
The roguelike block-breaker that the gaming world needed! Choose your hero and destroy bricks to make him fight. Skillfully maneuver the ball, optimize your upgrades wisely, and maybe you will reach the end of this Odyssey!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 18 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
I'm really not a fan of the way the balls bounce off bricks. You would think a ball bouncing off a flat surface would act like just like it does when it bounces off a wall, instead in this game it shows bricks, but the surface it bounces off is clearly a sphere. Might just be me, but it makes it a bit not fun.
This is a great game, absolutely fun and addictive. Why should you buy it? - There's lots of fun and viable build designs. This isn't a game with only 2-3 winning strategies. - Amazing boss designs with unique feel and mechanics. You'll have to observe, think, adapt and be creative to defeat them. - Lots of replayability, stuff to unlock, etc. - You can make absolutely crazy builds with some creativity and luck. - Simple mechanics, but with a lot of depth. - Flavorful random events. - Lots of hidden easter eggs. - Pretty artwork. /!\ WARNING /!\ 1. DO NOT ENABLE MOUSE CONTROL UNLESS YOU ABSOLUTELY CAN'T USE KEYBOARD 2. LEARN TO USE RECALLS 3. READ EVERYTHING ON THE SCREEN 4. HIGHER RESET THRESHOLD IS GOOD
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Italian
Hours played at review time, across 33 reviews with recorded playtime.
Arkanoid/Peglin hybrid w/ real-time combat & roguelike progression. Already dope in its current state, but promising a graphics/audio overhaul soon. Future cult classic that I expect to play a lot of.
So fun! I love the combination. If you enjoy playing breakout and like making builds, this is the game for you. The characters actually feel unique and play differently, you actually have to have different strategies for each.
Fantastic little game that feels alot like Peglin but with brick break. The classes are diverse enough to provide their own unique gameplay (along with bosses providing class specific relics for upgrades). The elite enemies all bring their own unique challenges as well. The refresh mechanic is well done with the player having alot of control over how hard it is to refresh the bricks on the board as long as they are willing to give up the resources to do so. Overall, I'd say if you enjoy roguelites and brick breaker this is a really good fusion of the two.
Brick Odyssey combine 'brickbreaking skills' and 'roguelike build' making me feeling this wellknown combo of frustration/addiction when I play. Your Hero attack is triggered by your bricks destruction skill, but you also have to dodge ennemies bolts, forcing you to keep a constant focus on everything. Your gamestyle will be defined by your 'Character' spells AND by your 'build' composed by artefacts and bricks that you will chose and collect over your in-game progression. For my part I have experimented few differents builds, really changing the gameplay from an 'ultra quick aggressive chainburst' to a 'tactical and defensive healing/poisoning' strategy. A very good surprise !
The Devs managed to rpg Arkanoid and I'm all for it. Did you grow up in the 90's and appreciate pong and Arkanoid, do you like power options and classes, if that is the case you will like this game.
Do not let the graphics fool you!!!! Brick Odyssey is 100% a hidden gem; well, I have said part of the game bugs me. I really enjoy the game, and the new updates are adding many incredible things. This game may look like Peglin, but it is definitely not Peglin. Brick Odyssey is a brick-breaker game. That turns the classic Breakout into an exciting new experience. It is extremely unique, with the fights being super animated and in real-time combat. You have to really learn the Mechanics for each battle to overcome them because some fights are a lot harder than others. You are going to take damage. The real-time combats in this game makes it a little complex but also keeps you on your toes, meaning that you have to have the skill to keep on hitting and thriving to win. You might not even be able to pay attention to the enemies too much you might just want to pay attention to the board in many fights. Yet, always read the tips on the right side of the game before you start the fight by firing your ball. I totally do this. When I first started playing, I did not know that you could recall the ball, yet there are going to be times that you're going to run out of recalls, and you're going to take damage. This is just inevitable unless you have things to avoid it. The balance changes have fixed many of my complaints in the past, so the only real thing I have an issue with now, which is more skill-based, is refreshing the board and leading to sometimes dying because I do not have enough bricks or they're just in an awkward location. Also, some fights can work the opposite way completely. There are multiple characters to unlock and choose from, each with a different playstyle. There are also many builds you can win with. Poison is my favorite right now. There are relics that give you special bonuses or effects. These things called curse bricks in this game. Well, that might not seem good. You can actually make a build around it. I've never tried because I take so much damage, but the dev has a video out on it, so I know it works. Since I started playing this in the beta, the dev has dramatically improved this game, and I look forward to seeing what the future brings. Find more reviews from me on my Steam curator page: https://store.steampowered.com/curator/41065644-Jimi-Reviews-Games/ I have a whole playlist on YouTube of me playing Brick Odyssey: https://youtube.com/playlist?list=PLURDOhGeR3coMRt6khZCJ4vWRc6nMyWkg
I love this game. One part is due to nostalgia for breakout/arkanoid, but Brick Odyssey shines because of the additional game mechanics built on top. There are 4-5 characters to choose from, and each character has unique abilities/attacks. Then there are the bricks, there are a wide range of brick upgrades - fury, thorn, bombs, rockets (my favorite) and more - to allow you to customize your build for your character. And finally there are the relics that give you different overall abilities. Once you beat the game, you unlock storm levels, which add an extra level of difficulty to the game. And that's not to say this game is easy, it isn't, but it's fun, challenging, charming, and a great overall game.
Let's start off with the fact that it puts a unique twist on the traditional breakout games. It uses a simple game concept but turns up the difficulty to the point where things get exciting. Easy to learn, hard to master, I would call this game for the most part. The gameplay is solid, (I mean it's a breakout game, how can you frick up a breakout game but seriously) as it introduces new gameplay moves which makes you decide critically on what kind of gameplay mechanic you should utilise over another. You can have new builds, and even new characters which would change the gameplay in a different way. The difference may be slight or noticeable but there is always a difference to what tactic you use. The difficulty in the game is very hard, especially in the 2nd world and the first boss in the game [spoiler] Hydra. God I hate that boss. [/spoiler]. You should really consider what you're planning to do next if you ever play this game. I also have a few problems with the game. One of them is that the RNG is awful in this game. Sometimes you can have a smooth-sailing journey, and on the other hand, you can get pummelled easily even on the 1st world. Everything within the game is based on RNG for the most part. Meaning that planning things out is extremely difficult. However, don't let that discourage you, as the game is good, but not for everyone. I enjoy it as a fun time waster.
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Players by region
Where this game's players are, estimated from review languages.
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