
Launch into the Borderlands universe and shoot ‘n’ loot your way through a brand new adventure that rockets you onto Pandora’s moon in Borderlands: The Pre-Sequel!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Jul 30 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 43.3Kreviews | 79% | — | $38.5M |
| Free | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 918 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
While Borderlands 2 has the best story, The Presequel has the best mechanics. The addition of oxygen as something draining away, fire not working in a vacuum, low gravity, and ground slams. Those add just enough to the game as to make everything more indepth without being complicated.
You know, it's fun, but doesn't captivate me like Borderlands 1 and 2 did. I should really give it another try, but this is a game that I find myself putting down and not picking back up in a cycle.
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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Russian, Korean*languages with full audio support
Hours played at review time, across 923 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The moon stage is painfully boring, and it’s still the beginning of the game. I keep coming back once every year thinking I’ll finally finish it but I just can’t. The moon map feels empty, slow, and way too big for how little is actually happening. Even after writing this review, I still have zero motivation to continue lmao.
decent borderlands game, expands on handsome jack's story and how he became in power. solid 8/10
Borderlands The Pre Sequel is a lot like the uncle you keep hearing about. You know the one. He cut off your family and lives a healthy, active and unique lifestyle, which your family keeps describing as boring or "the worst one in the family". The truth is that this is most likely overall, the most well rounded game in the series and it could have been even better than 2 if the studio was given time to finish all the DLC and content. The content that we did receive is, undoubtedly in my opinion the single best DLC in Borderlands history, the best story in the series and absolutely the best vault hunter lineup in the series and the rest dont even come close. This is really the only borderlands game ive played where I havent felt like one or two of the characters are bad. Yes, there is Wilhelm, but he isnt bad. The lineup is just so busted this time that hes the most normal out of all of them, and thats very usual for the introductory soldier class in all of the games. All of the characters are extremely fun to use and viable in the end game. And theyre all incredibly distinct and unique. The game introduces new mechanics that were quite overlooked or viewed negatively on release but now I think are viewed normally. New melee mechanics such as the slam, new weapons class such as the laser, the grinder which allows you to combine weapons and receive higher rarity weapons including legendaries, and the Zero G environment, which adds very fun and speedy movement using the oxygen kits that you find. And all of these are very fun features and they really felt fun after BL2. The DLC is the best in the series, alongside the story. The story is never anything to boast about in any of the borderlands games, but this time...magically, everything is fine. Funny jokes, funny characters with humor that isnt always screaming in your face, and the most character development in the series - all of your vault hunters have unique dialogue associated with them, and they are referred to with their names and not "VH" or "Killer". Overall, I felt quite happy with all the characters and was intrigued by them. The DLC is funny, fun to play, and very unique with the best boss fight in the series in my opinion. This is the only time that Claptrap is given semi serious character development and backstory, which i appreciate. Theres also some unique mechanics that dont add much, like oxygen and atmosphere. You can only light enemies on fire if they are in atmosphere, which you can trigger by activating an oxygen generator or going inside the building. Theres also the new Cryo element which is fun to use. Overall, I think this is a great game. The only qualm is its rather short, has only one raid boss, and the baseline bosses just arent that memorable apart from one or two. The game was unfortunately cut down before it could reach its prime, but it could have been the best. I love you pre sequel. im sorry others didnt. Men are born for games. Every child knows that play is nobler than work. And Borderlands The Pre-Sequel is a game that should be played, despite what some might say.
This game feels like a clearly improved version of the first game. The dialogue is better, the characters talk more, the level design is miles ahead, and there are a bunch of new mechanics that make the whole thing feel less dry. The loot also feels better compared to the first game, and the bosses are generally more enjoyable too. But — and it is a pretty big but — the mission design still can’t really escape the same problem. It’s still mostly “go kill this many enemies” or “go grab this thing and bring it back,” which was already my biggest issue with the first Borderlands. The better dialogue and stronger atmosphere make it less painful here, but the core problem is still sitting there. The grind also feels heavier this time, and until I unlocked some actually useful skills, the combat could get genuinely rough. So yeah, it improves a lot of things from the first game, but it still carries enough of the same boring mission structure to hold it back. 6/10 - A little bit above average.
Хорошая часть, имеет одних из самых уникальных воултхантеров в серии
certainly my favorite game out of the borderlands franchise, all the vault hunters are fun to play, lasers were a neat addition, the movement is amazing. It's just a shame that 2K Australia got shut down before any more DLCs could come out, a LOT of missed potential in my opinion.
It's a good game, I mean you get to play as CLAPTRAP, it's a great game, I mean you get to learn about Handsome Jack's backstory, and it's on Elpis
As far as Borderlands games go this one is pretty lame. The guns are as good as ever but that's hampered by low gravity movement that makes the entire game sluggish as well as a need to maintain O2 levels. It's also not as funny or interesting as other games in the series. I can't recommend it except for die-hard Borderlands fans who love the aesthetic. Replaying 2 is a better and cheaper option and of course 3 is great, too. Maybe 4, I haven't played it but it has to be better than this.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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