
The roguelike block-breaker that the gaming world needed! Choose your hero and destroy bricks to make him fight. Skillfully maneuver the ball, optimize your upgrades wisely, and maybe you will reach the end of this Odyssey!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 18 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Genres
Engagement
Reviews
Okay I'm rewriting this whole review. The game is still a HUGE recommended. Even more so now that the dev has added a lot of new content like classes, bosses and relics, and all for free with more to come from what I understand. Some people have said this game looks like a meme game because of the graphics. But looks are deceiving. Brick Odyssey requires your full focus (and if you don't believe me, just watch some streamers when they play it for the first time). It's a difficult game with lots of cool, inventive mechanics, some outright make you go "wtf was that??" and I'm here for every second of it. After a while you forget the graphics. You don't need good graphics to enjoy this game, but I can understand if it's an issue for some. The thing is though you're so focused on beating the levels that you just don't have time to worry about how pretty it could look. The game was more difficult before but the dev listens to feedback and made it so that most everyone should be able to beat storm level 0 now (storm levels add modifiers that make the game harder, up to level 15).
Easily one of the best brick breaker roguelikes out there. So many quirky/experimental game mechanics in this game as well. Super Super fun. Reminds me a lot of Peglin but it's def it's own unique experience. Really hope it keeps getting updated! https://youtu.be/0qpYtSTql2E
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Italian
Hours played at review time, across 33 reviews with recorded playtime.
Be careful not to judge it on graphics alone, the game is one of incredible concept and a strangely addictive twist, brick after brick, hoping to hit the Pyro among the steel. It creates an incredible tension for such a simple game. I definitely recommend it, even if I was not given the game for free.
**I got the game for free** Now that is out of the way, I used to play a ton of brick break games back in the old flash games days and this game does a great job of turning those in to a fun little rogue-lite. The relic combos are super fun. I may be bad at it or the game is hard but I have been having fun playing it!
I found Brick Odyssey to be an incredibly enjoyable game. The game's core mechanic of breaking blocks to damage and destroy enemies is simple yet effective, and the various power-ups and upgrades available throughout the game add depth to the enjoyment. I do like a good bullet point list, so below you can find just that! [list] [*]There are a number of different enemies, elites and bosses all with there own mechanics and unique block layouts. [*]You can add different types of blocks as you progress, sort of like deck building. [*]Relics can be added throughout the run for passive bonuses going forward. [*]Four playable characters with different mechanics. [*]The three points above can be combined to make some great synergies. [*]Ongoing additions, updates and bug fixes from the developer. [*]Graphics are not the best but do not detract from the enjoyment of the game. [*]Some of the text is not 100% clear but also not too difficult to figure out. [/list] All in all this game has a wonderfully addictive game loop and enough differing combinations to keep you coming back for more. I really look forward to playing more of this game and seeing what is going to come next for it.
Sick and cool
Fun brick-breaker, real-time twist on the Peglin formula with much more skill-based gameplay (due to the classic brick breaker gameplay) and very creative mechanics! The combat and brick breaker layers are actually intertwined here. Some enemies will fire projectiles *into* the brick breaker board, so you have to actively dodge them. Others might try to grab the ball out of play (which can be dodged by recalling it at the right time). Didn't expect this many fun and clever twists, so definitely a positive surprise! :)
its like peglin but you need skill
This is a great game, absolutely fun and addictive. Why should you buy it? - There's lots of fun and viable build designs. This isn't a game with only 2-3 winning strategies. - Amazing boss designs with unique feel and mechanics. You'll have to observe, think, adapt and be creative to defeat them. - Lots of replayability, stuff to unlock, etc. - You can make absolutely crazy builds with some creativity and luck. - Simple mechanics, but with a lot of depth. - Flavorful random events. - Lots of hidden easter eggs. - Pretty artwork. /!\ WARNING /!\ 1. DO NOT ENABLE MOUSE CONTROL UNLESS YOU ABSOLUTELY CAN'T USE KEYBOARD 2. LEARN TO USE RECALLS 3. READ EVERYTHING ON THE SCREEN 4. HIGHER RESET THRESHOLD IS GOOD
I'm really not a fan of the way the balls bounce off bricks. You would think a ball bouncing off a flat surface would act like just like it does when it bounces off a wall, instead in this game it shows bricks, but the surface it bounces off is clearly a sphere. Might just be me, but it makes it a bit not fun.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $3.5K | 20 | 85% | $5.99 | |
| $3K | 9 | 100% | $12.99 | |
| — | 0 | — | — | |
| $8.3M | 15.1K | 91% | $24.99 | |
| $7M | 18.8K | 92% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9K | 67 | 69% | $4.99 | |
| $9K | 141 | 84% | $1.99 | |
| $9K | 142 | 94% | $4.99 | |
| $9K | 74 | 86% | $4.99 | |
| $9K | 327 | 90% | $0.99 | |
| $9K | 96 | 88% | $3.99 |