
BROKEN LIFE is an atmospheric, fully voiced Point-and-Click Adventure set in a war-torn world. Follow Leo, a former soldier, as he returns to his hometown to uncover the fate of his family, restore his home, and confront the dark secrets hidden within.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 18 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
BROKEN LIFE is an atmospheric, fully voiced Point-and-Click Adventure set in a world torn by war. At the heart of this story is Leo, a former soldier returning to his recently liberated hometown. Leo's journey is one of loneliness, exhaustion, and the lingering scars of war. He needs to restore his broken life, cope with his grief, and uncover the fate of his family during the occupation. But what seems clear and simple at first quickly reveals itself as an illusion. The house hides many dark and mysterious secrets…
As a solo indie developer from Ukraine, I’ve drawn from my own experiences of living through war to create this narrative. Join Leo on his journey through dark and atmospheric 2D environments, solving puzzles intricately woven into a story filled with tension and emotion.

Emotional Storytelling: Experience a narrative that reflects my personal journey through the war in Ukraine. The script was written amidst the chaos and fear of bombs falling on my city and across my beloved country. It's a deeply personal story born from my struggles with depression, panic attacks, and the overwhelming grief of war. BROKEN LIFE is my way to express emotions.
Atmospheric Design: Explore carefully crafted gloomy environments, where every detail is designed to evoke the haunting emotions of war—the senseless destruction and eerie emptiness left in its wake.
Full Voiceover: All dialogues and cutscenes are voiced in each supported language. This feature is optional and can be turned off for a more text-focused experience.
Meaningful Choices: Your decisions shape the story, leading to different outcomes. There are no right or wrong answers, only paths that reflect your choices.
Immersive Puzzles: Solve puzzles that challenge your logic and creativity, seamlessly integrated into the narrative. Each puzzle is designed to enhance the story, not just serve the gameplay.
Inspired by Cruel Reality: BROKEN LIFE was created in Ukraine - a country that has endured the brutal realities of war. This game is a reflection of those experiences.
Crafted with Passion: As a solo developer, I’ve poured my heart, soul, and tears into every aspect of this game.
Wishlist now and prepare for an emotional journey!
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Не ожидал, Костя, не ожидал) Желаю удачи в продвижении и разработке)
cant really say i enjoyed or didn't enjoy the game its neutral. The voice acting threw me off a bit it sounds too robotic. Whilst it has potential and good story it's just slow so i stopped playing. I cant recommend it right now until it gets more updates. The art is really great and the character design as well. I just think the game has the potential to be better
Класна, цікава і розслабляюча гра!! Рекомендую!!! Дуже круто що є озвучка Українська
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Ukrainian*, Simplified Chinese, Traditional Chinese, Korean, Polish, Portuguese - Brazil, Turkish, Czech, Japanese +6 more
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is obviously a passion project and it shows. The puzzles don't get in the way of the flow of the story, which is real and important. I wish the developer good luck with the next 2 chapters!
BROKEN LIFE hits in a casual but heavy way, perfectly pictures the day-to-day reality of people in Ukraine and what they've been facing since 2022. To be honest I had forgotten how long it’s been until the in-game calendar reminded me, It’s subtle like that. Even though the game looks simple both in art and animation, it actually adds a lot the overall style of the game. Some of the puzzles can be a bit unclear at first, even with the hint feature, but you start to get the hang of them the more you're playing. I appreciate English VO's being included (it is the default option), personally I think it would be best if it defaulted to Ukrainian as all of the acting for it was great, despite me not understanding the language, I feel it’s definitely worth it to hear the emotion they’re conveying. There's only one chapter since it is still in early access, but what’s there already says a lot. One thing I would like to see is more music added later on. All in all, I hope the devs keeps going strong. There’s a lot of heart in this and would love to see them continue. Slava Ukraini
Дякую за цікаву й лаконічну історію в жанрі point-and-click про коцика (це кіт, вiн маму мав). Так, це демо, але навіть попри його короткість ясно, що відчували люди в той момент... Окремо хочу відзначити вдалий образ Zлодія-собакена, хоч ми й не зустрічали його безпосередньо під час гри. Надеюсь, автор не забросит проект и, как указано в описании, выпустит полноценную версию, а не только первую часть трилогии, к октябрю или хотя бы до конца 2025 года. По озвучке: сразу понятно, что голос главного кота записан самим разработчиком у себя в гараже, в то время, как дочь и жена [strike]и Чiзi[/strike] озвучены неплохо. А во время чтения сказки действительно можно уснуть - не зря добавлена кнопка пропуска. Ещё удивил выбор движка, ведь это не GameMaker или всеми любимый Unity, а Multimedia Fusion 2. В любом случае желаю удачи в разработке и скорейшего релиза полной версии.
Цікава гра, хотілось би більше. Дякую за гру та успіхів розробникам!
I just finished the first chapter (2 more are planned). It's a good game, with an intriguing story and logical puzzles.
плакала, поки читала, пробиває на емоції, переживаю за нашого Лео та його сім'ю, сподіваюсь, з ними все буде добре :(
Great game, really puts you into the reality of this life. Looking forward to the next chapters being developed.
Players by region
Where this game's players are, estimated from review languages.
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