
Broken Pieces is a psychological thriller taking place in a french coastal village somehow outside the flow of time. Solve the mysteries by putting the pieces of the story back together by figuring out the enigma behind this mystical place.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 23 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Mainly created by a team of 5 people, Broken Pieces is the first game to come out of the French game development studio Elseware Experience.
When Elise and her fiancé decided to leave urban life and settle near the French coast, she could not imagine that she would end up completely alone.
Now, surrounded by strange phenomena in a dark, post-Cold War climate, Elise will have to investigate and unravel the mysteries surrounding the region of Saint-Exil, its ritualistic cult, and its lighthouse overlooking the coast.
Broken Pieces is an action-packed investigative and adventure video game set in France. The game puts you in the shoes of Elise, a woman in her thirties who finds herself in the village of Saint-Exil in an imaginary region reminiscent of Brittany. Following an unexplained paranormal phenomenon, Elise is stuck, completely alone and out of time. Your investigation begins here…
Playtime : 9 to 12h.
DLSS supported.

Explore the area of Saint-Exil and its surroundings in the 1990s.
Choose between either a standard TPS camera as well-known in modern TPS or a completely revised version of the camera system that accompanied legendary game franchises of the 90s, aimed at providing greater flexibility and player agency.
Switch between 2 camera angles in any situation or drop into a first-person view to have a closer look around.
Interact with the environment to learn more about what has happened to you in Saint-Exil.

Your investigation will be rhythmically punctuated by cinematic sequences, with motion entirely captured from handheld cameras.
Enjoy a thriller atmosphere in your adventure to the fullest extent.

Keep an eye on the time with your watch; it is imperative that you get home before nightfall.
Manage your inventory capacity and ensure that you carry about what you need to make progress.
A variety of additional interactive elements, such as a vintage arcade machine, is available in your main and secondary quests.
Change the weather of Saint-Exil to forge new paths or solve the puzzles blocking your way.

You will discover tapes from which you can draw clues to help you in your investigation.
Use the tape player to fast-forward or rewind the tapes and home in on the information you seek.
Listen to your tapes while exploring the village of Saint-Exil and enjoy a seamless experience of discovery.
Discover the music composed by Pierre for Élise that will accompany you in your adventure.

