
An ancient conspiracy. A broken code. An unsolved murder. Welcome to Broken Sword – The Sleeping Dragon, the multi BAFTA-nominated adventure. Once more George and Nico must travel the world, wrestling danger, and piecing together the clues that will unravel the secrets of the Sleeping Dragon.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 2 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 20 → 0.33/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Lykkäsin tämä pelin pelaamista pitkään koska odotin sen olevan huono verrattuna edellisiin Broken Swordeihin. Ja eihän se samanlainen olekaan, 2D vs 3D. Peli kuitenkin yllätti ihan positiivisesti ja jaksoin sen läpi pelata. Grafiikka meni itsellä läpi ihan yllättävän hyvin vaikka vanhahtavaa onkin. Hahmojen ohjaaminen on välillä hieman kömpelöä mutta kyllä siinä pärjää. Suurin ärsytyksen aihe oli ehkä että kun kuoli niin monesti joutui katsomaan uudstaan jonkun luokkaa minuttin cutscenen eikä näitä voinut skipata. Ja kun taas kuoli cutscenen jälkeen niin eikös sitä sitten taas uudestaan katsottu. Jos aikaisemmat Broken Swordit on tuttuja ja tämä löytyy halvalla niin rohkeasti kokeilemaan vaan.
Returning to this 20+ years later, more of it works than I expected. George and Nico remain a delight, as do the many weirdos they encounter. They're such a joy to spend time with, even if the character traits they're given in service of early 2000s humour feel clumsy, like Nico's flippant callousness and George's awkward, possessive jealousy. I also could have done without the under baked Chosen One angle for George. He works best as the every man who just happens to be there and doesn't need anything more than that to earn his place. The move to 3D is basically a bust, with a reliance on block puzzles that borders on obsession and too many instances of tedious traversal, but despite low detail polygons being a poor substitute for high detail illustrations, environments are still compelling and have enough of that Broken Sword vibe to carry them through. Shout out to the music too. It's not Barrington Pheloung but it has the same spirit of adventure and ties everything together nicely.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pretty fun and enjoyable game! I personally really enjoyed this breath of fresh air with the devs making this game 3D and normal movement (even though the 2D-ness and the point-and-click nature of the 1st 2 games is cool as well). Decent story, quirky and fun characters and interactions between them. Also, I love how they made George from a cartoony character into a really handsome man (and this continues in Broken Sword 4). The 3D-ness also made characters in general feel more real, which I really liked. There *are* some issues, where if you are running near something, you're slowed down, and sometimes movement is a bit clunky. Some items were never used (sadly), which was a bit of disappointment. However, for an experimental approach to the franchise, I really enjoyed the game! (as well as the sequel, Broken Sword 4, which is also 3D, although returns to the point-and-click nature) Definitely worth a play!
tecnicamente 3d vecchio difficile da digerire, storia carina fino ad un certo punto poi sembra che gli sviluppatori siano andati a bere della birra fortissima
The only point-and-click adventure game that successfully transitioned to a controller driven console adventure game. There are times where it feels like the game could've benefited from taking more from Tomb Raider than it did, but it still feels true to the games that came before. The only real downside is that a majority of the puzzles are a noticeable step down from the previous two entries.
I started playing the Broken Sword games a few years ago. I began with Broken Sword 1, 2, and 5, skipping 3 and 4 because of the mixed reviews. While waiting for 6, I thought “what the heck” and decided to try 3 and 4 (they were cheap). There’s a certain freedom in the 3D movement that feels a bit old-school. I’d recommend 3 and 4 if you want to catch up with the Broken Sword universe. Just be aware of the changed controls, as mentioned in other reviews. Remember to change screen rosulution for the best. All in all, it’s okay. As a fan—I wouldn’t skip it. Keep your expectations LOW, and maybe—just maybe—you’ll occasionally be pleasantly surprised, like I was.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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