
Borderlands 4 is a mayhem-fueled looter shooter, jam-packed with billions of weapons, deadly enemies, and intense co-op action. Break free from a dangerous hidden planet as one of four new badass Vault Hunters.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Borderlands 4 brings intense action, badass Vault Hunters, and billions of wild and deadly weapons to an all-new planet ruled by a ruthless tyrant.
Crash into Kairos as one of four new Vault Hunters seeking wealth and glory. Wield powerful Action Skills, customize your build with deep skill trees, and dominate enemies with dynamic movement abilities.
Break free from the oppressive Timekeeper, a ruthless dictator who dominates the masses from on high. Now a world-altering catastrophe threatens his perfect Order, unleashing Mayhem across the planet.
Become an unstoppable force of battle, blasting through enemies with an all-new arsenal of outrageous weaponry. Move across the Borderlands like never before—double jumping, gliding, dodging, grappling, and more—dealing death from every direction. Explode each encounter with devastating Action Skills that unleash your Vault Hunter's unique abilities. Craft your perfect build with branching skill trees and a deep, rewarding loot chase full of wild weapons and powerful gear.
Wreaking havoc across Kairos is awesome alone and even better with friends in 4-player online co-op.* Borderlands 4 is designed for co-op from the ground up; whether you're hunting for loot, tackling missions, or wandering freely, level scaling and individual difficulty keeps the party together and having fun.
Freely explore a vast and dangerous world rife with warring factions. Hop on your hover bike and ride through lush fields, towering peaks, and deadly deserts full of fearsome enemies, dynamic events, and engaging quests with unforgettable characters. Unite the people of Kairos and ignite a revolution, tackling this adventure however you see fit in a seamless Borderlands experience.
*Online play requires Internet connection, and cross-play requires SHiFT Account. Terms apply.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99−50% | 86.1Kreviews | 58% | #9 | $108.1M |
| $99.99 | 19.7Kratings | 77% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2950 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Mid asf
spent 65 of my 70 minutes loading. literally unplayable
I cant even get into the game. It ******* keeps crashing. And i have a decent PC. I cant believe, Its been one year and the game is still a ♥♥♥♥ show.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Same day: best US #11, worst PL #87 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 316.29/day in the week to Sep 15 → 102.83/day in the week after.
Of the 12 markets with a position on both sides, 5 climbed and 3 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Reviews, worldwide (the counter carries no country): 47/day in the week to Sep 11 → 340.86/day in the week after.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
Reviews, worldwide (the counter carries no country): 41.86/day in the week to Jul 31 → 47.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Portuguese - Brazil, Russian, Simplified Chinese*, Thai, Traditional Chinese +2 more
Hours played at review time, across 3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Played the free weekend and it is exactly what people describe so far. While open-world has its charm, it is a definite downgrade from their previous well-crafted sectioned-off world areas. The main story was reasonably entertaining but all the side quests (of which there are many) feel very much like the classic mmo grind. Another review mentioned that you should not play this BL version the same way as the previous games where you can do all the quests in an area or within a storybeat before moving on with the main story, here you should just follow along with the main story and pick up a few side quests/challenges here and there because otherwise it becomes incredibly boring, and I could not agree more with that statement. Another point I did not enjoy was immediately getting 4 special ways to move around; double-jump-ledge-climbing, glide pack, target-based grappling hook, and an on-demand vehicle. While convenient to actually get around in the larger open-world, it did not actually enhance the experience at all in my opinion. the double jump had no reason behind it, not like in the pre-sequel where you have you space-suit, you can just double jump because it is neccesary to make getting around not too tedious. The glide pack and grappling hook have so little use besides some movement-puzzles that I tend to forget I even have them, only being able to use the grappling hook on pre-defined targets greatly limits its fun and use. Vehicles were always part of the Borderlands experience but they were part of the world, having to pick them up at garages, also still having to walk through non-car-designed areas. With this on-demand vehicle you never actually have to walk anywhere in the world ever again, you just zoom over to a gunfight where you either use your vehicle weapons or jump out to fight, and then you summon it right back onto the next gunfight, making it an endless loop of just zooming and shooting, making the battles incredibly boring and repetative and making the density of interesting things in the world much lower. Rant over.
Still experiencing quest breaking bugs like invulnerable bosses a year after launch.
The gunplay and movement is pretty fun, too bad the game crashes too often. Ultimate Vault Hunter requires you to re-run 30+ min long missions (long because of NPCs talking) without quitting, which means without CRASHING. Game crash? Lol restart too bad
Debí valorar más el 3.
like others have said, refunded because the game is so poorly optimized. 45 fps on low/med graphics. Not worth it even on sale. I don't even think I'd play this even if I was gifted for free. Just unable to enjoy the game.
