
Book of Demons is a Hack & Slash in which YOU decide the length of quests. Wield magic cards instead of weapons and slay the armies of darkness in the dungeons below the Old Cathedral. Save the terror-stricken Paperverse from the clutches of the Archdemon himself!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Procedurally Generated Dungeons
Roguelike Mode for fans of extreme challenge
70+ different types of monsters, with different traits and custom mechanics
Xbox and Steam controller support
Dungeons & Streamers - Twitch and Mixer integration
Monthly and all-time Leaderboards, 200+ Achievements



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 9.4Kreviews | 91% | — | $5M |
| $6.25−75% | 275ratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 806 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Yes
~6/10, better than average, had some mindless fun with it, but the game feels like someone forgot the brakes on - it's slow, and in the end got really repetitive. While the movement and combat system is pretty okay, at points the game really tries to use it effectively, but fails at it. There are just too many functions on the two mouse buttons, and the autorun-autoattack function messes up a lot more than what it helps. Also... who maps inventory on I **AND** C keys, and maps character sheet on U? Mouse clicking is somehow...inaccurate. I was repeatedly running up and down around some monsters when I tried to disable their channeled ability. Clicking on the ground to move, trying to get into range and clicking on a small circle to cancel that summon is weirdly inconsistent. Also mouse just not good for selecting targets for spells when they group up, the game tends to pick the enemy closest to you / last damaged. The gameplay is overall okay, while being super padded and slow-progressing. Loot sucks. Your real power-spike is finding a new card (items, spells). There are magical and legendary versions of them, but they add so little to the base effects and cost so much more to upgrade that they aren't really worth caring about. If you find an effective item, or you can equip/upgrade a used card, that can be a game-changer But until that - you don't really have much to work with. If you don't find the ice or flame weapon (to counter enemy ice/flame hearts), you will only chip away enemy health. Speaking about enemy health: Enemies are a pain in the ass for most of the game, and slog for the other. I found the elemental weapons somewhere in the second half of the game, I was doing 1 damage with each click against enemies that needed 15-20 clicks to kill. Meanwhile everything was out to poison, stun, or freeze me. There is obnoxious amounts of padding in combat - shields that you need to click on, golden shields that let in one attack only before invulnerability sets in, enemies spawning guardian minions, enemies teleporting all over the space, general invincibility between boss phases... and everything ice-related is a torture between the movement- and attack speed slows, freezes and roadblocking icicles. Enemies at the end of the game are ridiculously tanky, and unless you get a whetstone(?) item and use it repeatedly, any attack of yours does a single heart damage, or breaking the ice/flame "cover" of that heart. Some enemies have 20ish hearts, even using skills is just boring in lategame, because everything is a HP sponge. You likely have well-upgraded shield, HP regen items and such so it's not a real challenge, it just drags on and on and on. And basically that is the game. Nice design, weird choice with the controls, autorun and autoattack, and lots of padding to keep you busy for a few hours. (The story is nonexistent)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 15: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, French, Italian, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, German, Turkish, Spanish - Spain, Bulgarian +2 more
| $24.99 |
| 238ratings |
| 78% |
| — |
| not modelled |
| $24.99 | 150ratings | 88% | — | not modelled |
| $24.99 | — | 76%* | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 808 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I am on a Mission to play every game in my library of which I don't know where the hell it came from and OH BOY am I on a bad roll. I might need to just stop buying Humble Bundles. This game taught me in 5 minutes everything I needed to know, whilst it felt like I played 20 minutes I really did only play 5. I do not know how the story will be, how the characters will be and how much content there will be simply because I absolutely loathe the gameplay. If you really like playing cookie Clicker the manual way, go ahead you will love clicking 69 ♥♥♥♥♥♥♥ times on a skeleton in a row to unlock skeleton big boss who you click on a billion times more. The Warrior has map range btw, dont know why I should play an Archer if I can just fight anyone over any distance anyways. Yeah this is not for me. feels like a "while I watch youtube videos" sort of game.
Not a good game just cause it very linear to the point that the person your controlling is on a track and at first I liked it and what made it not like is its sudden spike in difficulty for no reason. So do not buy it instead buy slay the spire or dicey dungeons or night of the full moon or grim dawn. There just so many better games than this that are in similar genre.
怪物四面八方打过来,我却像个傻子一样,像路轨上的列车,只能往既定方向向前进和後退,这什麽傻逼的玩意???
The controls of the cards is just terrible. Game is ok i guess
Zagrywałeś się w DIABLO 1? Lubisz lekkie karcianki? Jeśli tak to kupuj śmiało :)
Fum
В такую карточную игру еще не играл. Карты тут и оружие и доспехи. Их можно улучшать. Сюжета тут практически нет. Задача одна - кромсать демонов. Но графика и подход к боевке мне очень понравилось - свежо и ново. Советую.
Oyun güzel,iyi tamam ama bir süre sonra sıkıyor. Çerezlik gider
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $21.3K | 110 | 46% | $9.99 | |
| $4.7K | 17 | 88% | $9.99 | |
| $433 | 7 | 71% | $2.99 | |
| $5.1M | 10.7K | 89% | $19.99 | |
| $3.7M | 5.8K | 84% | $29.99 | |
| $1.2M | 2.7K | 78% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5M | 13.6K | 88% | $29.99 | |
| $5M | 2.9K | 88% | $59.99 | |
| $5M | 18.6K | 84% | $14.99 | |
| $5M | 96.8K | 71% | $2.99 | |
| $5M | 6.6K | 92% | $24.99 | |
| $5M | 24.6K | 98% | $14.99 |