
BONELAB is an experimental physics action game. Explore a mysterious lab filled with weapons, enemies, challenges and secrets. Escape your reality, or wreak havoc. No wrong answers.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.86/day in the week to Sep 14 → 9.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1316 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I have seen horrors beyond human comprehension. No idea how the modders came up with so much weird stuff btw play the game modded, literally there is no reason to play it vanilla, 11/10 if modded, 7/10 if vanilla
fusion is so funny
Great game to expand your horizons of VR. While it doesn't inherit some of its predecessor Boneworks' qualities(such as the campaign) the sandbox approach and especially the modding makes it stand out to me. Would recommend if you're looking for an immersive creative-oriented physics-based adventure.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
tuff game
yay good gets fusion and code mods
good game
хорошая игра, наиграл уже более 15 часов. Когда ты уже перепробовал более 70 модов и уже думаешь что пора удалить, т.к моды весят уже в 5 раз больше чем сама игра, ты просто скачиваешь мод фьюжен и кайфуешь в мультиплеере. Однако из за этого теперь у тебя моды занимают уже в 10 раз больше чем сама игра. 108гб модов из 100гб
other than the one hand clipping bug, this game is perfect. nothing else to say.
ваще имба скачал мод на паутину из человека паука и летал на ней везде ток хз как получить dev tools
the graphics. and the mods. the npces. you can almost do anything.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $28.8M | 68K | 87% | $19.99 | |
| $28.8M | 56.7K | 91% | $19.99 | |
| $28.9M | 14.1K | 44% | $69.99 | |
| $28.9M | 43.3K | 90% | $19.99 | |
| $28.5M | 33.2K | 84% | $39.99 | |
| $28.9M | 45.1K | 94% | $29.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.9K | 17 | 65% | $11.99 | |
| $2.1K | 61 | 84% | $0.99 | |
| $2K | 70 | 37% | $0.99 | |
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