
BRAVELY DEFAULT returns in HD! Relive the tale of the warriors of light. Enjoy strategic battles and over 20 different jobs. Plus modern gameplay enhancements and all-new minigames. The story of light and shadow that never fades is reborn.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Engagement
Reviews
Themes across 140 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
联网一直有问题,无法获得人民
It's peak, I'm afraid.
Coup De Gravy
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.33/day in the week to Aug 5 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
Hours played at review time, across 142 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
非常にストーリーが面白く、戦闘も敵に対して最適な戦い方を考えるのが楽しかった。 ぜひブレイブリーセカンドのHDリマスターも発売してほしい。
Dove inizio? Sin da quando ero veramente piccolo vedevo questo gioco giocato su vari video di youtube, ma purtroppo non avendo io la console e il gioco non ho mai potuto giocarlo. A distanza di ormai circa 8 anni da quando volevo giocarlo finalmente è diventato disponibile su steam come remastered. E dopo 8 anni posso dire che non mi ha deluso per niente, io sono attualmente al capitolo 4 e sto cercando di affrontare i sei draghi, sfide per me veramente toste ma fattibili, ed è quello secondo me il bello del gioco. Non è un gioco per persone che vogliono solo picchiare i boss e sperare che muoiano, richiede strategia, gestione dei turni, e building preciso. Ma allo stesso tempo è molto libero, puoi giocare tantissime classi diverse e fare tantissime combinazioni che possono effettivamente funzionare. In generale veramente un bel gioco, Fino a dove sono arrivato: Storia: 8/10 Mi è piaciuta veramente tanto, e sono convinto continuerà a piacermi Colonne sonore: 9/10 Questo gioco ha delle Soundtrack semplicemente fenomenali, dalle ost di Edea e Ringabell a quella di eternia. STUPENDE. Gameplay: 8/10 Gioco a turni con però tantissimo modi diversi di personalizzare il tuo party, Do 8 perchè a me piacciono gli strategici a turni ma questo va veramente tanto a sfondo personale, più di ogni altra cosa. (Adoro le meccaniche di brave e default, danno un senso di strategia e gestione dei turni veramente bello) Grinding e noia nel farmare: 7.5/10 Personalmente è l'unico aspetto del gioco che non mi piace, sebbene sia una remastered si vede che il sistema di farming è molto vecchio, per quanto mi riguarda abbastanza lento. Voto generale: 8/10 Un ottimo gioco che consiglio agli appassionati di giochi a turni e strategici!
i love bravely default flying fairy hd remaster so damn much guys what stands out the most are that the area maps look way prettier than the 3ds version. the music is just as amazing as i remember it, but the voice lines are also exactly as i remember them (not a huge gripe, but the repetitiveness of some parts are still as bad as i remember) a lot of the QoL stuff added in Second that skipped BDII made it in so that's awesome the fact that they kept the chibi models too is also a huge plus in my books not the biggest fan of the added minigames, but they are fun and the fact that they added more D's journal stuff is a always good very very faithful remaster of the game.
Favorite JRPG of all time. You have the composer of Attack on Titan's first and second opening as the composer of this game's music. Cool main and side characters with actual personalities. A cool and unique battle system introducing the "Brave" and "Default" mechanic. (More moves per turn, and defending to accumulate points to perform more moves per turn.) Yes, the story is not PERFECT, but I don't care because nostalgia. I played the original back when it came out on the Nintendo 3DS.
Bravely Default is an astoundingly good classic-style RPG. The combat is absolutely delicious - the job system is diverse and flexible, the Brave/Default mechanics add a delightful amount of dimension to boss fights, and the overall game feel perfectly captures the feeling of a true classic Final Fantasy-style game. The story and game structure test your patience in their late stages (an understatement, certainly), but the cast is wonderful, the villains are memorable from start to finish, and the game's core twist is awesome. This game was trapped on the 3DS for far too long, and having it on modern platforms is absolutely fantastic. I really adore the main party in particular when it comes to the cast, but I mean it when I say that pretty much every major character is memorable and leaves a mark on you. Theming them around the jobs they give you upon defeat results in a wide variety of personalities and philosophies, but the developers also make efforts to subvert expectations when it comes to personality and job pairings, which helps greatly in letting these characters make a big impact with limited screen time. They're not universally great, of course - the obligatory pervert sage character I could have done without - but the duds are enormously outweighed by the hits, especially the main cast. Edea my beloved I would die for you. Now, look, alright, the late game thing that everyone has probably heard about is a drag. I think it probably goes on two or three segments too long for most people, and I think it's fair to have a decent amount of disdain for the monotony of it. What I don't agree with is the idea that the back end of this game ruins the experience of the front end. Yes, it's a drag, but it's worth pushing through to experience the true end of this game, which circles right back around to the high quality of the rest of the story to that point. Plus, Bravely's side content is so comparatively sparse that if you really want to, you can rip through that monotonous set of segments relatively quickly by cutting out the fat surrounding them. It's the game's major flaw, certainly, but it doesn't kill the rest of it. Bravely Default is a delight. It's the perfect game to recommend to a friend who crows about Final Fantasy no longer being turn based, because it feels like Final Fantasy III-2, or maybe an alternative FFIV with no ATB system. If you love classic, true turn-based JRPGs, and all the baggage that comes with the label, Bravely Default is the game for you, I promise. Thug it out and play it cover to cover. You won't regret it. ringabel's panic cruise can burn in hell though
Dieses Spiel war früher schon sowas von gut und ist es heute in der HD Fassung immer noch. Hört auf die kleine Fee am Anfang - bleibt bis ganz zum Ende! :) Positiv - das Job System ist einfach Klasse und es läd zum ausprobieren neuer Strategien ein wenn man einen Boss nicht schafft kann man ettliches ausprobieren - tut euch den Gefallen und schaut euch keine Guides an sondern bastelt selber - umso größer ist die Freude wenn es klappt! - man kann jeden der 24 Jobs als Haupt und Nebenjob festlegen sowie ettliche Fähigkeiten anderer Jobs damit kombinieren - die Story und deren Auflösung "ganz am Ende" fand ich damals wie heute ziemlich genial - für faule Leute ( wie mich ) kann man das grinden mancher Sachen automatisch ablaufen lassen oder man ist fleißig und spielt "ehrlich" und bekommt in der gleichen Zeit VIEL mehr raus, also jeder wie er mag SEHR schön! - Interessante Einträge im Spielinternen Lexikon - zu Monstern, Bossen, Charakteren etc. - ich lese selten bei einem Spiel alles durch aber hier wollte ich wirklich jeden Fitzel wissen - das Bot System ist schön für Leute die keine Freunde haben :) - wer die "alten" Final Fantasy Teile mochte wird dieses Spiel lieben! Neutral - manche Leute mögen eventuell die Minispiele nicht ( ich persönlich mag das Tanzminispiel aber dafür das fliegen mit dem Luftschiff nicht ) - eventuell stören sich manche an dem Aufbau des Dorfes über Zeit ( wie ein Browserspiel in dem man wartet bis was fertig ist in so und so viel Minuten ) das gibt sich aber mit der Zeit und je mehr Dorfbewohner man hat umso schneller geht es
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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