
Isometric insurgent simulator. Fight on foot and in vehicles, build and steal a private arsenal and bring the war home to the businessmen who started it all in this continuation of the Brigador saga.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Isometric insurgent simulator. Fight on foot and in vehicles, build and steal a private arsenal and bring the war home to the businessmen who started it all in this continuation of the Brigador saga.
You are a member of Team Anchor, deployed to the SNC homeworld to make them pay for what they did.
Get around Mar Nosso on foot, or go loud against local forces with your own armor.
Acquire and fire 30+ firearms, from Nossian Corvid zipguns to the latest in man-portable Spacer tech.
Upgrade your arsenal by finding different combat rigs.
Salvage vehicles for parts to fabricate new tools of destruction in your base.
Mount weapons to your new creations and deploy with them.
Drive around rich detailed sprite environments in vehicles like clapped-out sedans, tanks or bipedal mechs.
Listen to an original soundtrack scored by acclaimed musician Makeup And Vanity Set.
Disrupt the corporate control of Mar Nosso by killing Brigadors.
Brigador Killers is in active development and coming to a Steam store near you.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 664reviews | 72% | — | $460.8K |
| $24.99 | 10ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 430 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's a shame that in the current build, actual mechs (any walkers, including powersuits) are disabled. I understand that with the limited amount of playable missions, it would break progression and balance to have them there, but I think almost everyone agrees that the Brigador IP is built around walkers, and that completely leaving them out of your first EA build feels like a misstep. It must also be noted that EA is REALLY early right now, and I wouldn't suggest this as a purchase unless this is exactly the game you've been looking for. With that out of the way, I really like what we have here and I'm really exited for the release version. The combat, be it on foot or in a vehicle, feels great. The graphics, vehicle designs and ambiance are on point and the world building is even better than the previous title. Gathering loot, using it in your garage to make all sorts of scrappy death machines and using said machines to wreck havok upon your enemies is a great gameplay loop. I know it was not the style of the previous game, but I must say that combined with the fact that you can exit vehicles and fight on foot, it just takes the game to another level of fun for me. I truly believe it will be one of the best games of the year it releases on.
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Hours played at review time, across 431 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
used a heino9!(mac10) 9mm machine pistol to steal a police apc armed with 2 porco 7.62x51mm aka .308 machineguns then got one tapped by a chobber with a mercy(4gauge doublebarrelshotty) while buying an rpg and ammo 10/10 frankly both the tactical and the goof are top notch early acces BUT very polished and they listen to the feedback welcome back BRIGADOR
Brigador Farmers is a great tactical insurgency simulator with fantastic gameplay, great music, and amazing lore. Scavenging for better guns and ammo is very tense, especially when you get involved in firefights against the Corvids and the cops. It definitely scratches the zero to hero itch because you go from throwing rocks and cinderblocks at people to getting some fancy weapons to kill people. And once you get an upgunned vehicle... That is very satisfying. The lore is always fun to read (Make sure you read the rock lore!), and the music is awesome as always! Plus, with the IEDs you can make, it's very satisfying to blow up a high tech tank with a beat up van filled with explosives. Special thanks to the sound department: They nailed it really well when it comes to the gun sounds and the explosions. So far, the story is pretty good, and the missions that are on display for the story illustrate the whole zero to hero thing pretty well. There are a few gripes that I have: Terror missions can get dull, even with a vehicle. Parking your vehicle at one place and gunning down every cop is like shooting fish in a barrel. Kinda wish for a few bonus objectives in terror missions. And I'm not joking about calling the game Brigador Farmers, even though I find the nickname rather affectionate. You will farm certain places for better gear, credits, and ammo. I'm looking at you, Chop Shop! Hope the RNG will bless you with a NOSPOL APC chassis AND the garbage truck to carry the damn thing. Also, be prepared to kill some rich people over and over in order to get credits, especially in that one lower tier mission where the targets have a bit more credits in their pockets. Despite those gripes, I enjoyed my time with Brigador Farm… Sorry, Killers. Hopefully the game gets some more kickass lore on their items and allows more mech action when the missions escalate.
Massive fan of Syndicate as a kid, this hit many notes ive been looking for Some amazing shoot outs, some of the best ive had in a while, in the final mission where it was cactully slighlty challenging in the demo, enemies would cover the retreat of others, return with friends, when he came back, some flanked me, fast, and they tried to push me together, I was actully quite stunned, they rush, they flank, they fall back, one guy will put down cover fire to cover their retreat, THIS is why ill stick with this game, and ill go check out the orginal for the city destruction. the game is rough, yes, with missing icons and tool tips fo items you cant use yet, seem to be items for my first mech suit, the mech mission breaking into the corpos compound was very fun. game for sure needs more time in the oven, if you dont grab it now, wishlist it to grab further down the track, final mission was really eye opening, much larger, lots of guns to chose from, they are all powerful, as guns should be. some people are bign cry babies about the previous game, im going to download that now also myself, but im liking the mix of missions between on foot / mech that is coming, and yes, this is a terrorism simulator.
I don't know what's going on in this world or why I'm doing it, but I know I need to build my arsenal and make them pay. Edit: I'm sick of these snotty little brats leaving negative reviews comparing it to the demo. The purpose of the demo was to go "hey look at all this cool stuff we're going to add to the game." They let you play with the big fun toys, and that was the whole point -- to generate interest and show what was to come. Now that the game is in early access, it's high-end content isn't available yet because the content is being released in the order in which you'd acquire it to manage power creep, and not all at once like the demo. So yes, the negative reviewers are being spoiled brats. They should have never been shown what was to come, because they're not mature and patient enough to let a game grow and evolve naturally. So stop saying it's "unacceptable" and dumb crap like that. You aren't entitled to anything. Go play the demo if you want to feel overpowered again. Otherwise, deal with it and STFU.
真给我气笑了,打了十几个任务被COP一喷子就打倒地回基地后发现所有东西都没了才发觉哦你游原来是单人肉鸽搜打撤,结果商店页面没加标签就不说了简介还只字未提,关键是你游前作以及本作DEMO阶段都不这样为啥现在EA了又突然要更改开发方向我暂且蒙鼓,我还想说不是人人都会去关注每个游戏的DEV LOG啊,,,当初是被游戏世界观美术和时不时放出的OST吸引的,现在只有种被背刺的感觉,,,后面要是更新了非肉鸽模式选项再考虑改好评
Very fun
Game is fun. Game is hard. Honestly enjoying it more than I enjoyed the original brigador in it's current state. Compared to the demo the rate at which you get stronger feels quite a lot slower which personally feels better for the game overall. Have yet to reach the end of the content, but not sure if the amount of content is worth the price so far.
It's Brigador, which is fun. It's a story-driven game but also an extraction looter in some ways. I'm not certain why I'm a guy who's doing things but can die and lose his equipment and I'm back to talking to the same few people. I wouldn't mind if it was purely one or the other but "Yada yada. Oh no an ambush!" and they took all my stuff and I'm alive back at base again without like... cloning or something. In it's current version, I would say hold off.
Pretty fun for what there is now. Excited to see where it goes.
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