I always liked BL. They felt naturally stupid. And still funny and entertaining. Cool way to run over and over and looting better gear while destroying everything, with simple cartoonish graphics. Somehow BL4 lacks everything. I didnt enjoyed, didnt even finished main story. worst bl imo.
Gearbox hat wieder ein wahres „Meisterwerk“ (und zwar auf allen Gebieten) auf die Beine gestellt. Mir persönlich gefällt dabei der Aspekt der zusammenhängenden Welt, da ich nie der Freund von den gesplitteten Bereichen von früher war. Die Zonen sind sehr abwechslungsreich und stimmungsvoll, wobei kleinere Poi´s eher leere Kulissen ohne Mehrwert sind. Die Gegnertypen variieren leider auch nur wenig und kennzeichnen sich durch permanentes „im Rücken spawnen“. Die Wege zwischen diesen Schießereien sind sehr lang, wobei das Fahrzeug besagte zähen Touren ziemlich gut überbrückt. Ferner sind in diese Welt hin und wieder Rätsel eingefügt worden, wobei die Lösung immer so daherkommt: „Spring worauf und dann dahin, wo das Ding ist, was du suchst!“. Die Wegfindung ist dabei ab und zu mal Irreführend und da auf eine Mini-Map verzichtet wurde, wechselt man ständig zur Karte. Bei diesen rumprobieren stößt man gelegentlich auf unsichtbare Wände, in der Luft fliegende Gegenstände oder andere kleine Grafikbugs. Die Waffen knallen gut und es mangelt kaum an Effekten, wobei das Ballancing wohl eher nen Griff ins Klo war (um es mal salopp zu formulieren). Das Wurfmesser ist geisteskrank overpowert, ebenso die Perlmuttwaffen. Und nun sind wir an der Stelle, warum ich diesem Machwerk eine negative Bewertung gegeben habe. Mir ist bewusst, das heutige Medien (jeglicher Art) nur noch gefördert werden, wenn diese gewisse Kriterien erfüllen. Diese Kriterien sind daran angelehnt, das sich keine Minderheit unterrepräsentiert fühlt, das Patriarchat keine Oberhand hat und es so feministisch wie nur möglich daherkommt. Ich persönlich möchte aber in Spielen (die ja von der Wirklichkeit ablenken sollen) nicht mit derartigem belästigt werden. Vor allem nicht in diesem Ausmaß... Die Perlmutt-Waffen sind eher Regenbogenwaffen, die kleine Sternchen-Projektile feuern und dessen Ablagerungen am Boden sind ebenfalls Regenbogenfarbend. Der erste Held (Rush) aus dem Ort „die Startrampe“ ist Farbig, hat Muskeln wie nen Bär, ist aber mental derart übertrieben Beta, wie es nur sein kann. Frauen hingegen (so wie Conway) haben Streichholz-Ärmchen, machen aber einarmige Liegestützen. Ferner natürlich taff und immer mit nem kessen Spruch auf den Lippen. Die Charaktäre sind in diesem Borderlands-Teil auch derart geisteskrank geworden, dass es schon erschreckend ist. Claptrap war ja schon immer etwas überdreht, heute hingegen hat er derbe Stimmungsschwankungen und leidet an einer Emotionsregulationsstörung. In einigen Dialogen flirtet er mit dem Char mit dem man spielt, sowie flirtet der gespielte Char in Audiologs mit dem gleichgeschlechtlichen Arzt... Ich will das nicht... Dann hat fast jeder Protagonist eine mentale Störung. Zum Beispiel Professor Ambreleigh, die hat Psychosen und aggressive Neigungen. Der Overkill aber ist der Farmer Mort, der bei der Paarung von 2 Treshern anmerkt, dass er zum „Glück“ eine Kamera installiert hat... Nach diesem erschütternden Dialog, stelle ich den geistigen Zustand von dem Gearbox-Team in Frage und bin froh das „Spiel“ im Sale erstanden zu haben.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.5M | 43.3K | 79% | $39.99 | |
| $17.2M | 31.9K | 90% | $29.99 | |
| $25.2M | 312.5K | 90% | $4.99 | |
| $648.1K | 3.7K | 65% | $9.99 | |
| — | 7 | 57% | — | |
| $14.6M | 27.9K | 81% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $108.2M | 122.9K | 92% | $28.99 | |
| $107.9M | 117.9K | 60% | $44.99 | |
| $108.6M | 97.8K | 91% | $44.99 | |
| $108.8M | 86K | 92% | $59.99 | |
| $109M | 79.1K | 72% | $39.99 | |
| $111.4M | 217.5K | 91% | $29.99 |