
Welcome to Botany Manor, a stately home in 19th century England. You play as inhabitant Arabella Greene, a retired botanist. Explore your house and gardens, filled with research, to figure out the ideal habitat of forgotten flora. Grow each plant to discover the mysterious qualities they hold…
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Jul 30 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 1.6Kreviews | 95% | — | $511K |
| $24.99 | 2.6Kratings | 94% | — | not modelled | |
Engagement
Reviews
Themes across 123 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
10/10 game but super overcosted, I would recommend it if the game was $5 or if you manage to get it from Humble Bundle like I did.
Beautiful game, everything I look for in my puzzle walking simulators. Nature surroundings, satisfying solutions, and small pieces of life that help form the story. Loved every moment of it. I wish it was longer, but you can stretch a manor discovery only so far.
I adore this game, very lovely. The way of growing flowers is quite creative (in concept and in the way we - the players- had to figure out the clues and method) and I enjoyed finding the tidbits that gave a idea as to what the lore was. (I've now played this on the xbox and pc, still love it)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Japanese, Spanish - Latin America, Portuguese - Brazil, Simplified Chinese, Traditional Chinese
| $24.99 |
| 148ratings |
| 92% |
| — |
| not modelled |
| $4.99 | — | — | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 123 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I really liked this game, it does a great job at forcing you to read and use your brain without feeling overly difficult and confusing like a lot do when reading is required. The fictional plant designs are fun to watch grow and the entire manor is pretty cozy and cool. I think my favorite part about this game though is how it casually uses real world history. Mentioning small things like priest holes is cool as hell. The storyline, though not what most would like, is accurate to the times. The letters from the professional botanists of the time belittling her and her work for simply being a woman genuinely are accurately sexist for the times. I really enjoyed how the professor character likened her skills to more of a hobby and passion rather than expertise. Most media and games don't really display sexism in such an accurate way. The way they casually brush her off is written very well. Maybe I am crazy or overthinking it, but I did really like it. Good game
I finally got around finishing this game and really liked it! The art style is pretty, I like the puzzles and how you explore the house to find all clues and how all is related. Also the back story of the main character and the kind of subtle message it leaves at the end. Would nice to have a DLC in the future with who know 3-6 new flowers.
What a beautiful little game! Only took me about 5hrs to complete, I wish it had been longer. It's a great game for unwinding after a stressful day or just when you need some beautiful flowers in your life. If you're looking for a challenging puzzler, then this is not the game for you. The puzzles keep you engaged but you have to like being in the game and appreciating its atmosphere or it will leave you wanting. Pros - The design of the game is gorgeous, I could wander around forever, it's so peaceful and bright. - Music, when it does play, is great. - Puzzles are interesting but not to complicated, which I think is a good thing. It lends to the peaceful vibe of this game. Cons - The journal does not let you read the clues, this is a pretty big problem in my mind. You have to go back and find the clues in the environment to read them again. - Music only plays occasionally, it would have been nice to have something playing all the time. - This game is too short for it's price, but it goes on sale with some frequency.
[b]Botany Manor est exactement le genre de jeu que j'aime : un mélange de walking simulator et de jeu d'énigmes, où l'on prend plaisir à découvrir l'environnement et à réfléchir à son rythme.[/b] Ce qui m'a plu de prime abord, c'est la DA colorée et l'ambiance cosy qui s'en dégage, alors que les jeux d'énigmes auxquels je suis habituée (qui sont principalement des escape games) ont plutôt tendance à prendre place dans des environnements sombres et froids. On prend autant de plaisir à se promener dans le manoir et ses jardins qu'à résoudre les différentes énigmes - qui ne sont pas particulièrement difficiles, mais restent satisfaisantes à résoudre. J'ai aussi beaucoup aimé le fait que le thème botanique soit exploité du début à la fin, ça rend l'ensemble très cohérent. Petit bémol sur le système d'indices dans le carnet : l'idée est bonne, mais je n'en ai pas vraiment compris l'intérêt... J'aurais aimé qu'il nous serve à consulter directement les documents depuis le livre plutôt que de devoir faire le tour du manoir pour les retrouver. Botany Manor est donc une très belle découverte. C'est un jeu relaxant qui propose des énigmes accessibles sans être trop simplistes. Si vous aimez explorer de jolis environnements tout en résolvant des petits casse-têtes, foncez ! [b]PS : la durée de vie étant plutôt courte (3 à 4h), ne l'achetez pas à plein tarif !!! Il peut être trouvé beaucoup moins cher en soldes.[/b] [spoiler](voire même à 3€ sur le marché gris)[/spoiler]
Puzzles were great. Nice relaxing exploration game. Major Con: Cannot access the clues in the journal. Game play would have been better if i can access all the clues i found in the game, if developers added that Quality of Life feature and it would have been a thumbs up for me. I ended up taking screen shots of all the clues so i could reference them without backtracking to find them again.
Not for me. You cannot reference any clues/hints/notes that you have picked up from within the journal menu. You have to go back to that location in game every time you want to reference hints again. So in my opinion the majority of the gameplay time comes down to trying to remember which note you saw that referenced a particular clue, and trying to remember where you saw it so you can revisit that location and read the note again to remember the exact solution to a given puzzle. It seems like they want you to maybe write down hints on paper, but then why does the journal even exist in the first place? Seems contradictory to me. Did not have fun with this.
A good way to relax one afternoon. The puzzles are fairly straightforward, you won't need to take copious amounts of notes like with Myst or Blue Prince. The story (told mostly through environmental storytelling) is a simple, cute feel-good kind of story.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $2.7K | 18 | 67% | $9.99 | |
| $171 | 2 | 100% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $511K | 710 | 74% | $13.49 | |
| $511K | 1.1K | 85% | $12.99 | |
| $511.2K | 4.7K | 80% | $5.24 | |
| $510.6K | 2K | 96% | $9.99 | |
| $511.4K | 1.2K | 64% | $9.99 | |
| $511.5K | 1.3K | 95% | $10.99 |