
Book of Demons is a Hack & Slash in which YOU decide the length of quests. Wield magic cards instead of weapons and slay the armies of darkness in the dungeons below the Old Cathedral. Save the terror-stricken Paperverse from the clutches of the Archdemon himself!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Procedurally Generated Dungeons
Roguelike Mode for fans of extreme challenge
70+ different types of monsters, with different traits and custom mechanics
Xbox and Steam controller support
Dungeons & Streamers - Twitch and Mixer integration
Monthly and all-time Leaderboards, 200+ Achievements



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 9.4Kreviews | 91% | — | $5M |
| $6.25−75% | 275ratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 806 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
雖然遊戲本身有一些新穎的設計 但這些設計並沒帶來良好的遊玩體驗,反而有反效果 線性移動的限制、操控性不優良、資源的限制....等等都很不友善 遊戲的設計並不能重覆刷關卡,所以整體玩起來算是倒吃甘蔗 從第一輪迷宮到破關來說,玩到中後期整體裝備或技能升到足夠高 等級升到足夠高(有充足的血量和魔量) 才能稍微體會到一些樂趣 但隨機性的卡片掉落系統、加上很多技能和裝備基本都是廢物 如果你起手資源都丟在垃圾卡上,那連破關都有困難,直接重新創角比較實在(因為不能重刷關卡) 詳細情況可以去搜尋巴哈的心得文...我看它寫的點都滿忠肯的 總合來說 這是一款進包(遊戲獲得成本低於1鎂)的話可以考慮的遊戲 如果只是單純steam大特價的話不太推薦(除非有95%off)
The cardboard gimmick and the promise of deck and cards led me to assume that this would be a sort of boardgame take on the classic Diablo ARPG. It's not. It's a typical game of it's genre, if anything I'd say it's lighter and less tactical than better known entries. Maybe ok for a veg-out game, but I found it boring and disappointing overall. The overly long text exposition from NPCs really doesn't help either. Click click click hotkey-potion click click click hotkey-ability click click click. You know the drill.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 15: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, French, Italian, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, German, Turkish, Spanish - Spain, Bulgarian +2 more
| $24.99 |
| 238ratings |
| 78% |
| — |
| not modelled |
| $24.99 | 150ratings | 88% | — | not modelled |
| $24.99 | — | 76%* | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 808 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
imo, calling this game's card system "deckbuilding" is a bit misleading because the cards basically function just like any traditional equipment/skill/consumable. That said, the game is quite indepth and engaging. The production value is reasonably high with a unique art style and complete with voice acting.
大哥,我买了supporter pack,三年了,你的新游呢?
Game has been great so far, achievement hunting has been exciting, especially the more difficult ones. The dungeon styles are really cool, the bosses are very fun to defeat! well worth the purchase!
在渡过前期后游戏很快会进入枯燥的重复之中。 看似有升级、有随机掉落、有卡片品质、多职业不同玩法,但是这些元素都没有能够很好地应用,实际游戏体验并不好。 在考虑出大量新作之前,这款游戏就还有很多值得继续打磨改进的部分,希望制作团队能继续优化。
Игра сейчас просто помойка в отличие от времен беты. Там полно механик, которые будут вас раздражать. Неуязвимые враги со щитами - против них нет никаких средств кроме базовой атаки Неуязвимые маги во время каста заклинаний, которые вы не будете успевать отменить, потому что надо подойти достаточно близко. И еще они призывают неуязвимых врагов со щитами :). Круг замкнулся :). И давняя проблема этой игры - вы можете бегать только по дорожкам :), вы не сможете увернуться не от стрелы, не от магического снаряда. А снарядов в этой игре РЕАЛЬНО много. И еще герой ходит по инерции и нужно все время жать shift, чтобы он остановился.
Hey Pappkamerad! Konntest Du Dich heute auch nicht entscheiden, ob Du ein Buch lesen oder ein Spiel spielen willst? Geht uns doch allen mal so. Und jetzt kommt der Knaller! Du kannst beides haben!!! Fantastisch, ich weiß. Aber flipp mal nicht gleich total aus vor lauter ungebremster Freude. Hier gibts wirklich alles in einem, die spielgewordene eierlegende Wollmilchsau sozusagen. Alles ist mit drin, ne große Portion Diablo für den Dungeon Flair und um die Loot Sucht anzufachen. Rouge Like Elemente dürfen heutzutage auch nicht fehlen, also Check! Drin. Ne kleine nette Story vom ehrenwerten Jüngling, der ins von Monstern überrannte Heimatdorf zurückkehrt. Dafür gibts die Kreativitätsmedallie in Bronze (aber so ne angegammelte, leicht grünliche Bronze, weil: Na seien wir ehrlich, die Story sprüht nicht gerade vor Esprit.) Die war aber bei Diablo 1 schon genauso altbacken und hats dem Spiel geschadet? Nö. Dafür waren halt die tollen Render Sequenzen ein echter Blickfang. Wieso sollst Du aber denn hier zugreifen, Rendering gibts nix und das Gameplay ist altbekannt. Tja, hier ist der Twist eben das kleine Studio, für schicke Sequenzen aus der Render Farm fehlt das Geld und so macht man das, was man immer macht, wenn man: a - kein Geld hat. b - richtig was auf dem Kasten hat. Man macht Kunst. Hier ist der Kleine Griff in die Grafik Trickkiste. Alles gleicht einem Buch, im Grunde das ganze Spiel. Die Figuren sind ausgeschnittene Papp Männ- und Monsterlein, Die Welt ein großer Scherenschnitt. Alles in hübschem 3D, also nix Sidescoller oder so. Und ja, das sieht richtig schick aus, man kloppt sich flugs von Etage zu Etage, immer tiefer dringt man in den Dungeon vor, lootet, was nicht niet und nagelfest ist und wandelt allerlei gesammeltes Zeugs in wertvolle Rouge Like Buffs um. Die ganz große Loot Sucht kommt nicht auf, aber trotzdem bleibt man dran, es macht einfach immer noch Spaß, sich Stockwerk für Stockwerk nach unten zu metzeln, das Rezept schmeckt einfach immer noch. Also, lieber Leser. wenn das Rezept doch taugt, dann solls mal angerichtet sein. Lass es Dir schmecken und viel Spaß beim looten... Und hey, wenn´s Dir gefallen hat, ne Runde von mir zu lesen, dann klick hier https://store.steampowered.com/curator/41622336/ und da gibts mehr von mir auf meiner Curator Seite. Schmökern for free: Also stell Dir nen Tee bereit und viel Spaß beim lesen...
Book of Tedium. Игра увлекла на пару вечеров, но потом очень резко наскучила. Поначалу постоянно вводятся новые механики и кажется, что игра будет баловать разнообразием, но уже спустя несколько часов осознаешь, что меланхолично закликиваешь врагов, думая о чем-то своём, и ничего кардинально нового не предвидится. Учитывая стоимость со скидкой, о покупке не жалею, но возвращаться в нее вряд ли буду.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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