
Broken Arrow is a large-scale real-time modern warfare tactics game that combines the complexity of joint-forces wargaming with action-packed real-time tactics gameplay.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 55.43/day in the week to Sep 1 → 39.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Broken Arrow is a large-scale real-time modern warfare tactics game that combines the complexity of joint-forces wargaming with action-packed real-time tactics gameplay.
Featuring over 300 realistic military units and technologies, each battle offers an immersive experience with endless replayability.
Experience a gripping narrative-driven campaign featuring 19 handcrafted missions set in the Baltic region, played from both the United States and Russian perspectives.
The campaign features a thrilling plot of escalating global tensions, where each mission presents new tactical challenges and story developments. Whether defending key positions with elite units or launching bold combined arms offensives, every mission is designed to test your command skills in dynamic, realistic warfare scenarios.
On top of the single-player campaign, engage against AI in the Skirmish mode on 19 maps based on real life locations, choosing your favourite specializations and difficulty levels. Team up with your friends and learn the game at your own pace against various AI presets that represent Battlegroups you will face on the battlefield. At release, Skirmish doesn’t currently allow playing co-operatively with AI as team allies, but it is planned for a future update.
But if you’d rather face human opponents, hop online and engage in thrilling Multiplayer matches up to 5vs5. Track your progress as you rise through the leaderboard and you gain experience as a general while you level up and gain new medals.
Unleash your creativity with the powerful Scenario Editor, the same tool used to craft the game's missions. Design custom scenarios complete with cutscenes and dialogue using a visual scripting system—no coding required.
Share your creations with the community via the Steam Workshop or download them to experience endless user-generated content.
Craft your unique army deck by selecting from a vast array of units, each customizable to suit your strategy.
With over 300 units and more than 1,500 possible combinations, you can tailor your forces to match your playstyle. Modify vehicles and aircraft with different weapons, armor packages, and support systems to gain the upper hand on the battlefield.
Victory begins with meticulous planning. Broken Arrow offers a diverse range of units categorized into six key roles:
Recon Units – Specialized in spotting and marking enemy positions.
Infantry – Versatile ground troops equipped with various weapons.
Fighting Vehicles – Includes tanks, ATGM carriers, and fire support vehicles.
Support – Artillery and anti-aircraft units providing long-range support.
Helicopters – Ideal for rapid deployment and hit-and-run tactics.
Airplanes – Control the skies with interceptors and ground attack aircraft.
Deploy to the battlefield via land, sea and air. Use paratroopers and helicopters to rapidly seize key locations, reinforce them with heavy tanks and break enemy counter attacks with artillery and tactical missile strikes.
Infiltrate special forces behind enemy lines to disrupt enemy logistics and provide laser designation for your planes. Use the terrain to your advantage to ambush, out flank and outsmart your enemy.
Engage in combat across expansive battlefields inspired by real-world locations. From industrial harbors to sprawling urban centers, each environment offers strategic opportunities and challenges.
Utilize terrain features to ambush enemies, secure key positions, and execute flanking maneuvers.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 2692 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ебнутые, Армата танк сосет против любого танка США цена Арматы половина средств цена пендоса ♥♥♥♥♥♥♥ 1/4 танка дальше ♥♥♥♥♥ добавляйте пехота сша и рф хахаха в каждой пехоте сша все есть и по 15 чел бегает в рф дай бог 6 будет в отряде и нету ♥♥♥♥♥ из оружия
ну допустим я прогрет, мне нравится давайте дальше посмотрим
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $40.7M | 35.7K | 88% | $44.99 | |
| $40.3M | 127.2K | 95% | $19.99 | |
| $40.8M | 29.9K | 47% | $69.99 | |
| $41.1M | 74.6K | 96% | $19.99 | |
| $41.1M | 66.9K | 84% | $39.99 | |
| $39.9M | 38.5K | 96% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $0 | 1.1K | 62% | Free | |
| $1.1M | 814 | 76% | $49.99 | |
| $17.8K | 28 | 75% | $17.99 | |
| $9.6K | 25 | 84% | $9.99 | |
| — | 0 | — | — |
Latest in each market: best FR #32, worst US #100 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Turkish +1 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Broken Arrow has a lot of potential and I genuinely want this game to succeed, but right now the multiplayer experience is extremely frustrating. The biggest issue is the servers and matchmaking. The servers are so unstable that it’s often difficult to even start a game. Almost every match I find has at least one player who fails to connect. If that player doesn’t reconnect before the countdown ends, the entire lobby is closed and everyone is sent back to the main menu, forcing all players to search for another match. In my experience, this happens in around 70% of my matchmaking attempts. After repeating this over and over again, it becomes incredibly frustrating and eventually makes me lose the motivation to keep playing. What’s even more disappointing is that these matchmaking and server issues have existed since launch. Despite the large number of reports from the community, the developers’ response has been far too slow. At this point, it honestly feels like the community’s concerns are not being treated with the urgency they deserve, and that’s a very disappointing feeling for players who want to support this game. ゲームそのものは本当に素晴らしいです。しかし、サーバーのせいでまともに遊べる状態とは言えません。 実際にゲームをプレイする時間よりも、マッチングや接続トラブルに費やす時間の方が長いと感じることすらあります。マルチプレイゲームにとってサーバーは最も重要な要素ですが、現状のBroken Arrowは、その最低限の部分すら満たせていません。 開発チームは発売当初からマッチングやサーバーの問題を把握しているはずなのに、改善はあまりにも遅すぎます。ここまで対応が進まないと、プレイヤーの声が無視されているように感じてしまいます。 ゲーム内容は本当に素晴らしいだけに、おすすめしたい気持ちはあります。しかし、現状では残念ながらおすすめできません。
从5070ti换成b580直接玩不了,显存溢出导致帧率只有个位数
Я уничтожил все 3 танка Прибалтики в одном бою! Рекомендую
Trash devs don't know what they're doing
Tolles Strategie Game. Nicht so kindlich wie WARNO. Und es war klar das Teletubbies über Balance jammern werden. Willkommen im realen Leben Kinder. Balance gibt´s da nicht. Man muss gegebene Faktoren akzeptieren und was daraus machen. Vor/Nachteile hat jede Nation. Das Game bringt REALISMUS. Blick auf aktuelle Geschehnisse könnte helfen.
服务器是土豆做的,pte是风味的,更新是不听建议的,那还说啥了,差评送你了呗
80% of time the game just dont work, the other 20% you will get to experence some of the most out of touch ballancing and game design humanly possible, a watse of time and monney
Devs dont know how to balance a game. Abysmal lack of content, and atrocious balancing updates. The game still has a ridiculous russian bias (guess where the devs are from!) and they dont listen to the playerbase. Their idea of new content is taking almost a year to make AI units that were in the game from the start playable. A 3 man sniper team beats a 8 man delta force team in CQB. That should tell you everything about this game.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.