
Trapped in the city subway system due to a sudden disaster, you explore the depths of the tunnels to find your way out. The further you explore, the more you realize there is more to this disaster...and the lurking shadows are following your every move.
Modeled estimate, not a reported figure. How we estimate →
About



Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 43reviews | 65% | — | $14.5K |
| $7.99−60% | 22ratings | 64% | — | not modelled | |
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
my friend he worked on this game he is a very nice tall man sometimes he will eat the low quality bologna and kraft dinner eat it together
Repetitive uninspired gameplay. Wandering halls, finding keys, turning valves then eventually running into the least scary monsters you've ever seen. completely a CASH CRAB GAME!
** Recommended if you like skulking about while terrified, and figuring out puzzles ** The game is very atmospheric (and that atmosphere is dark and creepy). Dark tunnels, dark rooms, and spooky creatures ready to rend the unwary -- the game has plentiful jump scares. It isn't all just creeping around, there's a lot of puzzling to be done too.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French**languages with full audio support
| $19.99 |
| 12ratings |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Transparency: I got the game for free as part of #IndieXmas2018 event. Jump Scares: Check Spooky atmosphere: Check Interesting game mechanic concept: Check Locked doors: Check Story hook: Maybe? The game has an interesting concept that the game could be scarier if you have a heartrate monitor. on paper, it seems like an interesting idea, but in execution, it falls flat. all it would do is add more sounds to the game to try to scare the player. some things make sense like sounds of rock falling or voices. but wood knocking? foot steps? the place is abandond and the foot steps don't match with the serface you are walking on. The game has a "stealth" mechanic, but the monsters can see you in the dark. if there is a story. it took way to long to hook me. I've spent 40 min playing this game and all i wanted to do is get out of the subway by closing the game. if there was a "hook" it would be the notes laying around of people trying to justify the voices they hear. Give it a pass. unless you want a game at a deep discount or want to stream the game to entertain your audience.
The game is absolutely beautiful! The graphics were amazing. Although I did not use a heart rate monitor, there were still some moments of the game that got me to jump out of my seat! I really wish there was more to the game! I can see myself playing this for hours!
Im Grundsatz gelungen, gruselige Atmosphäre und Sounds. Genau das wird aber durch die nervige Teleportation (wir müssen längere Strecken teleportieren) und die hässliche Grafik zerstört. Meine Kuratorseite: https://store.steampowered.com/curator/30155555 Meine Steamgruppe: https://steamcommunity.com/groups/voodoode https://www.youtube.com/watch?v=kPsC_M8KCfs
Here's some drunk VR gameplay for ya! https://youtu.be/PeKNZLMOrxM So this game is really cool, its only down fall is having to use the vive controler touchpad in VR. I ended up continuing gameplay without VR just because of how tedious it was, wich sucks because I feel like the game was way scarrier in VR. All in all Ill still give it a thumbs up because the gameplay has been much better after switching from VR.
As a non-VR, non-Heart rate monitored game, This is a solid Horror experience. The puzzles and fetch quests are fun and the atmosphere keeps you on the edge of your seat. VR&HRM must be great! https://www.youtube.com/watch?v=zFNBtdz_RLY
One of the creepiest games I've played in a while. The sound and the atmosphere is tense enough but, just for fun, they throw in the occasional jump scare. Then things are quiet again, but I'm smarter than this, I know there is another scare just around the corner...but no...nothing. Ok then, I'll just keep going...Arg! You got me again! If this game is this scary when playing without VR or a heartrate monitor, I can't wait to try it with. Looks like I won't be sleeping at all this weekend.
1st Impressions Video with Commentary // Oculus Rift + Touch // GTX 1060 (6GB) https://www.youtube.com/watch?v=IMWN9mXq_P8 My Thoughts: PLEASE NOTE: This is a more informational review. Having watched the trailer again, just now.... I feel like I've only just scratched the surface of this game. I hope this is the case becuase the game has a really spooky atmosphere, some superb sound effects but I feel it lacks in traction and pace for me. I felt like I was wandering around for ages with not a lot to do apart from waiting for the next jumpscare or finding the next basic generic puzzle. I did confront the creature roaming around the dark subway tunnels and I hope the game picks up pace later on in the game. if the trailer is anything to go by, it should. The game does have a novel mechanic that allows you to hook up a heart monitor to make the experience more scary.
Selling now
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Players by region
Where this game's players are, estimated from review languages.
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