Face challenging enemies with a unique combat system using fixed camera angles.
Dodge your enemies or hold them at a distance using your powers to better defeat them.
Restore your health by grabbing a drink in the fridge, catching a nap on a bench or spending a night in the safety of your bed.
Craft high-quality ammo and upgrade your gun to increase your fighting abilities.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 545reviews | 73% | — | $94.2K |
| $24.99 | 127ratings | 77% | — | not modelled | |
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Źle opowiedziana historia (choć tajemnica jest ciekawa) z kiepskim gameplayem, ale w całkiem niezłej grafice i klimacie opuszczonego miasteczka. To ostatnie wystarczyło, by zatrzymać mnie do końca przygody, ale wątpię, czy zadziała na innych. Ogólnie średniak, który jednak nieco bardziej wolę polecić, niż odradzić. 5/10
I really wish there was a "circumstances depending" option for recommending a game on steam. I played through Broken Pieces pretty quickly and most of what I saw were thoughts and ideas that could've been really good. Aside from experiencing several crashes on up-to-date drivers, the story itself feels like it both begins and ends in the middle. You're dropped in media res, which is totally fine, but then credits also roll with so much narrative unresolved. Several of the assets appear to be early GenAI images. Nothing game breaking, but really just emblematic of the rest of the experience of things seeming either rushed or lazy. The story left me asking "why are we doing this" for the last two hours. Because we are looking for our roommate who we maybe dated but who has a separate bedroom? Because we're worried about the city? Because there's... Maybe a threat from an Eldritch sea beast? When credits rolled, I literally said to the screen "that's it?" I understand there are limitations with a small team, but that means you also have to limit what story you're trying to tell. I'd love to see the devs really make a game after this that feels complete. There's kernels of what could be a really compelling narrative and game here, but in its current state, it felt less like a fully realized game and more like a half-realized tech demo.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German, Spanish - Spain, Simplified Chinese, Italian, Japanese, Korean, Hungarian, Portuguese - Brazil, Russian*languages with full audio support
| $2.99−70% |
| 32ratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Sort of enjoyed this game. Lots of puzzles, running back and forth to solve them. But I couldn't quite figure out what the story was actually about. And I definitely didn't understand the ending. Maybe I will play this game again and it might click then.
Broken Pieces proved to be an awesome, albeit short, experience. Despite notably clunky controls, the game’s strong atmosphere, interesting graphics, and compelling Lovecraftian mystery made it worthwhile. I found the protagonist, Elise, to be an endearing and relatable character, noting that her deep reminiscence for her boyfriend added a human touch to her isolation. A standout feature was the cassette mechanic; instead of relying on static notes or files, the narrative unfolded through audio you could play while exploring. Ultimately, I felt her descent into madness was a classic, effective Lovecraftian conclusion that resonated well with the game's overall vibe.
очень скучная игра как по мне , одни паззлы сделаны они так себе ,слабая игра во всём увы, моя оценка или 5 из 10 ,не совсем уж плохо но проходить это до конца желание совсем нет у меня лично .
If you can catch this game on sale for $5, it is a mildly entertaining way to pass a few hours. However, do not go into it expecting a polished masterpiece. The entire experience can be summed up in one word: "meh." The Bad: Stiff Presentation: Character controls and animations feel incredibly rigid and stiff. Amateur Rigging: The character rigging is noticeably poor. It genuinely looks like it was outsourced to one of the interns listed in the credits. Underwhelming Art: The character art lacks polish and fails to stand out. Bland Narrative: The story is flat, uninspired, and frankly quite boring. Language Annoyance: The constant presence of French text everywhere becomes plain annoying after a while. The Good: Decent Puzzles: The puzzles are mildly engaging and keep your brain working enough to prevent total boredom. Frequent Discounts: The game drops to $5 very often. At that price point, the value is fair. Final Verdict: It is a thoroughly middle-of-the-road game. Buy it only on a deep sale if you have a weekend to kill and love puzzle games, but keep your expectations low.
Я даже не знаю какую оценку поставить, потому что игра будто не закончена. Начну с минусов: - Боевка пистолетом. Зачем это вообще было добавлять в игру? К чему она вообще? Как-будто кто-то из разрабов лежал и плакал на полу со словами "хотююю пистолетик делать бах бах". У нас же есть волшебный камень, ну явно можно было что-то с ним придумать. - Отсутствие логики в прохождении, хромой геймдизайн. Нам дают задание и еще одно, и еще, и ты можешь их выполнять, а вроде как можешь не выполнять. Есть еще воспоминания, к которым игра вообще никак не приводит. Можно пройти мимо, даже и не узнаешь что они там были. А еще этот лут, который нам вообще не нужен, какие-то хлопушки, пердушки, очки, ластик, нафига это было нужно? - Коллизия также хромает, постоянно камера проваливается во внутрянку уровней - Лор игры. Нас погружают в историю, но эта история как сны при температуре 40 градусов. Такое чувство, что разработчики сами не знали как закончить и спросили ИИ написать им концовку. Плюсы: + Игра красивая, хороший левел арт, освещение, эффекты + Отличное музыкальное сопровождение, саунд дизайн, особенно этот стремный гул возле маяка, сильно погружает в атмосферу. + Интересные геймплейные фишки, вроде выстрела, после которого идет дождь, смена сезона или ограничения по времени, камера с разных ракурсов также добавляет разнообразия + В целом красивый ГГ, которая имеет свой лор. Историю нам рассказывают через кассеты, что также необычно, учитывая что в 90% играх это документы, которые задолбаешься читать уже к середине игры. Само ощущение в игре понравилось, возможно даже когда-нибудь захочу пройти еще раз. Но игра сырая, будто ее сделали как курсовую работу с бюджетом в пачку сухарей. Потенциал был большой, а на деле..
meh.. waste of time
This game has it's fair share of issues. Yet it's a solid recommendation. It is unique be it game design or be it the story. Last act wasn't great as the former ones, but it's really worth checking it out.
Really good game! Loving the story. I'm really enjoying the exploration and piecing the story together. The combat is alright. It's interesting how the enemies appear. The graphics are pretty good all except for these one patches of grass. They look like wavy blobs lol. They aren't that bad. I'm playing in VR using UEVR so it could be the VR makes it stand out a little to me. The graphics look really good in my headset. VR makes it much more immersive even though it's 3rd person. The inventory system is just right on space. Not many games get that right. The puzzles are fun. Challenging but nothing requiring a whole lot of thought. I normally don't like a lot of puzzles but like I said these are fun. Game runs super smooth even in VR with settings maxed out. I did come across one bug. It was a bit annoying. The game saves when you sleep. I went to sleep and the game saved. When the character woke up I quit the game. When I came back to play again the journal had not updated correctly which kept the game from progressing. It took me quite a while before I realized that though. Spent over 4 hours wandering around trying to figure out what I was missing. I was able to repeat the bug but it's a bit random. I got around it by saving at a bench just before going to bed in case it happened. That way I don't have to roll back that far. Nothing game breaking or anything. Totally worth the full asking price if you ask me!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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