivity is also pretty unique and fun. The only issue I have is that on my ever so slightly lower end PC, the game runs extremely poorly. Some graphics settings would be nice.
A very fun game that is a unique blend of incremental game and job simulator. It is very well polished and has a lot of content for its price. I beat the story (yes, there's an actual story) in about 2 hours, and 100%'d the game in roughly 2 more. It has that "one more card and I'll stop" hook that I love about incrementals, and I really love how all the upgrades are meaningful and relevant throughout the entire game, even if some are a bit stronger than others (rarity rank up is quite OP). One important note, though. The game has the Idler tag, but you can't just buy some upgrades and let it run, you have to actually play. That said, the game is very low pressure, it lets you go as fast or as slow as you want. I have a few nitpicks, though. The game is extremely immersive, but because of that it fails to explain a few concepts that are quite important to know: - Right click to auto-place cards on slots. - The auto-seller isn't the gear on top of the conveyor, it's the box beside it. And it needs silver to run. - Exiting the game saves your progress, you don't need to beat it all in one sitting. Also, though I didn't mind much the constant head bobbing, it really should be a toggleable option. Overall, the game is very fun. I recommend playing the demo. If the core mechanic clicks with you, buy the full game. It doesn't disappoint.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nothing is more satisfying than selling that perfect golden 9 that you've spent the past 15 minutes concocting
Bulk > drugs > stonks
Funny little game
Very nice and fairly short game. but I won't lie the grind for 100%, or hell even just to beat the game regularly can be tedious. There isn't a way to easily sell/trash cards or put them into the master collection. and unless you put each card into the collection as you get it. And if you get motion sick I would have to recommend putting each card into the collection as you get it and not just stack them all up on the corner of the table and then put them all in like I did. If I had to give a recommendation to the dev (If they read this) for a maybe quick QOL update: Make settings save (I personally like to play with my own music, just helps me focus better and I also dislike camera shakes and smooth cameras, so having to re-do those settings each time I launched the game or even move floors was a little annoying) add a quick trash/sell button, maybe like Shift/Ctrl right/left for each?
После часа гейплея вы видели все, что можете получить в этой игре. От демки почти нет никаких отличий.
Un juego interesante, al principio se hace un poco cargante pero una vez comienzas a entender cada proceso y coger velocidad en el juego se vuelve muy entretenido, sin duda juego recomendado.
My wrist hurts from this game... after the 2nd reset i was pretty done. There needs to be some automation tweeks and wrist friendlier mechanics. Other than that I was enjoying the game overall.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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